Created
December 28, 2014 20:00
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--<< 100% critical strike (not for items) >> | |
--===================-- | |
-- LIBRARIES -- | |
--===================-- | |
require("libs.ScriptConfig") | |
function Set (list) | |
local set = {} | |
for _, l in ipairs(list) do set[l] = true end | |
return set | |
end | |
--===================-- | |
-- CONFIG -- | |
--===================-- | |
config = ScriptConfig.new() | |
config:SetParameter("Hotkey", "F", config.TYPE_HOTKEY) | |
config:Load() | |
local x = 50 | |
local y = 0 | |
--===================-- | |
-- CODE -- | |
--===================-- | |
local activated = false | |
local wait = false | |
local stwait = true | |
local font = drawMgr:CreateFont("critfont","Arial",14,500) | |
local defaultText = "Critscript: Disabled" | |
local text = drawMgr:CreateText(x,y,-1,defaultText,font) | |
local validHeroes = Set{"npc_dota_hero_juggernaut", "npc_dota_hero_phantom_assassin", "npc_dota_hero_brewmaster", "npc_dota_hero_skeleton_king", "npc_dota_hero_chaos_knight"} | |
function Key(msg,code) | |
if msg ~= KEY_DOWN or not client.connected or client.loading or client.console then | |
return | |
end | |
if not IsKeyDown(config.Hotkey) then | |
return | |
end | |
mh = entityList:GetMyHero() | |
if not validHeroes[mh.name] then | |
script:Disable() | |
Close() | |
return | |
end | |
if not activated then | |
me = entityList:GetMyPlayer() | |
text.text = "Critscript: Enabled" | |
else | |
text.text = defaultText | |
end | |
activated = not activated | |
end | |
function Tick(tick) | |
if not activated then | |
return | |
end | |
if mh.activity == LuaEntityNPC.ACTIVITY_ATTACK and not wait then | |
stwait = false | |
wait = true | |
me:HoldPosition() | |
end | |
if mh.activity == LuaEntityNPC.ACTIVITY_IDLE and not stwait then | |
wait = false | |
me:AttackMove(client.mousePosition) | |
stwait = true | |
end | |
end | |
script:RegisterEvent(EVENT_TICK,Tick) | |
script:RegisterEvent(EVENT_KEY,Key) |
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