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@Harry-Harrison
Last active December 1, 2024 17:59
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Haptic Feedback Vibrations in SwiftUI
// This prints a list of buttons that on tap will fire a different type of haptic vibration
import SwiftUI
struct ContentView: View {
let generator = UINotificationFeedbackGenerator()
var body: some View {
VStack(alignment: .center, spacing: 30.0) {
Button(action: {
self.generator.notificationOccurred(.success)
}) {
Text("Notification - Success")
}
Button(action: {
self.generator.notificationOccurred(.error)
}) {
Text("Notification - Error")
}
Button(action: {
self.generator.notificationOccurred(.warning)
}) {
Text("Notification - Warning")
}
Button(action: {
let impactLight = UIImpactFeedbackGenerator(style: .light)
impactLight.impactOccurred()
}) {
Text("Impact - Light")
}
Button(action: {
let impactMed = UIImpactFeedbackGenerator(style: .medium)
impactMed.impactOccurred()
}) {
Text("Impact - Medium")
}
Button(action: {
let impactHeavy = UIImpactFeedbackGenerator(style: .heavy)
impactHeavy.impactOccurred()
}) {
Text("Impact - Heavy")
}
Button(action: {
let selectionFeedback = UISelectionFeedbackGenerator()
selectionFeedback.selectionChanged()
}) {
Text("Selection Feedback - Changed")
}
}
.padding(.all, 30.0)
}
}
struct ContentView_Previews: PreviewProvider {
static var previews: some View {
ContentView()
}
}
@Nuhanabilah
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This is great. works on me

@EngOmarElsayed
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how can I test in a simulation

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