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template<typename Ts...> | |
char * reassembleString(Ts... ts) { | |
char * fragments[]{ts...}; | |
size_t size = 0; | |
for(size_t i = 0; i < sizeof...(Ts); i++) { | |
size += strlen(fragments[i]); | |
} | |
char * output = new char[size + 1]; | |
char * ptr = output; |
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ld c, LOW(rP1) | |
ld a, $20 ; Select D-pad | |
ld [$ff00+c], a | |
REPT 6 | |
ld a, [$ff00+c] | |
ENDR | |
or $F0 ; Set 4 upper bits (give them consistency) | |
ld b, a | |
; Filter impossible D-pad combinations |
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jr z, .noVRAMTransfer ; This JR is out of range | |
ld c, a | |
ldh a, [hConsoleType] | |
and a | |
jr z, .GDMA | |
ld [wSP], sp | |
ldh a, [hVRAMCopySrc] | |
ld l, a | |
ldh a, [hVRAMCopySrc+1] | |
ld h, a |
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Fadeout:: | |
xor a | |
ld [wFadeCount], a | |
ld a, [wFadeSpeed] | |
add a, a | |
jr c, FadeOutToBlack | |
FadeOutToWhite: | |
ld a, [wFadeSpeed] | |
and $7F | |
jr z, .maxSpeed |
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push de | |
ld [wSP], sp | |
ldh a, [hVRAMCopySrc] | |
ld l, a | |
ldh a, [hVRAMCopySrc+1] | |
ld h, a | |
ld sp, hl | |
ldh a, [hVRAMCopyDest] | |
ld l, a | |
ldh a, [hVRAMCopyDest+1] |
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#define keepOnGetc(var, handle) \ | |
do { \ | |
(var) = fgetc(handle); \ | |
} while ((var) == EOF && ferror(handle) && errno == EINTR) | |
/* Pointer to chars to inject in lexer input */ | |
static char const *insertPtr = NULL; | |
/* TODO: this doesn't handle interactive buffers; should it try to? */ | |
/* |
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.include "global.s" | |
.globl .copy_vram | |
;; BANKED: checked | |
.area _BASE | |
_set_bkg_data:: | |
_set_win_data:: | |
ld d, #0x90 |
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INCLUDE "defines.asm" | |
SECTION "Palette buffer fading", ROM0 | |
; Applies fade to both palette buffers | |
; | |
FadePaletteBuffers:: | |
ld hl, wFadeSteps | |
dec [hl] |
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Reset:: | |
di ; Disable interrupts while we set up | |
; Kill sound | |
xor a | |
ldh [rNR52], a | |
; Wait for VBlank and turn LCD off | |
.waitVBlank | |
ldh a, [rLY] |