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ItsJunction / SET_VARIABLE_ON_UNDER_WATER_STREAM.md
Created April 16, 2024 20:01
All occurrences of SET_VARIABLE_ON_UNDER_WATER_STREAM as of b3095
File Line No. Full Line
fbi5a.c 137111 AUDIO::SET_VARIABLE_ON_UNDER_WATER_STREAM("inTunnel", 1f);
fbi5a.c 137115 AUDIO::SET_VARIABLE_ON_UNDER_WATER_STREAM("inTunnel", 0f);
@ItsJunction
ItsJunction / SET_VARIABLE_ON_SOUND.md
Created April 16, 2024 19:28
All occurrences of SET_VARIABLE_ON_SOUND as of b3095
File Line No. Full Line
agency_heist3b.c 119091 AUDIO::SET_VARIABLE_ON_SOUND(iLocal_134[bVar0], "PinMovementY", fLocal_128);
am_ammo_drop.c 3556 AUDIO::SET_VARIABLE_ON_SOUND(AUDIO::GET_SOUND_ID_FROM_NETWORK_ID(Local_59.f_16), "Crate_Underwater", 1f);
am_ammo_drop.c 3565 AUDIO::SET_VARIABLE_ON_SOUND(AUDIO::GET_SOUND_ID_FROM_NETWORK_ID(Local_59.f_16), "Crate_Underwater", 0f);
am_challenges.c 6527 AUDIO::SET_VARIABLE_ON_SOUND(iLocal_627[iLocal_350], "Time", 30f);
am_challenges.c 11712 AUDIO::SET_VARIABLE_ON_SOUND(iLocal_340, "Count", SYSTEM::TO_FLOAT(iVar1));
am_cp_collection.c 9077 AUDIO::SET_VARIABLE_ON_SOUND(iLocal_803[iLocal_383], "Time", 30f);
am_hot_target.c 8432 AUDIO::SET_VARIABLE_ON_SOUND(iLocal_2134, "Time", SYSTEM::TO_FLOAT((iVar0 / 1000) + 1));
am_hot_target.c 131309 AUDIO::SET_VARIABLE_ON_SOUND(iLocal_2134, "Time", SYSTEM::TO_FLOAT((Global_262145.f_10849 /* Tunable: GETBACKINVEHICLETIME */ / 1000)));
@ItsJunction
ItsJunction / GTA V Ghosts
Last active October 22, 2023 19:32
Ghosts from GTA Online - old research code from a quickly scrapped proj a few months back that others may benefit from. Only spawns one ghost at the player's current location, nothing special really
-- Supported on 2944+
-- RequestScriptAudioBank("DLC_MP2023_1/DLC_MP2023_1_GH", false)
-- PlaySoundFromEntity(-1, "Male_Ghost", 10754, "Ghost_Hunt_Sounds", false, false)
-- PlaySoundFromEntity(-1, "Female_Ghost", PlayerPedId(), "Ghost_Hunt_Sounds", 0, 0)
-- PlaySoundFrontend(-1, "Collect_Shard", "Ghost_Hunt_Sounds", false)
-- NetworkOverrideClockTime(0, 0, 0)
Citizen.CreateThread(function()
RequestNamedPtfxAsset("scr_srr_hal")
while not HasNamedPtfxAssetLoaded("scr_srr_hal") do
@ItsJunction
ItsJunction / PLAY_POLICE_REPORT
Created November 16, 2022 18:11
From the b2699 Decompiled Scripts - ordered alphabetically (with removed "duplicates")
AUDIO::PLAY_POLICE_REPORT("DLC_GR_DIV_SCANNER", 0F);
AUDIO::PLAY_POLICE_REPORT("LAMAR_1_POLICE_LOST", 0F);
AUDIO::PLAY_POLICE_REPORT("SCRIPTED_SCANNER_REPORT_AH_3B_01", 0F);
AUDIO::PLAY_POLICE_REPORT("SCRIPTED_SCANNER_REPORT_AH_MUGGING_01", 0F);
AUDIO::PLAY_POLICE_REPORT("SCRIPTED_SCANNER_REPORT_AH_PREP_01", 0F);
AUDIO::PLAY_POLICE_REPORT("SCRIPTED_SCANNER_REPORT_AH_PREP_02", 0F);
AUDIO::PLAY_POLICE_REPORT("SCRIPTED_SCANNER_REPORT_ARMENIAN_1_01", 0F);
AUDIO::PLAY_POLICE_REPORT("SCRIPTED_SCANNER_REPORT_ARMENIAN_1_02", 0F);
AUDIO::PLAY_POLICE_REPORT("SCRIPTED_SCANNER_REPORT_ASS_BUS_01", 0F);
AUDIO::PLAY_POLICE_REPORT("SCRIPTED_SCANNER_REPORT_ASS_MULTI_01", 0F);
@ItsJunction
ItsJunction / ADD_ENTITY_TO_AUDIO_MIX_GROUP
Created November 16, 2022 16:19
From the b2699 Decompiled Scripts - ordered alphabetically (with removed "duplicates")
AUDIO::ADD_ENTITY_TO_AUDIO_MIX_GROUP(*IPARAM0, "MI_4_ENEMY_CARS_GROUP", 0F);
AUDIO::ADD_ENTITY_TO_AUDIO_MIX_GROUP(*IPARAM0, "PS_2A_AI_GROUP", 0F);
AUDIO::ADD_ENTITY_TO_AUDIO_MIX_GROUP(BVAR0, "DLC_VW_CASINO_BRAWL_ENEMY_GROUP", 0F);
AUDIO::ADD_ENTITY_TO_AUDIO_MIX_GROUP(FUNC_28(), "MI_3_MICHAEL_GROUP", 0F);
AUDIO::ADD_ENTITY_TO_AUDIO_MIX_GROUP(FUNC_29(), "MI_3_TREVOR_GROUP", 0F);
AUDIO::ADD_ENTITY_TO_AUDIO_MIX_GROUP(GLOBAL_1566095, "GTAO_PI_OPEN_PERSONAL_VEHICLE_DOOR_REMOTE_VEHICLE_GROUP", 0F);
AUDIO::ADD_ENTITY_TO_AUDIO_MIX_GROUP(GLOBAL_96938[0], "PS_PREP_VEHICLES_GROUP", 0F);
AUDIO::ADD_ENTITY_TO_AUDIO_MIX_GROUP(GLOBAL_96938[1], "PS_PREP_VEHICLES_GROUP", 0F);
AUDIO::ADD_ENTITY_TO_AUDIO_MIX_GROUP(GLOBAL_96938[2], "PS_PREP_VEHICLES_GROUP", 0F);
AUDIO::ADD_ENTITY_TO_AUDIO_MIX_GROUP(ILOCAL_106, "FANATIC_MIX_MARY_ANNE", 0F);
@ItsJunction
ItsJunction / ACTIVATE_AUDIO_SLOWMO_MODE
Created November 16, 2022 16:15
From the b2699 Decompiled Scripts - ordered alphabetically (with removed "duplicates")
AUDIO::ACTIVATE_AUDIO_SLOWMO_MODE("BARRY_01_SLOWMO");
AUDIO::ACTIVATE_AUDIO_SLOWMO_MODE("BARRY_02_SLOWMO");
AUDIO::ACTIVATE_AUDIO_SLOWMO_MODE("JSH_EXIT_TUNNEL_SLOWMO");
AUDIO::ACTIVATE_AUDIO_SLOWMO_MODE("NIGEL_02_SLOWMO_SETTING");
AUDIO::ACTIVATE_AUDIO_SLOWMO_MODE("SLOWMO_BIG_SCORE_JUMP");
AUDIO::ACTIVATE_AUDIO_SLOWMO_MODE("SLOWMO_EXTREME_04");
AUDIO::ACTIVATE_AUDIO_SLOWMO_MODE("SLOWMO_FIB4_TRUCK_SMASH");
AUDIO::ACTIVATE_AUDIO_SLOWMO_MODE("SLOWMO_PROLOGUE_VAULT");
AUDIO::ACTIVATE_AUDIO_SLOWMO_MODE("SLOWMO_T1_RAYFIRE_EXPLOSION");
AUDIO::ACTIVATE_AUDIO_SLOWMO_MODE("SLOWMO_T1_TRAILER_SMASH");
@ItsJunction
ItsJunction / Cutscenes
Last active December 20, 2022 14:33
All GTA V Cutscenes as of b2802
abigail_mcs_1_concat
abigail_mcs_2
ac_ig_3_p3_b
ah_1_ext_t6
ah_1_int
ah_1_mcs_1
ah_2_ext_alt
ah_2_ext_p4
ah_3a_explosion
ah_3a_ext
@ItsJunction
ItsJunction / LOAD_STREAM
Created August 5, 2022 21:01
From the b2699 Decompiled Scripts - ordered alphabetically (with removed "duplicates")
AUDIO::LOAD_STREAM("AIRSTRIKE_FLYOVER", 0)
AUDIO::LOAD_STREAM("ARM_1_IG_1_LAMAR_DRIVES_OFF", 0)
AUDIO::LOAD_STREAM("ARM_1_IG_2_LAMAR_DRIVES_OFF_ALT", 0)
AUDIO::LOAD_STREAM("ARM_WRESTLING_CROWD_MASTER", 0)
AUDIO::LOAD_STREAM("BOATS_JUMP", "EXILE_3_SOUNDS")
AUDIO::LOAD_STREAM("BULL_SHARK_TESTOSTERONE_STREAM_MASTER", 0)
AUDIO::LOAD_STREAM("CAR_CRASH_OFF_CLIFF_STREAM", "EXILE_2_SOUNDS")
AUDIO::LOAD_STREAM("CAR_STEAL_1_PASSBY", "CAR_STEAL_1_SOUNDSET")
AUDIO::LOAD_STREAM("CASINO_WALLA", "DLC_VW_CASINO_INTERIOR_SOUNDS")
AUDIO::LOAD_STREAM("CHEER_STREAM", "DLC_AW_ARENA_CROWD_SOUNDS")
@ItsJunction
ItsJunction / BINK Movies
Last active January 12, 2023 21:56
All BINK Movies as of b2802
2f_black
2secondsblack
action_bomb_ball
action_buzzer_beater
action_carnage
action_flag_war
action_game_masters
action_here_come_the_monsters
action_hot_bomb
action_tag_team
@ItsJunction
ItsJunction / REGISTER_NAMED_RENDERTARGET
Created August 2, 2022 20:58
From the b2699 Decompiled Scripts - ordered alphabetically (with removed "duplicates")
HUD::REGISTER_NAMED_RENDERTARGET("CREW_EMBLEM_BASE", FALSE);
HUD::REGISTER_NAMED_RENDERTARGET("ARC_LOVE_01A", FALSE);
HUD::REGISTER_NAMED_RENDERTARGET("ARENA_ROULETTE", FALSE);
HUD::REGISTER_NAMED_RENDERTARGET("BIG_DISP", FALSE);
HUD::REGISTER_NAMED_RENDERTARGET("BLIMP_TEXT", FALSE);
HUD::REGISTER_NAMED_RENDERTARGET("CINSCREEN", FALSE);
HUD::REGISTER_NAMED_RENDERTARGET("CLUBHOUSE_PLAN_01A", FALSE);
HUD::REGISTER_NAMED_RENDERTARGET("CLUBHOUSE_TABLE", FALSE);
HUD::REGISTER_NAMED_RENDERTARGET("CLUBNAME_BLACKBOARD_01A", FALSE);
HUD::REGISTER_NAMED_RENDERTARGET("CLUB_COMPUTER", FALSE);