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@ItsJunction
Created August 1, 2022 19:29
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From the b2699 Decompiled Scripts - ordered alphabetically (with removed "duplicates")
AUDIO::PLAY_SOUND(-1, "CANCEL", "HUD_MINI_GAME_SOUNDSET", FALSE, 0, TRUE);
AUDIO::PLAY_SOUND(-1, "CANCEL", FUNC_1434(), FALSE, 0, TRUE);
AUDIO::PLAY_SOUND(-1, "CHARACTER_CHANGE_CHARACTER_01_MASTER", 0, FALSE, 0, FALSE);
AUDIO::PLAY_SOUND(-1, "CHARACTER_CHANGE_UP_MASTER", 0, FALSE, 0, TRUE);
AUDIO::PLAY_SOUND(-1, "NAV_UP_DOWN", FUNC_1434(), FALSE, 0, TRUE);
AUDIO::PLAY_SOUND(-1, "SELECT", "HUD_FRONTEND_DEFAULT_SOUNDSET", FALSE, 0, TRUE);
AUDIO::PLAY_SOUND(-1, "SELECT", "HUD_MINI_GAME_SOUNDSET", FALSE, 0, TRUE);
AUDIO::PLAY_SOUND(-1, "SELECT", FUNC_1434(), FALSE, 0, TRUE);
AUDIO::PLAY_SOUND(-1, "SLOW", "SHORT_PLAYER_SWITCH_SOUND_SET", FALSE, 0, TRUE);
AUDIO::PLAY_SOUND(-1, "TAKE_PICTURE", "MUGSHOT_CHARACTER_CREATION_SOUNDS", FALSE, 0, TRUE);
AUDIO::PLAY_SOUND(-1, "TEAM_VEHICLE_DESTROYED", "DLC_LOW2_SUMO_SOUNDSET", FALSE, 0, TRUE);
AUDIO::PLAY_SOUND(-1, "VEHICLE_DESTROYED", "DLC_LOW2_SUMO_SOUNDSET", FALSE, 0, TRUE);
AUDIO::PLAY_SOUND(-1, "VIRUS_ERADICATED", "LESTER1A_SOUNDS", FALSE, 0, TRUE);
AUDIO::PLAY_SOUND(-1, "ZOOM_IN", "MUGSHOT_CHARACTER_CREATION_SOUNDS", FALSE, 0, TRUE);
AUDIO::PLAY_SOUND(-1, "ZOOM_OUT", "MUGSHOT_CHARACTER_CREATION_SOUNDS", FALSE, 0, TRUE);
AUDIO::PLAY_SOUND(GLOBAL_23011.F_105, "CHARACTER_CHANGE_DPAD_DOWN_MASTER", 0, FALSE, 0, FALSE);
AUDIO::PLAY_SOUND(GLOBAL_23011.F_105, "CHARACTER_CHANGE_DPAD_DOWN_MP_MASTER", 0, FALSE, 0, FALSE);
AUDIO::PLAY_SOUND(GLOBAL_23011.F_107, "CHARACTER_CHANGE_DOWN_MASTER", 0, FALSE, 0, TRUE);
AUDIO::PLAY_SOUND(GLOBAL_23011.F_109, "ALL", "SHORT_PLAYER_SWITCH_SOUND_SET", FALSE, 0, TRUE);
AUDIO::PLAY_SOUND(GLOBAL_23011.F_109, "CHARACTER_CHANGE_SKY_MASTER", 0, FALSE, 0, TRUE);
AUDIO::PLAY_SOUND(ILOCAL_89, "ENT_AMB_ELEC_CRACKLE", 0, FALSE, 0, TRUE);
AUDIO::PLAY_SOUND(ILOCAL_90, "SPL_STUN_NPC_MASTER", 0, FALSE, 0, TRUE);
AUDIO::PLAY_SOUND(ILOCAL_185, "CANCEL", "HUD_MINI_GAME_SOUNDSET", FALSE, 0, TRUE);
AUDIO::PLAY_SOUND(ILOCAL_185, "NAV_UP_DOWN", "HUD_MINI_GAME_SOUNDSET", FALSE, 0, TRUE);
AUDIO::PLAY_SOUND(ILOCAL_185, "SELECT", "HUD_MINI_GAME_SOUNDSET", FALSE, 0, TRUE);
AUDIO::PLAY_SOUND(ILOCAL_742, "FRONTEND_BEAST_FROZEN_SCREEN_LOOP", "FM_EVENTS_SASQUATCH_SOUNDS", FALSE, 0, FALSE);
AUDIO::PLAY_SOUND(IVAR8, "GARAGE_OPEN", "CAR_STEAL_2_SOUNDSET", FALSE, 0, TRUE);
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