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AUDIO::PLAY_SOUND_FRONTEND((UPARAM0[IPARAM1 /*21*/])->F_4, "OUT_OF_BOUNDS_EXPLODE", "MP_MISSION_COUNTDOWN_SOUNDSET", FALSE); | |
AUDIO::PLAY_SOUND_FRONTEND((UPARAM0[IPARAM1 /*80*/])->F_6, "CRASH", "DLC_EXEC_ARC_MAC_SOUNDS", TRUE); | |
AUDIO::PLAY_SOUND_FRONTEND((UPARAM0[IPARAM1 /*80*/])->F_6, "CRASH_NPC", "DLC_EXEC_ARC_MAC_SOUNDS", TRUE); | |
AUDIO::PLAY_SOUND_FRONTEND((UPARAM1[IPARAM2 /*80*/])->F_5, "TRAIL_1", "DLC_EXEC_ARC_MAC_SOUNDS", TRUE); | |
AUDIO::PLAY_SOUND_FRONTEND((UPARAM1[IPARAM2 /*80*/])->F_5, "TRAIL_2", "DLC_EXEC_ARC_MAC_SOUNDS", TRUE); | |
AUDIO::PLAY_SOUND_FRONTEND((UPARAM1[IPARAM2 /*80*/])->F_5, "TRAIL_3", "DLC_EXEC_ARC_MAC_SOUNDS", TRUE); | |
AUDIO::PLAY_SOUND_FRONTEND((UPARAM1[IPARAM2 /*80*/])->F_5, "TRAIL_4", "DLC_EXEC_ARC_MAC_SOUNDS", TRUE); | |
AUDIO::PLAY_SOUND_FRONTEND((UPARAM1[IPARAM2 /*80*/])->F_7, "TURN", "DLC_EXEC_ARC_MAC_SOUNDS", TRUE); | |
AUDIO::PLAY_SOUND_FRONTEND((UPARAM1[IPARAM2 /*80*/])->F_7, "TURN_NPC", "DLC_EXEC_ARC_MAC_SOUNDS", TRUE); | |
AUDIO::PLAY_SOUND_FRONTEND(*IPARAM1, SPARAM0, SPARAM7); |
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AUDIO::PLAY_SOUND_FROM_COORD(*IPARAM1, SPARAM0, FPARAM4, FPARAM5, FPARAM6, SPARAM7, FALSE, 0, FALSE); | |
AUDIO::PLAY_SOUND_FROM_COORD(*IPARAM4, "SILO_ALARM_LOOP", 305F, 6301F, -160F, "DLC_XM_SILO_FINALE_SOUNDS", FALSE, 0, FALSE); | |
AUDIO::PLAY_SOUND_FROM_COORD(*UPARAM0, SPARAM1, PARAM2, SPARAM3, BPARAM4, IPARAM5, BPARAM6); | |
AUDIO::PLAY_SOUND_FROM_COORD(*UPARAM1, SPARAM0, LOCAL_149.F_5, "SUM20_AM_AXE_OF_FURY_SOUNDS", BPARAM2, 0, FALSE); | |
AUDIO::PLAY_SOUND_FROM_COORD(*UPARAM1, SPARAM3, ENTITY::GET_ENTITY_COORDS(IPARAM4, TRUE), 0, FALSE, 0, FALSE); | |
AUDIO::PLAY_SOUND_FROM_COORD(*UPARAM4, "SILO_ALARM_LOOP", 305F, 6301F, -160F, "DLC_XM_SILO_FINALE_SOUNDS", FALSE, 0, FALSE); | |
AUDIO::PLAY_SOUND_FROM_COORD(-1, "3_2_1_FIRE", 328.1F, 4828.7F, -59.2F, "DLC_XM_ORBITAL_CANNON_REMOTE_SOUNDS", FALSE, 0, FALSE); | |
AUDIO::PLAY_SOUND_FROM_COORD(-1, "ACTIVATE_PRIVACY_GLASS", 367.317F, 4846.754F, -58.448F, "DLC_XM_FACILITY_AMBIENT_SOUNDS", FALSE, 0, FALSE); | |
AUDIO::PLAY_SOUND_FROM_COORD(-1, "ACTIVATE_PRIVACY_GLASS", 372.115F, 4827.504F, -58 |
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AUDIO::PLAY_SOUND_FROM_ENTITY(0, "SNIPER_BULLET_HIT", NETWORK::NET_TO_PED(LOCAL_272.F_73[BVAR2 /*15*/]), "DLC_BIKER_RESUPPLY_MEET_CONTACT_SOUNDS", TRUE, 50); | |
AUDIO::PLAY_SOUND_FROM_ENTITY(0, "SNIPER_FIRE", NETWORK::NET_TO_PED(LOCAL_272.F_73[BVAR2 /*15*/]), "DLC_BIKER_RESUPPLY_MEET_CONTACT_SOUNDS", TRUE, 150); | |
AUDIO::PLAY_SOUND_FROM_ENTITY((UPARAM1[UPARAM1->F_1651[IVAR0 /*5*/].F_3 /*33*/])->F_17, "TARGET_PRACTICE_SLIDE_MASTER", VAR2.F_2.F_10, 0, FALSE, 0); | |
AUDIO::PLAY_SOUND_FROM_ENTITY(*IPARAM1, SPARAM0, IPARAM3, SPARAM7, FALSE, 0); | |
AUDIO::PLAY_SOUND_FROM_ENTITY(*IPARAM4, SPARAM5, PLAYER::PLAYER_PED_ID(), 0, FALSE, 0); | |
AUDIO::PLAY_SOUND_FROM_ENTITY(*IPARAM5, "BEAST_SPRINT_LOOP", IVAR1, "DLC_AR_BEAST_SOUNDSET", FALSE, 0); | |
AUDIO::PLAY_SOUND_FROM_ENTITY(*UPARAM0, "CHARACTER_LOOP", FUNC_527(), "DLC_TUNER_HALLOWEEN_CLOWN_SOUNDSET", FALSE, 0); | |
AUDIO::PLAY_SOUND_FROM_ENTITY(*UPARAM0, "CHARACTER_LOOP", FUNC_527(), "DLC_TUNER_HALLOWEEN_DRIVER_SOUNDSET", FALSE, 0); | |
AUDIO::PLAY_SOUND_FROM_ENTITY(*UPARAM0, "CHARACTER_LOOP |
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AUDIO::PLAY_SOUND(-1, "CANCEL", "HUD_MINI_GAME_SOUNDSET", FALSE, 0, TRUE); | |
AUDIO::PLAY_SOUND(-1, "CANCEL", FUNC_1434(), FALSE, 0, TRUE); | |
AUDIO::PLAY_SOUND(-1, "CHARACTER_CHANGE_CHARACTER_01_MASTER", 0, FALSE, 0, FALSE); | |
AUDIO::PLAY_SOUND(-1, "CHARACTER_CHANGE_UP_MASTER", 0, FALSE, 0, TRUE); | |
AUDIO::PLAY_SOUND(-1, "NAV_UP_DOWN", FUNC_1434(), FALSE, 0, TRUE); | |
AUDIO::PLAY_SOUND(-1, "SELECT", "HUD_FRONTEND_DEFAULT_SOUNDSET", FALSE, 0, TRUE); | |
AUDIO::PLAY_SOUND(-1, "SELECT", "HUD_MINI_GAME_SOUNDSET", FALSE, 0, TRUE); | |
AUDIO::PLAY_SOUND(-1, "SELECT", FUNC_1434(), FALSE, 0, TRUE); | |
AUDIO::PLAY_SOUND(-1, "SLOW", "SHORT_PLAYER_SWITCH_SOUND_SET", FALSE, 0, TRUE); | |
AUDIO::PLAY_SOUND(-1, "TAKE_PICTURE", "MUGSHOT_CHARACTER_CREATION_SOUNDS", FALSE, 0, TRUE); |
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AUDIO::TRIGGER_MUSIC_EVENT("AC_DELIVERED"); | |
AUDIO::TRIGGER_MUSIC_EVENT("AC_DONE"); | |
AUDIO::TRIGGER_MUSIC_EVENT("AC_END"); | |
AUDIO::TRIGGER_MUSIC_EVENT("AC_EN_ROUTE_CULT"); | |
AUDIO::TRIGGER_MUSIC_EVENT("AC_LEFT_AREA"); | |
AUDIO::TRIGGER_MUSIC_EVENT("AC_START"); | |
AUDIO::TRIGGER_MUSIC_EVENT("AC_STOP"); | |
AUDIO::TRIGGER_MUSIC_EVENT("AH1_BACK_IN_CAR"); | |
AUDIO::TRIGGER_MUSIC_EVENT("AH1_FAIL"); | |
AUDIO::TRIGGER_MUSIC_EVENT("AH1_HOLE_RESTART"); |
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HUD::LINK_NAMED_RENDERTARGET(ENTITY::GET_ENTITY_MODEL(ILOCAL_109)); | |
HUD::LINK_NAMED_RENDERTARGET(ENTITY::GET_ENTITY_MODEL(ILOCAL_1671)); | |
HUD::LINK_NAMED_RENDERTARGET(ENTITY::GET_ENTITY_MODEL(ILOCAL_2238)); | |
HUD::LINK_NAMED_RENDERTARGET(ENTITY::GET_ENTITY_MODEL(ILOCAL_318)); | |
HUD::LINK_NAMED_RENDERTARGET(ENTITY::GET_ENTITY_MODEL(ILOCAL_691)); | |
HUD::LINK_NAMED_RENDERTARGET(ENTITY::GET_ENTITY_MODEL(ILOCAL_711)); | |
HUD::LINK_NAMED_RENDERTARGET(ENTITY::GET_ENTITY_MODEL(ILOCAL_794)); | |
HUD::LINK_NAMED_RENDERTARGET(ENTITY::GET_ENTITY_MODEL(ILOCAL_87)); | |
HUD::LINK_NAMED_RENDERTARGET(ENTITY::GET_ENTITY_MODEL(IPARAM0)); | |
HUD::LINK_NAMED_RENDERTARGET(ENTITY::GET_ENTITY_MODEL(IPARAM1->F_4)); |
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HUD::REGISTER_NAMED_RENDERTARGET("CREW_EMBLEM_BASE", FALSE); | |
HUD::REGISTER_NAMED_RENDERTARGET("ARC_LOVE_01A", FALSE); | |
HUD::REGISTER_NAMED_RENDERTARGET("ARENA_ROULETTE", FALSE); | |
HUD::REGISTER_NAMED_RENDERTARGET("BIG_DISP", FALSE); | |
HUD::REGISTER_NAMED_RENDERTARGET("BLIMP_TEXT", FALSE); | |
HUD::REGISTER_NAMED_RENDERTARGET("CINSCREEN", FALSE); | |
HUD::REGISTER_NAMED_RENDERTARGET("CLUBHOUSE_PLAN_01A", FALSE); | |
HUD::REGISTER_NAMED_RENDERTARGET("CLUBHOUSE_TABLE", FALSE); | |
HUD::REGISTER_NAMED_RENDERTARGET("CLUBNAME_BLACKBOARD_01A", FALSE); | |
HUD::REGISTER_NAMED_RENDERTARGET("CLUB_COMPUTER", FALSE); |
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2f_black | |
2secondsblack | |
action_bomb_ball | |
action_buzzer_beater | |
action_carnage | |
action_flag_war | |
action_game_masters | |
action_here_come_the_monsters | |
action_hot_bomb | |
action_tag_team |
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AUDIO::LOAD_STREAM("AIRSTRIKE_FLYOVER", 0) | |
AUDIO::LOAD_STREAM("ARM_1_IG_1_LAMAR_DRIVES_OFF", 0) | |
AUDIO::LOAD_STREAM("ARM_1_IG_2_LAMAR_DRIVES_OFF_ALT", 0) | |
AUDIO::LOAD_STREAM("ARM_WRESTLING_CROWD_MASTER", 0) | |
AUDIO::LOAD_STREAM("BOATS_JUMP", "EXILE_3_SOUNDS") | |
AUDIO::LOAD_STREAM("BULL_SHARK_TESTOSTERONE_STREAM_MASTER", 0) | |
AUDIO::LOAD_STREAM("CAR_CRASH_OFF_CLIFF_STREAM", "EXILE_2_SOUNDS") | |
AUDIO::LOAD_STREAM("CAR_STEAL_1_PASSBY", "CAR_STEAL_1_SOUNDSET") | |
AUDIO::LOAD_STREAM("CASINO_WALLA", "DLC_VW_CASINO_INTERIOR_SOUNDS") | |
AUDIO::LOAD_STREAM("CHEER_STREAM", "DLC_AW_ARENA_CROWD_SOUNDS") |
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abigail_mcs_1_concat | |
abigail_mcs_2 | |
ac_ig_3_p3_b | |
ah_1_ext_t6 | |
ah_1_int | |
ah_1_mcs_1 | |
ah_2_ext_alt | |
ah_2_ext_p4 | |
ah_3a_explosion | |
ah_3a_ext |
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