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@JaldertVicarious
Created January 8, 2021 19:31
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An SDF file with multiple logical cameras
<sdf version="1.7">
<!-- based on shapes.sdf example -->
<world name="multi_logical_camera">
<physics name="physics_settings" type="dart">
<max_step_size>0.001</max_step_size>
<real_time_factor>1.0</real_time_factor>
</physics>
<plugin filename="libignition-gazebo-physics-system.so" name="ignition::gazebo::systems::Physics"/>
<plugin filename="libignition-gazebo-user-commands-system.so" name="ignition::gazebo::systems::UserCommands"/>
<plugin filename="libignition-gazebo-scene-broadcaster-system.so" name="ignition::gazebo::systems::SceneBroadcaster"/>
<plugin filename="libignition-gazebo-sensors-system.so" name="ignition::gazebo::systems::Sensors">
<render_engine>ogre2</render_engine>
</plugin>
<plugin filename="libignition-gazebo-logical-camera-system.so" name="ignition::gazebo::systems::LogicalCamera">
<render_engine>ogre2</render_engine>
</plugin>
<plugin filename="libignition-gazebo-contact-system.so" name="ignition::gazebo::systems::Contact"/>
<scene>
<grid>true</grid>
<ambient>1.0 1.0 1.0</ambient>
<background>0.8 0.8 0.8</background>
</scene>
<gui fullscreen="0">
<!-- 3D scene -->
<plugin filename="GzScene3D" name="3D View">
<ignition-gui>
<title>3D View</title>
<property type="bool" key="showTitleBar">false</property>
<property type="string" key="state">docked</property>
</ignition-gui>
<engine>ogre2</engine>
<scene>scene</scene>
<ambient_light>1.0 1.0 1.0</ambient_light>
<background_color>0.8 0.8 0.8</background_color>
<camera_pose>-6 0 6 0 0.5 0</camera_pose>
</plugin>
<!-- World control -->
<plugin filename="WorldControl" name="World control">
<ignition-gui>
<title>World control</title>
<property type="bool" key="showTitleBar">false</property>
<property type="bool" key="resizable">false</property>
<property type="double" key="height">72</property>
<property type="double" key="width">121</property>
<property type="double" key="z">1</property>
<property type="string" key="state">floating</property>
<anchors target="3D View">
<line own="left" target="left"/>
<line own="bottom" target="bottom"/>
</anchors>
</ignition-gui>
<play_pause>true</play_pause>
<step>true</step>
<start_paused>true</start_paused>
<service>/world/multi_logical_camera/control</service>
<stats_topic>/world/multi_logical_camera/stats</stats_topic>
</plugin>
<!-- World statistics -->
<plugin filename="WorldStats" name="World stats">
<ignition-gui>
<title>World stats</title>
<property type="bool" key="showTitleBar">false</property>
<property type="bool" key="resizable">false</property>
<property type="double" key="height">110</property>
<property type="double" key="width">290</property>
<property type="double" key="z">1</property>
<property type="string" key="state">floating</property>
<anchors target="3D View">
<line own="right" target="right"/>
<line own="bottom" target="bottom"/>
</anchors>
</ignition-gui>
<sim_time>true</sim_time>
<real_time>true</real_time>
<real_time_factor>true</real_time_factor>
<iterations>true</iterations>
<topic>/world/multi_logical_camera/stats</topic>
</plugin>
<!-- Entity tree -->
<plugin filename="EntityTree" name="Entity tree">
<ignition-gui>
<property type="bool" key="showTitleBar">false</property>
<property type="string" key="state">docked</property>
</ignition-gui>
</plugin>
<!-- Transform Control -->
<plugin filename="TransformControl" name="Transform Control"/>
<plugin filename="ImageDisplay" name="Image Display">
<ignition-gui>
<property key="state" type="string">docked</property>
</ignition-gui>
</plugin>
</gui>
<light type="directional" name="sun">
<cast_shadows>true</cast_shadows>
<pose>0 0 10 0 0 0</pose>
<diffuse>0.8 0.8 0.8 1</diffuse>
<specular>0.8 0.8 0.8 1</specular>
<attenuation>
<range>1000</range>
<constant>0.9</constant>
<linear>0.01</linear>
<quadratic>0.001</quadratic>
</attenuation>
<direction>-0.5 0.1 -0.9</direction>
</light>
<model name="ground_plane">
<static>true</static>
<link name="link">
<collision name="collision">
<geometry>
<plane>
<normal>0 0 1</normal>
</plane>
</geometry>
</collision>
<visual name="visual">
<geometry>
<plane>
<normal>0 0 1</normal>
<size>100 100</size>
</plane>
</geometry>
<material>
<ambient>0.8 0.8 0.8 1</ambient>
<diffuse>0.8 0.8 0.8 1</diffuse>
<specular>0.8 0.8 0.8 1</specular>
</material>
</visual>
</link>
</model>
<model name="box-1">
<pose>-0.65 -0.65 0.05 0 0 0</pose>
<static>false</static>
<link name="body">
<inertial>
<mass>0.25</mass>
<inertia>
<ixx>0.000416</ixx>
<ixy>0</ixy>
<ixz>0</ixz>
<iyy>0.000416</iyy>
<iyz>0</iyz>
<izz>0.000416</izz>
</inertia>
</inertial>
<visual name="visual">
<geometry>
<box>
<size>.1 .1 .1</size>
</box>
</geometry>
<material>
<ambient>0.5 0.5 0.5 1</ambient>
<diffuse>0.5 0.5 0.5 1</diffuse>
<specular>0.5 0.5 0.5 1</specular>
</material>
</visual>
<collision name="collision">
<geometry>
<box>
<size>.1 .1 .1</size>
</box>
</geometry>
</collision>
</link>
</model>
<model name="box-2">
<pose>-0.838355 0.631337 0.05 -0 -0 -0</pose>
<static>false</static>
<link name="body">
<inertial>
<mass>0.25</mass>
<inertia>
<ixx>0.000416</ixx>
<ixy>0</ixy>
<ixz>0</ixz>
<iyy>0.000416</iyy>
<iyz>0</iyz>
<izz>0.000416</izz>
</inertia>
</inertial>
<visual name="visual">
<geometry>
<box>
<size>.1 .1 .1</size>
</box>
</geometry>
<material>
<ambient>0.5 0.5 0.5 1</ambient>
<diffuse>0.5 0.5 0.5 1</diffuse>
<specular>0.5 0.5 0.5 1</specular>
</material>
</visual>
<collision name="collision">
<geometry>
<box>
<size>.1 .1 .1</size>
</box>
</geometry>
</collision>
</link>
</model>
<model name="logical_camera_1">
<static>true</static>
<pose>-.75 -.75 2.0 0 1.57 0 </pose>
<link name="logical_camera_link">
<pose>0 0 0 0 0 0</pose>
<collision name="collision">
<geometry>
<box>
<size>0.1 0.1 0.1</size>
</box>
</geometry>
</collision>
<visual name="visual">
<geometry>
<box>
<size>0.1 0.1 0.1</size>
</box>
</geometry>
</visual>
<sensor name="logical_camera_1" type="logical_camera">
<topic>logical_camera_1</topic>
<update_rate>10</update_rate>
<logical_camera>
<near>0.55</near>
<far>5</far>
<horizontal_fov>1.04719755</horizontal_fov>
<aspect_ratio>1.778</aspect_ratio>
</logical_camera>
<alwaysOn>1</alwaysOn>
<visualize>true</visualize>
</sensor>
</link>
</model>
<model name="logical_camera_2">
<static>true</static>
<pose>-.75 .75 2.0 0 1.57 0 </pose>
<link name="logical_camera_link">
<pose>0 0 0 0 0 0</pose>
<collision name="collision">
<geometry>
<box>
<size>0.1 0.1 0.1</size>
</box>
</geometry>
</collision>
<visual name="visual">
<geometry>
<box>
<size>0.1 0.1 0.1</size>
</box>
</geometry>
</visual>
<sensor name="logical_camera_2" type="logical_camera">
<topic>logical_camera_2</topic>
<update_rate>10</update_rate>
<logical_camera>
<near>0.55</near>
<far>5</far>
<horizontal_fov>1.04719755</horizontal_fov>
<aspect_ratio>1.778</aspect_ratio>
</logical_camera>
<alwaysOn>1</alwaysOn>
<visualize>true</visualize>
</sensor>
</link>
</model>
</world>
</sdf>
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