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@erica
erica / 00-dragndrop.swift
Last active June 28, 2020 14:52
Building an OSX Drag and Drop Playground: Throw the dragndrop.swift into shared Sources and then test out the examples in individual playgrounds. Make sure the assistant is open and set to the timeline. I prefer vertical assistant stacking for this.
import Cocoa
// Support Foundation calls on String
public extension String { public var ns: NSString {return self as NSString} }
/// Custom Labeled Playground-Based Drag-and-Drop window
public class DropView: NSTextField {
// Default action handler
public var handler: ([String]) -> Void = { paths in Swift.print(paths) }
@faithfracture
faithfracture / boost.sh
Last active October 6, 2023 21:23
Boost build script for iOS (armv7, armv7s, arm64), iOS Simulator (i386, x86_64), and OSX (i386, x86_64)
#===============================================================================
# Filename: boost.sh
# Author: Pete Goodliffe
# Copyright: (c) Copyright 2009 Pete Goodliffe
# Licence: Please feel free to use this, with attribution
# Modified version
#===============================================================================
#
# Builds a Boost framework for iOS, iOS Simulator, and OSX.
# Creates a set of universal libraries that can be used on an iOS and in the