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June 9, 2016 16:55
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How I think Quantum Computers work
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A qubit is a "quantum bit" | |
normal bits can have one of two states, lets say 0 and 1 | |
qubits, when measured, will also be in one of those two states | |
But *before being measured, THEY ARE IN BOTH STATES*, this is called "superposition" | |
(possibly, they are in some probability of both states rather than fully in them both, | |
I'd test this by coercing the double slit experiment so that its more likely to go through | |
one slit than the other, and expect the interference pattern to change accordingly) | |
Going from both states to one state is called "collapsing" it | |
Qubits implemented through things like electron "spin" | |
Spin is actually just magnetic orientation (pretty sure) | |
When we measure it, it will be "up" or "down", hence 2 states, a bit | |
"Spin up" means it has the same orientation of the magnetic field used to measure it | |
"Spin down" means it has the opposite orientation to the magnetic field used to measure it. | |
Prior to measurement, superposition allows qubits to be in all states concurrently | |
Thus n qubits are in 2^n states (if that's not obvious, consider how many states can be stored in 1 bit, 2 bits, 3 bits, 4 bits, ...) | |
So 3 bits have 8 possible states | |
normal bits are only in one of them | |
qubits are in all 8 until measured and only 1 after being measured | |
Thus, calculations on qubits are done against all states of the data | |
This because it does not collapse the qubit when performing the operation | |
The operation might be something like comparing the bits to a bunch of db records to locate the one you want | |
You can manipulate the probability of how a measurement will turn out | |
When measuring spin, the way you orient the magnetic measuring field affects the probability of the result | |
Quantum Entanglement allows you to reason about bits without measuring them | |
Quantum entanglement is the same as normal entanglement (example below) except that quantum particles are actually in both states. | |
Example of (non-quantum) entanglement: | |
I put the a red, green, and blue crayon in a jar | |
I can pull them out in 6 possible ways: RGB, RBG, GRB, GBR, BRG, BGR | |
There are 2 of 6 ways for any given colour to show up in any given position | |
So they each have a 1/3 chance of being in any particular position | |
But after I pull out the first crayon, and see that it's Green, that affects what the remaining crayons can be | |
Now we have only 2 possible states: GRB, GBR | |
So there's a 100% chance that the first crayon is green, and each other crayon has a 50% chance of being in spot 2 and a 50% chance of being in spot 3 | |
So my measurement of the first crayon has affected what the second crayon can be | |
Their entanglement allows me to reason about them | |
Collapse the superposition into the desired state | |
Now that you've done the calculations, you want to collapse the qubits into the the state that has to the desired output | |
Using the previous example | |
Lets say my goal is to pull blue out last (b/c that's the one that I get to take home, and I find it prettier than the others) | |
Right now, it's only 1/3 to be pulled last | |
But, I have a lucky glove that's really likely to pull out Red | |
And if I pull out red first, then the probability that blue comes out last shoots up to 50% | |
So I put on the glove and take out the first crayon, it's red! | |
So, without pulling out the last crayon, I've caused it to be more likely to be the blue one | |
What's our "lucky glove"? | |
It's the orientation of the magnetic field we use to measure the qubit's spin | |
There's some really good videos that describe it in here: https://www.youtube.com/user/LookingGlassUniverse/videos | |
We can change the probability of what we will measure the bits to be | |
Which changes the probability of what the unmeasured bits will be | |
So we measure in a way that the remaining ones are more likely to be the value of the answer we are looking for | |
Deal with improbability by running the calculation again | |
There's an algorithm called the Grover Algorithm, which decides how many times you have to run it | |
But, even though you can't guarantee the right answer, you can probabilistically determine how many times you need to run it | |
a search on unordered items is normally O(n), but in quantum computers, it is O(n^(1/2)) |
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