Skip to content

Instantly share code, notes, and snippets.

View KillerGoldFisch's full-sized avatar

Kevin Gliewe KillerGoldFisch

View GitHub Profile
@jdah
jdah / wfc.hpp
Created August 5, 2022 15:18
Wave Function Collapse
#pragma once
#include "util/types.hpp"
#include "util/std.hpp"
#include "util/ndarray.hpp"
#include "util/collections.hpp"
#include "util/rand.hpp"
#include "util/hash.hpp"
#include "util/assert.hpp"
#include "util/bitset.hpp"
@Mashpoe
Mashpoe / main.c
Last active April 14, 2024 02:51
ASCII Tesseract Rotation C Program
#include <stdio.h>
#define _USE_MATH_DEFINES
#include <math.h>
#include <windows.h>
// width and height of screen
#define ww 100
#define wh 50
void clr(CHAR_INFO* d)
@ChrisDill
ChrisDill / RayForm.cs
Last active May 24, 2024 13:08
Using raylib from inside a win forms application
using System;
using System.Drawing;
using System.Runtime.InteropServices;
using System.Windows.Forms;
using Raylib_cs;
using Color = Raylib_cs.Color;
namespace Rayforms
{
public class RayForm : Form
@ForeverZer0
ForeverZer0 / ExtractTarGz.cs
Last active February 5, 2024 10:36
Use pure C# to extract .tar and .tar.gz files
using System;
using System.IO;
using System.IO.Compression;
using System.Text;
namespace TarExample
{
public class Tar
{
@mattatz
mattatz / Matrix.hlsl
Last active May 10, 2024 04:39
Matrix operations for HLSL
#ifndef __MATRIX_INCLUDED__
#define __MATRIX_INCLUDED__
#define IDENTITY_MATRIX float4x4(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)
float4x4 inverse(float4x4 m) {
float n11 = m[0][0], n12 = m[1][0], n13 = m[2][0], n14 = m[3][0];
float n21 = m[0][1], n22 = m[1][1], n23 = m[2][1], n24 = m[3][1];
float n31 = m[0][2], n32 = m[1][2], n33 = m[2][2], n34 = m[3][2];
float n41 = m[0][3], n42 = m[1][3], n43 = m[2][3], n44 = m[3][3];
@joyrexus
joyrexus / README.md
Last active February 24, 2024 15:16
collapsible markdown

collapsible markdown?

CLICK ME

yes, even hidden code blocks!

print("hello world!")
@rioki
rioki / dbg.h
Created January 9, 2017 10:51
Debug Helpers
//
// Debug Helpers
//
// Copyright (c) 2015 - 2017 Sean Farrell <sean.farrell@rioki.org>
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
@ctigeek
ctigeek / Start-Sleep.ps1
Created March 23, 2016 14:44
Powershell sleep function, with progress bar.
function Start-Sleep($seconds) {
$doneDT = (Get-Date).AddSeconds($seconds)
while($doneDT -gt (Get-Date)) {
$secondsLeft = $doneDT.Subtract((Get-Date)).TotalSeconds
$percent = ($seconds - $secondsLeft) / $seconds * 100
Write-Progress -Activity "Sleeping" -Status "Sleeping..." -SecondsRemaining $secondsLeft -PercentComplete $percent
[System.Threading.Thread]::Sleep(500)
}
Write-Progress -Activity "Sleeping" -Status "Sleeping..." -SecondsRemaining 0 -Completed
}
@digitalshadow
digitalshadow / OpenSimplexNoise.cs
Last active May 1, 2024 04:32
OpenSimplex Noise Refactored for C#
/* OpenSimplex Noise in C#
* Ported from https://gist.github.com/KdotJPG/b1270127455a94ac5d19
* and heavily refactored to improve performance. */
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.CompilerServices;
namespace NoiseTest
@lontivero
lontivero / gist:593fc51f1208555112e0
Last active June 24, 2023 20:05
Generates Markdown from VS XML documentation file
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text.RegularExpressions;
using System.Xml;
using System.Xml.Linq;
namespace GithubWikiDoc
{