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make_c_function
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#include <functional> | |
#include <windows.> | |
template <typename F> struct c_function { | |
static void called( HMIDIIN hMidiIn, UINT wMsg, DWORD dwInstance, DWORD dwParam1, DWORD dwParam2 ){ | |
destFunction( hMidiIn, wMsg, dwInstance, dwParam1, dwParam2 ); | |
} | |
static F destFunction; | |
}; | |
template <typename F> F c_function<F>::destFunction; | |
template <typename Function, typename F> Function make_c_function( F func ){ | |
c_function<F>::destFunction = func; | |
return &c_function<F>::called; | |
} | |
int main(){ | |
auto MidiInProc = make_c_function<void(*)(HMIDIIN, UINT, DWORD, DWORD, DWORD)>( | |
std::function<void(HMIDIIN,UINT,DWORD,DWORD,DWORD)>( | |
std::bind( | |
&AppMA::MidiInProc, | |
/* AppMAインスタンスへのポインタ*/, | |
std::placeholders::_1, | |
std::placeholders::_2, | |
std::placeholders::_3, | |
std::placeholders::_4, | |
std::placeholders::_5 | |
) | |
) | |
); | |
//midiInOpen(&hMidiIn, wSelDev, (DWORD)MidiInProc, NULL, CALLBACK_FUNCTION) | |
} |
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