- http://serverfault.com/questions/416787/nginx-403-forbidden-error-hosting-in-user-home-directory
- rails deploy with rvm, capistrano, uniron, nginx
def run_seq(cmd): | |
"""Run `cmd` and yield its output lazily""" | |
p = subprocess.Popen( | |
cmd, shell=True, | |
stdin=subprocess.PIPE, | |
stdout=subprocess.PIPE, | |
stderr=subprocess.STDOUT) | |
# make STDIN and STDOUT non-blocking | |
fcntl.fcntl(p.stdin, fcntl.F_SETFL, os.O_NONBLOCK) |
package com.comphenix.tinyprotocol; | |
import java.lang.reflect.Field; | |
import java.lang.reflect.Method; | |
import java.util.Arrays; | |
import java.util.Map; | |
import java.util.logging.Level; | |
// These are not versioned, but they require CraftBukkit | |
import net.minecraft.util.io.netty.channel.Channel; |
import asyncio | |
import aiohttp | |
import bs4 | |
import tqdm | |
@asyncio.coroutine | |
def get(*args, **kwargs): | |
response = yield from aiohttp.request('GET', *args, **kwargs) | |
return (yield from response.read_and_close(decode=True)) |
$/
artifacts/
build/
docs/
lib/
packages/
samples/
src/
tests/
Magic numbers are the first bits of a file which uniquely identify the type of file. This makes programming easier because complicated file structures need not be searched in order to identify the file type.
For example, a jpeg file starts with ffd8 ffe0 0010 4a46 4946 0001 0101 0047 ......JFIF.....G ffd8 shows that it's a JPEG file, and ffe0 identify a JFIF type structure. There is an ascii encoding of "JFIF" which comes after a length code, but that is not necessary in order to identify the file. The first 4 bytes do that uniquely.
This gives an ongoing list of file-type magic numbers.
Add-Type -AssemblyName System.Windows.Forms | |
while ($true) | |
{ | |
$Pos = [System.Windows.Forms.Cursor]::Position | |
$x = ($pos.X % 500) + 1 | |
$y = ($pos.Y % 500) + 1 | |
[System.Windows.Forms.Cursor]::Position = New-Object System.Drawing.Point($x, $y) | |
Start-Sleep -Seconds 10 | |
} |
#define STB_IMAGE_IMPLEMENTATION | |
#define STB_IMAGE_WRITE_IMPLEMENTATION | |
#define STBI_ONLY_PNG | |
#define STBI_ONLY_JPEG | |
#define STBI_ONLY_BMP | |
#define STBI_ONLY_GIF | |
#include "stb_image.h" | |
#include "stb_image_write.h" |
Minecraft mods, especially mods which change the client, are by and large written with Forge. If you visit their website, you'll be greeted abruptly by a mysterious message at the top of an SMF forum, with no clear path towards actually... making a mod. I'm documenting here the steps I went through to get started, in the hopes of helping the next person have an easier time of it.
I'll be using Scala for this guide, but it should be fairly easy to adapt these instructions to any JVM language (e.g. clojure or if you're feeling masochistic, Java). I'm also developing on OS X, so some of the commands will be a little different if you're on Linux or Windows. I'm assuming you have some proficiency with your operating system, so I won't go into details about how to adapt those commands to your system.
Minecraft doesn't have an official mod API (despite early [promises](http://notch.t
In this tutorial, I will be explaining how to set up a simple webhook to relay your tweets to a Discord channel
- Go to https://zapier.com/ and create an account (if you don't already have one).
- Find the Discord channel in which you would like to send Tweets