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import praw
import time
from urllib.request import urlopen
import urllib.request
import json
username = [Reddit Name]
password = [Reddit Password]
userAgent = [User Agent]
subreddit = [Subredit]
---- Minecraft Crash Report ----
WARNING: coremods are present:
DummyPlugin (ForgeEndertech-1.11.2-2.1.3.0-build.0067.jar)
HammerCoreCore (HammerCore_1.11.2-1.8.4.jar)
SFRCore (SolarFluxReborn_1.11.2-2.21r.jar)
NWRTweak (redstonepaste-mc1.11.2-1.7.4.jar)
LoadingPlugin (Quark-r1.2-93.jar)
LoadingPlugin (RandomThings-MC1.11.2-4.0.jar)
ForgelinPlugin (Forgelin-1.5.0.jar)
///@param keycode
var keycode = argument0;
var ret = "Unknown Key?";
switch(keycode)
{
case vk_space:
ret = "space";
break;
package party.lemons.autoplant;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.item.Item;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import crafttweaker.data.IData;
val helm = <minecraft:diamond_helmet>.withDisplayName("test");
val armor = mods.SetEffect.newSet()
.setName("argh")
.withHead(helm)
.withChest(<minecraft:diamond_chestplate>)
.addEffect(<potion:minecraft:strength>.makePotionEffect(40, 2))
.addEffect(<potion:minecraft:night_vision>.makePotionEffect(40, 1))
import crafttweaker.data.IData;
val helm = <minecraft:diamond_helmet>.withDisplayName("test");
val armor = mods.SetEffect.newSet()
.setName("argh")
.withHead(helm)
.withChest(<minecraft:diamond_chestplate>)
.addEffect(<potion:minecraft:strength>.makePotionEffect(40, 2))
.addEffect(<potion:minecraft:night_vision>.makePotionEffect(40, 1))
import crafttweaker.data.IData;
val helm = <minecraft:diamond_helmet>.withDisplayName("test");
val armor = mods.SetEffect.newSet()
.setName("argh")
.withHead(helm)
.withChest(<minecraft:diamond_chestplate>)
.addEffect(<potion:minecraft:strength>.makePotionEffect(40, 2))
.addEffect(<potion:minecraft:night_vision>.makePotionEffect(40, 1))
val store_Default = "_store"; //The default store is ALWAYS called _store
val store_Wheat = "Baker";
val store_Diamond = "Diamond Trader";
//Set default store item
mods.Delivery.Store.setStoreIcon(store_Default, <minecraft:redstone>); // "_store" is the name of the default store
//Add Some trades
//These will go into the default tab as there is no store specified
mods.Delivery.Store.addTrade(<minecraft:diamond> * 2).addOre("record", 5).addItem(<minecraft:apple>, <minecraft:golden_carrot> * 3);
Corvus 1.2.0 - The Forest of Gaia
+ Added the Forest of Gaia dimension
* A single, large floating island overgrown with jungle
* When you are transported in or out of the jungle, you will be stripped of any items you are carrying (Exceptions being the Breathing Tulip and Grimoire). These items will be returned when you leave the dimension.
* You can not breath in this dimension without the assistence of a Breathing Tulip
* You must craft an Enderchest (or simillar) to transfer items between the Overworld and the Forest of Gaia
* The Forest of Gaia contains a new ore & several new flowers
* To leave the dimension, the player must die. (This is a safe death)
@Lemonszz
Lemonszz / cube_all_overlayed.json
Last active July 15, 2019 02:19
How to overlay your ore texture for resource pack compatibility
{
"parent": "your_cool_modid:block/cube_overlayed",
"textures": {
"particle": "#all",
"down": "#all",
"up": "#all",
"north": "#all",
"east": "#all",
"south": "#all",
"west": "#all",