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#user nobody; | |
worker_processes 1; | |
#error_log logs/error.log; | |
#error_log logs/error.log notice; | |
#error_log logs/error.log info; | |
#pid logs/nginx.pid; |
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print("Loading light client.lua") | |
local lights = { | |
"h4_prop_battle_lights_fx_riga", | |
"h4_prop_battle_lights_fx_rigb", | |
"h4_prop_battle_lights_fx_rigc", | |
"h4_prop_battle_lights_fx_rigd", | |
"h4_prop_battle_lights_fx_rige", | |
"h4_prop_battle_lights_fx_rigf", | |
"h4_prop_battle_lights_fx_rigg", |
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--[[ INTERNAL FUNCTIONS ]]-- | |
function getQueryOutfit(blob) | |
local lockHash = string.unpack('<i4', blob, 1) | |
local hash = string.unpack('<i4', blob, 9) | |
local price = string.unpack('<i4', blob, 17) | |
local unk1 = string.unpack('<i4', blob, 25) | |
local totalItems = string.unpack('<i4', blob, 33) | |
local unk2 = string.unpack('<i4', blob, 41) | |
local unk3 = string.unpack('<i4', blob, 49) | |
local gxt = string.unpack('z', blob, 57) |
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--[[ INTERNAL FUNCTIONS ]]-- | |
function getQueryOutfit(blob) | |
local lockHash = string.unpack('<i4', blob, 1) | |
local hash = string.unpack('<i4', blob, 9) | |
local price = string.unpack('<i4', blob, 17) | |
local unk1 = string.unpack('<i4', blob, 25) | |
local totalItems = string.unpack('<i4', blob, 33) | |
local unk2 = string.unpack('<i4', blob, 41) | |
local unk3 = string.unpack('<i4', blob, 49) | |
local gxt = string.unpack('z', blob, 57) |
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using Curiosity.Framework.Server.Models; | |
using Dapper; | |
using Logger; // FxEvents on NuGet | |
using MySqlConnector; | |
using System.ComponentModel; | |
using System.Diagnostics; | |
using System.Reflection; | |
using System.Text; | |
using Debug = CitizenFX.Core.Debug; |
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SetToggleMinimapHeistIsland(true) -- Range check to enable/disable | |
LoadGlobalWaterType(1) -- Range check to enable/disable | |
SetAiGlobalPathNodesType(1) -- Range check to enable/disable (if changed too close to the island will crash | |
SetScenarioGroupEnabled("Heist_Island_Peds", true) | |
RequestIpl("h4_islandx_disc_StrandedWhale") | |
RequestIpl("h4_islandx_disc_StrandedShark") | |
RequestIpl("h4_islandairstrip") |
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static int[][] GetCharacterOutfitSettings(bool isMale, int iParam1) | |
{ | |
var components = new int[12]; | |
var textures = new int[12]; | |
for (int i = 0; i < 12; i++) | |
{ | |
components[i] = -1; | |
textures[i] = -1; | |
} |
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-- add the following metadata to your fxmanifest.lua | |
version 'v1.0.0' | |
repository 'https://github.com/<USER or ORGANISATION>/<REPOSITORY NAME>' |
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AddEventHandler("onClientResourceStart", function(resourceName) | |
if resourceName ~= GetCurrentResourceName() then | |
return; | |
end; | |
AddCommands(); | |
end); | |
function AddCommands() | |
TriggerEvent("chat:addSuggestion", "/nc", "Toggle no clip", {}); | |
TriggerEvent("chat:addSuggestion", "/rc", "reload clothes", {}); |
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public class NuiManager | |
{ | |
private bool _hasFocus; | |
/// <summary> | |
/// true if focus is active. | |
/// </summary> | |
public bool IsNuiFocusOn => _hasFocus; | |
/// <summary> |
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