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@MohawkGames
Last active December 1, 2021 22:32
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Test Branch: Old World Version 1.0.56273 Test 11/24/2021
Main Branch: Old World Version 1.0.56408 Release 12/1/2021
Design
Families now have preferred improvements that boost their opinion
Convoys now give Science instead of Growth
Insurrection and Treachery can now be used against humans
Hamlet class improvements now boost adjacent Baths improvements
War Elephant no longer has Rout
African Elephant and Turreted Elephant lose Circle, but keep Rout
Commander Flanking bonus raised to 50%
Barbarian Horde: Raiders can attack from water if adjacent to a target
Reduced per city yields from Councillors
Characters will now finish missions if they die on the same turn
Pilgrimage Law science per Grove increased from 1 to 2
Disciples now give -1 Discontent when on Temples
Learn to Play 4 scenario now available!
Reduced probability of Time to Kill event
UI
Game allows manual playback of all songs via options menu
Updated UI for performance gains
Skip to next track has been renamed "Shuffle to next track"
Updated Forced Decision popup to truly lock out all parts of the screen
Overlays amended. Tile Yields is now Resources and Improvements. Tile Specialists is now Current Yields
Added character link to birth character on turn summary
Added Disciple yield to tile tooltip
New Events
Will of the Gods
A Convert for Aten
Influence of God's Consort
Blessed Trade
Growing Military Might
Religious Conversion of the Thracians (5 variations)
Fledgling Bureaucracy
Growing Military Might
Daughter of the Storm Temple
Military Research
Battle Chickens
Bugs
Various text and event fixes
Fixed issue where research cards were not always triggering tooltip
Fixed religious buildings showing up in tech card unlocks UI when all religions are disabled
Fixed issue with multiple peace offers
"Pick later" game option now gives family bonus to starting units
Fixed some bugs when selecting cities not owned by a player
Fixed female successors appearing as Duke instead of Duchess
Fixed animation flickering on certain systems
Removed save confirmation popup when quitting from menu while no game loaded
Fixed occasional AI exception if the player has no capital
Fixed ping being triggered when clicking with save/load dialog open
Fixed tooltip locking not working on city luxury tooltip
Fixed some null reference errors
Fixed tile yield preview issues
Fixed rivers turning white on closest zoom distance
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