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@MohawkGames
Last active June 29, 2021 16:36
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Test Branch: Old World Version 0.1.52901 Test 6/28/2021
Main Branch: Old World Version 0.1.52901 Early Release 6/29/2021
Design:
Improved description for Garrison tech to highlight unique units
Carthage II: Spartan units cannot be hired
Carthage I: goals have been adjusted
Additional fixes to improvements
Scouts are now available when the "No Fog of War" setting is set to "ON"
AI/Programming:
Optimized calucations for tiles
Improvements to performance
Various small updates to AI
UI:
Select Leader screen is improved for working with mods that add additional leaders
City tooltip now shows terrain/height info
Audio:
Main menu music has now been updated to pull from a playlist
Hotseat mode: game now respects whether that player has hotseat unlocked
Bug Fixes:
Various event fixes
Updated formation for militia units on water in Carthage II scenario
Hotseat: fixed issue where timeline wasn't updating properly for all players
Fixed issue that occured when pressing the chop hotkey when no unit was selected
Fixed issue where Tribal Alliances did not require peace
Tactician's stun will function when general is leading naval units
Main menu now respects whether the licensed music track it turned on
Improvements no longer smoke after being repaired
Fixed issue with adopt religion
Fixed issue where selected character portrait was not producing a tooltip
Removed extra trim that was displaying on attack preview
Fixed issue with family seats
Adjustments to layout on single-player setup screen
Fixed missing luxury opinion not being accounted for when choosing best luxury
Fixed luxury menu not starting opened when clicking luxury widget
Fixed specialist buttons not updating disabled state when holding ALT
Game no longer shows opinion text for self in popup when adopting state religion
Fixed issue where game saves were not always working
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