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Test Branch: Old World Version 0.1.43213 Test (10/05/2020) | |
Main Branch: Old World Version 0.1.43292 Early Release (10/07/2020) | |
Design | |
Players can now swap units that are adjacent to one another | |
Selecting a unit and ordering them to move to an adjacent occupied tile will swap the two units | |
Luxuries now require Specialists | |
Specialists are now only lost when an improvement is destroyed, not pillaged | |
Training, Civics and Orders have been slightly reduced in No Character multiplayer games for balance purposes | |
Siege Units now ignore the distance penalty | |
Cathedrals now require an adjacent Temple | |
The Borders Boost bonus technology has been moved to the Aristocracy Technology | |
Art | |
The following units have been updated with new icons and models | |
Amazon Cavalry | |
Elite Libyan Cavalry | |
The Archer unit model has been updated | |
The Ballista unit has been updated with new team color textures | |
The Pyramids have been updated to show incremental stages of construction progress while being built | |
Some improvements have received additional updates | |
Watermill, Windmill, Palace | |
New event art has been added | |
Market event art has been added to appropriate events | |
The event art for the Necropolis event has been updated | |
Unit promotion chevrons have had some polish updates | |
The icon for the ‘Maneuvers’ unit effect has been updated | |
More bonus technology card icons have been updated | |
Project icon backgrounds have been updated to be more consistent | |
UI | |
A Pause/Play button is now featured next to the timer displayed for No Characters Multiplayer games | |
An Active Mission marker is now present on the Characters tab | |
‘Show Orders Left’ is now a default UI setting | |
The toggle for this option has been removed | |
Audio | |
Movement and selection SFX for the following units has been updated | |
Siege Tower | |
Battering Ram | |
Onager | |
Mangonel | |
Ballista Hit SFX has been updated | |
New Events | |
Various stub events have been updated with new text | |
A Broken Soul | |
The trials of the road have taken a toll on a member of your nation | |
Barbarian Match | |
You receive news about the sudden wedding of a member of your nation | |
Loneliness Abroad | |
An exploring member from your nation returns home, informing you that their time away has left them lonely | |
Dowry Demand | |
Your request for a divorce is met with some resistance | |
Paternal Custody | |
Your husband collects your children and retreats to his family’s estate after receiving your request for a divorce | |
Taking it Personally | |
Your spouse gathers their most devoted servants and leaves your nation after receiving your request for a divorce | |
Flight from [Nation] | |
Your spouse’s parents learn of your divorce before it happens, and word somehow reaches your spouse | |
The Queen’s Claim | |
Within several days of your divorce, your ex-wife claims she is pregnant with a child of royal blood | |
This event can start an event chain | |
The Witness | |
Your spouse requests that witnesses are present at the signing of your divorce papers | |
Necropolis | |
Your scouts discover the ruins of what was once a mighty city | |
Unfamiliar Art | |
Your scouts discover a strange sculpture amidst some ruins | |
Strange Scroll | |
Your scouts discover an ancient but surprisingly well-preserved scroll sealed within a musty tomb | |
Wise Man | |
Your scouts are approached by an old, one-eyed man while exploring some ruins | |
Giant Statue | |
You discover ruins that are overshadowed by an enormous status | |
Cursed Land | |
Your scouts report that a recently discovered area is cursed and blighted | |
Comet Sighted | |
Your scouts report that they witnessed a large comet streak across the sky while exploring some ruins | |
Chosen Child | |
Your scouts discover a dying priestess and a young child while exploring some ruins | |
Beloved Mentor | |
A renowned philosopher has taken notice of a student in your nation | |
Monkey Philosophy | |
While visiting the academy, a student from your nation asks you to come see their pet | |
A Delicate Matter | |
You receive news of a delicate situation regarding a student from your nation | |
Cinnabar Tragedies | |
A troubling report about a student from your nation arrives from the academy | |
Young Love | |
You receive news that two students from your nation have eloped | |
A Request for Tools | |
A student from your nation requests tools to aid them in their studies | |
Miscellaneous Changes | |
Improved handling of load failure when mods are not found | |
If mods are not found, a prompt will appear asking the user if they want to download | |
Upon downloading, they will be prompted if they want to attempt to reload the save file | |
The Gameplay tab in the Options Menu has been renamed to General | |
Bug Fixes | |
Fixed an issue where religious icons were appearing twice in the City screen | |
Fixed an issue where Fatigued text was incorrectly appearing on units while in the Choose General menu | |
Fixed an issue where player nations were not matching settings that were entered during Multiplayer game setup | |
Fixed an issue where the cursor remained locked to the game window after switching from Exclusive mode to another mode | |
Fixed an issue where Tribe symbols did not appear correctly on the Tribes tab sometimes | |
Fixed an issue where the Council buttons would retain their glow after the player had spent their Civics on another action | |
Fixed an issue where units would flicker on coastal tiles during turn transitions | |
Fixed an issue where AI would continue to play after a single player game was lost | |
Fixed an issue where the Game Loss popup was not opening correctly after a game was lost | |
Fixed an error that could occur after replay data had been discarded | |
Fixed an issue where unit death animations were not playing correctly | |
Fixed an issue where players would sometimes not see the Observe Toggle for Multiplayer games with that option enabled | |
Fixed an error that could occur with Luxury help text | |
Fixed a spelling error in culture help text | |
Fixed an issue where the luxury menu state persisted after closing the city screen | |
Fixed an issue with some tech tooltip unlock backgrounds | |
Fixed some errors with succession help text | |
Fixed some issues that were causing excessive GPU usage on the Main Menu | |
Fixed an issue where team chat would be present in Multiplayer games with teams consisting of one player | |
Fixed some issues with the ‘Show All Candidates’ setting | |
Fixed some icon alignment issues | |
Fixed various event issues |
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