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Test Branch: Old World Version 1.0.60823 Test 06/08/2022 | |
Main Branch: Old World Version 1.0.61025 Main 06/16/2022 | |
Design | |
Bonuses which give Ambitions now have help text with Role Playing mode on | |
Added "No Ancient Ruins" game option and "Competitive" game option preset | |
Doubled positive religion opinion from Holy Sites | |
Iconography: +20 Money per Temple, Enlightenment: -2 Discontent per Elder Monk, Gnosticism: +1 Science per Urban Specialist | |
Vassalage: No Unit Consumption Outside Borders | |
Slavery: +20% to Mines/Quarries, +1 Discontent | |
Serfdom: +5 Orders per turn | |
Centralization: +2 Science per culture level | |
Assyrian UUs now get a +50% attack bonus vs. Forts | |
Add Food to most unit consumption | |
Leaders who get Excluded trait now abdicate, Characters leaving a nation now divorce their spouse(s) | |
Increased per-city production increase for Settlers, Workers, and Disciples | |
Dealmaker has been renamed Cunning | |
Family Heads can now marry and have kids | |
Automatic marriages will only occur after the character is 20 | |
Added Bisexual trait | |
Can now change Generals without removing them first | |
Returned Scouts from Agent Network will be closer to where they started the Network | |
Agents get an opinion bonus when assigned | |
Can now no longer ask a Tribe in an Alliance to declare war on another player | |
Releasing a Governor no longer costs Civics | |
Can "Buy Tiles" between adjacent cities (restricted to unimproved tiles) | |
Naval units do counter damage against each other | |
Seaside maps always have two purely water sides | |
Continent Map has been improved | |
AI no longer recommends that you replace an existing tile improvement | |
In Competitive Mode, can only Gift City to your own team or the team which founded the city | |
Competitive mode now cuts global yields from characters by half but gives some base global science, training, civics, and money yields. | |
No longer possible for non-host player to change turn style and turn timer using keyboard shortcuts | |
Improvements to the Stats screen | |
MP: When a MP game is over or surrendered and the map is revealed, the city screen for any city is available | |
Adjusted placement of some goals | |
Adjusted frequency of some events | |
Added more conditions where "Assassinate another Leader" achievement can be met | |
MP: It is now possible to play Scenario 6 of the "Heroes of the Aegean" Campaign as a multiplayer game | |
UI | |
Improvements to the MP Lobby | |
Improvements to tooltips | |
Improvements to fonts | |
Use ellipsis if player/nation name are too long for foreign city widget | |
Improved clarity some icons | |
8 leaders now display on nation-selection screen | |
General's portrait and name now shows in unit selection panel | |
Attack preview bonuses are now color-coded | |
Selecting Learn to Play from the main menu (once again) pre-selects the latest uncompleted LTP scenario on the scenario screen | |
Adjustments to the location of some tooltips | |
Added Silver icon for tutor events | |
Updated "pick later" icon in nation select screen | |
Added hotkey (Ctrl+X) for Network host to turn off replay data | |
Programming | |
Improvements to terrain system | |
Mods - Game will now install mods subscribed from Steam client workshop | |
Art | |
Fixed some Hittite portraits that were not appearing | |
Fixed Greek adult portrait that appeared too old | |
Updated unit portrait for Three Man Chariot | |
Updated some Hittite portraits | |
New Historical Portrait for Heroes of the Aegean | |
Mardonius | |
Added team color to certain improvements | |
Mine | |
Quarry | |
Farm | |
The Hanging Gardens | |
The Necropolis | |
Colossus | |
Pyramids | |
Hagia Sophia | |
Ishtar Gate | |
The Oracle | |
Lighthouse | |
Pantheon | |
Apadana | |
Circus Maximus | |
Mausoleum | |
Acropolis | |
Localization | |
Improvements to localized text | |
Addressed Issues: | |
Fixed various minor typos | |
Carthage IV: fixed issue with ambassador | |
LTP2: fixed issues that created issues with goals | |
Fixed minor errors which occur on shutdown | |
Added Peace/Truce missions for No Characters | |
Scenario character portraits will show up in Hall of Fame | |
Fixed Tribal courtiers having duplicated traits | |
Fixed issue where dowries weren't always being paid | |
Can no longer use undo multiple times to receive different promotions for units | |
Siege weapons no longer show up on danger overlay unless they are unlimbered | |
Removed redundant job text from character tooltip | |
Mounted bonus on clear terrain is still in effect if the improvement is unfinished | |
Boundary tiles no longer affect the minimap visible area | |
Removed Underwater Trees in Deadsea Duels Map | |
Fixed UI interface for city luxury buttons | |
Fixes to Greek Campaign | |
Fixed character popup sticking when opened via text link | |
Fixed children with divorced spouses sometimes not showing on inheritance screen | |
fixed reminders not updating after council assignment | |
Fixed issue with "Alexander the Who" Achievement | |
Fixed city cycling hotkeys cycling in the wrong direction | |
Fixed bug where Workshop mods weren't being unsubscribed on uninstall | |
Additional Fixes: | |
Fixed issue where events with female characters were using he/him pronouns | |
Fixed advanced settings being used with a fresh options file | |
Fixed issue with vegetation and terrain displaying incorrectly | |
Fix to dead leaders abdicating | |
Fixes to owned tile purchase action | |
Improvement made to Hittite family tree succession | |
Fixed issue where Mausoleum was raising to the heavens | |
Fixed issue with Greece 1 achievement | |
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