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Test Branch: Old World Version 1.0.62179 Test 08/10/2022 | |
Test Branch: Old World Version 1.0.62336 Test 08/17/2022 | |
Main Branch: Old World Version 1.0.62422 Release 08/24/2022 | |
Main Hotfix: Old World Version 1.0.62443 Release 08/25/2022 | |
Design | |
Free Worker bonus card now unlocks with Administration instead of Polis | |
Egyptian improvement cost bonus now only tests for finished improvements | |
Events that reduce discontent have had the discontent reduction value doubled | |
Blessed and Curse now remove opposing effect | |
Choose law events now occur less frequently, when player has a higher civics threshold | |
Added 4 learn by playing scenarios | |
Show Resources and Improvements now just shows Urban Improvements | |
Programming: | |
Improved rivers on lowest detail setting | |
Minor improvements to AI | |
Improvements to disciples | |
AI more intelligent about succession and reassigning jobs | |
UI | |
All Improvements worker filter now shows improvements in a grid | |
Bridge model appears when roads cross rivers with Engineering Law | |
When going from simple to advanced settings, the number of AI opponents gets set to the default for that map size. | |
More helptext has been added to the servers screen | |
Movement pip colors turn orange when force march is used with force march set to Double Fatigue | |
Reminder added for when laws can be adopted | |
Announcement panel has been added to the main menu | |
Unavailable scenarios now show greyed out | |
added indicator to SP setup screen when dynasties are available | |
added right-click menu to portraits for council slots, religion/family heads, nation/tribe leaders | |
Added Slider to adjust popup text size in Accessibility options | |
Bug Fixes | |
Improvements to localized text | |
Improvement to camera pan | |
Game no longer shows orders preview or path for moves outside of force march limits | |
Fixed issues in mod browser | |
Various text and event fixes | |
It is no longer possible to hire units on city tiles | |
Fixed issues found in no-characters mode | |
Fixed issue with terrain around mountains | |
Fixed issue with re-capturing a teammate's city. | |
Edit Hotkeys now working again | |
Nested tooltips now show when locked with shift | |
Carthage 1 ‘Build a market in Qart-Hadasht" goal now completes | |
Barbarian Horde: Fixed raiders being able to spawn on inaccessible tiles | |
Barbarian Horde: Tribe Peace/Alliance ambitions are no longer present in the scenario | |
Various small UI improvements | |
Russian: adjustments to how turnscale is handled | |
Fixed issue where city site text was not appearing when revealed but not visible | |
Fixed sorting issue for choose research popup | |
Fixed minor issue with Greece 4 end condition causing errors | |
Fixed underwater trees in Mediterranean map | |
Fixed issue with city widget on high graphic preset | |
Additional adjustments to events where traits are chosen the next turn | |
We no longer show defeated nations from luxury management panel | |
Game no longer shows the "could change succession" warning when there's no heir | |
Improvements to Heroes of the Aegean achievements unlock conditions | |
Fixed player list text sorting in front of some menus | |
Fixes to "Source of Power" and "Family Quarrel" events | |
Additional event fixes | |
Fixed potential game hang from Family Favors event |
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