-
-
Save MohawkGames/24d9d5de340e33d0c8511d6ee0e10823 to your computer and use it in GitHub Desktop.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Test Branch: Old World Version 0.1.42041 Test (08/31/2020) | |
Main Branch: Old World Version 0.1.42113 Early Release (09/02/2020) | |
Design | |
Units with a general assigned are now indicated via a star icon present on the unit icon | |
Hovering over this star icon will present a tooltip with the general’s information | |
These units will no longer display a general sitting on a horse | |
Art | |
The model and icon for the following units has been updated | |
Elite Nomad Skirmisher | |
Elite Clubthrower | |
Libyan Cavalry | |
The Nomad Skirmisher unit has been updated with new animations | |
Idle, Combat Idle, Walk, Run, Hit, Attack, Death | |
Elephant idle animations have received some updates | |
The Camel resource has been updated with new idle animations | |
The Garrison model has received some updates | |
The Fort model has received some updates | |
The wine resource has been updated | |
The cut scrub resource has been updated | |
The model for the settler unit has been updated | |
More baby portraits have been added | |
The community submitted children portraits have been added | |
Units will now visually advance into new tiles after defeating enemies that were previously occupying those tiles | |
Some adjustments have been made to the Warrior fidget idle | |
UI | |
Hovering over the General icon within the Unit tab will now display a tooltip with the General’s information | |
Clicking on Character names featured in tooltips will now select that character | |
Tooltip text has been added to the following unit status icons | |
Anchor | |
Hidden | |
Units icons for units belonging to other nations have been updated | |
These icons now feature different shapes to help differentiate between your units and units belonging to other nations | |
The City Build queue has received some polish updates | |
The combat preview HUD has received some polish updates | |
Audio | |
Nomad Marauder hit audio effects have been added | |
Elite Warlord attack and hit audio effects have been added | |
Elite Peltast attack, hit and run audio effects have been added | |
Skirmisher attack and run audio effects have received some updates | |
Axeman hit audio effects have received some updates | |
New Events | |
Allies of Convenience | |
A member of your nation has begun appearing in court and openly allying with one of your greatest critics | |
Jealous Savage | |
A member of a barbarian tribe feels spurned by your lack of affections | |
Point of No Return | |
Your spouse departs the royal palace and flees the nation | |
This event can start an event chain | |
A Chilly Reception | |
While visiting the family home of your spouse, you receive a chilly reception | |
After Dark | |
A member of your nation has been seen frequenting the haunts of your enemies | |
Undefeated | |
A student from your nation is excelling in their tactics training | |
Skirmish | |
While conducting drills along the border, a group of students repel a force of roaming barbarians | |
This event can start an event chain | |
Childhood Friends | |
A student from your nation befriends a scion from another family during their training | |
The Mongrel | |
A student from your nation takes a lame mongrel into their care after finding them begging for scraps | |
Loyal Companion | |
Your trusty dog corners an armed stranger in the courtyard of the palace | |
A Parting | |
Years have passed since you first rescued your devoted canine friend | |
The Young Master | |
A student from your nation focuses intensely on their study of rhetorics | |
Street Debate | |
A student from your nation stops a mob from seizing control of the courts and engages them in a debate | |
The City Steps | |
A student from your nation encounters a throng of angry citizens and addresses their grievances | |
Mediator | |
A student from your nation has become a popular mediator | |
Student Emporium | |
A group of students from your nation organize an emporium as part of their training | |
Take Another Husband/Wife? | |
A marriage offer arrives and should be considered carefully, as it may upset your spouse | |
Embassy of Philosophers [CC] | |
The representatives of three great philosophical schools have come to spread their teachings | |
Speech in Your Honor [CC] | |
Your courtiers have arranged a mighty feast to celebrate your rule | |
This event can start an event chain | |
Forty Year Celebrations [CC] | |
Your council proposes the nation celebrates your reign in grand style | |
Most Blessed People on Earth [CC] | |
You receive a letter from the ruler of another nation | |
Silver Jubilee | |
Your ruler celebrates a reign of 25 years | |
Gold Jubilee | |
Your ruler celebrates a reign of 50 years | |
Diamond Jubilee | |
Your ruler celebrates a reign of 75 years | |
Prophet in Chains | |
Your men storm a city and find someone at the bottom of a dry well | |
This event can start an event chain | |
AI | |
AI builds more city defense projects (Walls, etc.) | |
Miscellaneous Changes | |
The scenarios menu has been temporarily disabled | |
Bug Fixes | |
Fixed an issue where the Elite Peltast unit model’s weapon was not appearing correctly | |
Fixed an issue where Odeon help text information was not being displayed correctly | |
Fixed an issue where the ‘Hide Council’ UI option was not functioning correctly | |
Fixed some minor issues with the Mod Management screen | |
Fixed an issue with cooldown tooltips | |
Fixed an issue with marriage bonus helptext | |
Fixed an issue with technology research tooltips | |
Fixed an issue where certain unit formations were not reacting to melee attacks correctly | |
Fixed an issue where dropdowns could extend past the screen boundaries | |
Fixed an issue where minimized events would not update correctly after using undo | |
Fixed an issue where captured Wonders were not being listed as built by another nation | |
Fixed some issues with inconsistent icon alignment on unit widgets | |
Fixed an issue where the siege tower unit was not being displayed correctly in the combat preview window | |
Fixed an issue where marriage events could feature duplicate character portraits | |
Fixed an issue where unit icons could not be selected after undoing an action | |
Fixed various positioning and display issues within the combat preview window | |
Fixed an issue where longer unit names would not wrap correctly on the combat preview window | |
Fixed an issue where the game menu could not be opened while an event pop up was active | |
Fixed a formatting issue that could occur on turn summary pop ups | |
Fixed an issue with the pillaged icon | |
Fixed various event issues | |
Fixed some exception errors |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment