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Test Branch: Old World Version 0.1.52562 Test 6/21/2021 | |
Main Branch: Old World Version 0.1.52636 Early Release 6/23/2021 | |
Additional Changes: | |
Assyria Shamash-Shum to vengeful against Ashurbanipal, reduced from plotting against | |
Addressed issue with Battlefield Duel event | |
Helptext improved for Adopt Religion Misison | |
Fixed issue with Cities Opinion Calculation | |
Fixed issue with repair city | |
Fixed issue where outdated unit statuses were showing when unit banner is reactivated | |
Carthage Scenario 3 Mission for 3 Marble has been updated to be completable | |
Added "Requires Anchored Ship" warning for land units trying to cross water | |
Fixed issue that occured when declaring war in multiplayer games | |
Right-clicking on city builds menu now updates after queuing a specialist | |
Addressed issue with UI background scaling in Multiplayer, Mod and Scenario menus | |
Fixed issue with unit attack log | |
Fixed minor issue with goal text | |
Added button in Mod menu to report content that violates mod.io's TOS | |
Addressed issue where coasts were not displaying properly on Mac builds | |
Fixed tile reccomendations on pillaged tiles, where it was reccomending replacement instead of repair. | |
Fixed issue with AI not always retreating when they were in danger | |
Design: | |
AI nations now must have attacked a city site before they can be upset with you for stealing it | |
Scouts which are returned from Agent Networks are now invisible until moved | |
Legal Code and Monetary Reform now use Orders for upkeep | |
Minor adjustment to opinions to pagan religion | |
Starting Leader family tree for Assyria, Babylonia, Carthage, Persia have been adjusted | |
Envy has returned for families, but its effect has been reduced | |
Art: | |
Mine Improvement assets have been updated | |
Roads have been updated | |
Updated Zoroastrian temple | |
Adjustments to camera view | |
The garrison has been adjusted | |
Adjustment to the Manichean Monastery | |
Adjustments to the Lavender Grove | |
Projectiles have been added for: | |
Horse Archer | |
Camel Archer | |
Ballista Polybolos | |
Akkadian Archer | |
Cimmerian Archer | |
Light Chariot | |
Kushite Cavalry | |
Palton Cavalry | |
Elite Libyan Cavalry | |
Onager | |
Mangonel | |
UI: | |
Main menu screen has been updated with animated map | |
Loading screen background has been updated | |
Agent city view has been updated | |
Legacy info no longer shown on victory screen | |
Adjustment to community content icon for portraits | |
Specialists have been added to the City Improvement Tab | |
Happiness boost icon has been added | |
Adjusted unit banner colors for some families to make them more distinct | |
Specialist tile highlight when hovering over the city production button | |
Audio: | |
A Music Player has been added to the game | |
Victory and defeat music has been added to the game | |
Adjusted tracks that are enabled in the “Skip Licensed Tracks” audio option | |
AI/Programming: | |
Additional improvements to AI nations | |
Undo has been adjusted to go back 5 turns, instead of infinitely | |
Various performance improvements | |
Bug Fixes: | |
Various text fixes | |
Addressed issue with mountain edges not always displaying properly | |
Addressed issue where Stun was not activating as designed | |
Fixed issue where right clicking on action buttons did not bring up options | |
Other minor issues addressed |
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