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Test Branch: Old World Version 1.0.61594 Test 07/14/2022 | |
Main Branch: Old World Version 1.0.61761 Release 07/20/2022 | |
Design | |
Schemer, Orator and Diplomat AI now behave more peacefully than other archetypes | |
Tactician units now do full counterattack damage | |
Unlimbered units do not do counter-damage with Tacticians, unlimbered units now get a -25% defense penalty | |
Market upkeep costs have been removed | |
Specialist effects granted by Freedom and Constitution laws have been swapped with each other | |
Goods goal value has been increased | |
Can no longer ask a Nation to declare war on another nation if they are Pleased or Friendly with that nation | |
Barbarian Horde Scenario: Tribe leaders (and Tribes) will no longer convert to player religions | |
Carthage Scenarios: Various fixes including adjustments to balance. | |
Adjusted the conditions which update the Able/Great cognomen to focus on Legacies/Ambitions | |
Bosphorus Strait on the Middle East Premade map has been adjusted | |
It is no longer possible to Alt-Click on event text to purchase necessary resources | |
LTP4: Added tutoring tutorial event | |
Programming | |
Knowledge comparisons now take tech progress into account | |
DLC is now available when playing in offline mode | |
UI | |
Luxury management panel added which can be viewed from reminders or top bar interface | |
New Pick Later UI | |
Added skip button to in-game music player | |
Pressing SHIFT+Camera Movement will now increase the speed of the camera pan | |
Right-click closes any screen opened via top bar buttons | |
Added outlines to some text for visual clarity | |
Categories have been added to Encyclopedia search results | |
Bug Fixes | |
LTP5: Fixed issue where some boost cards would break the scenario | |
Fixed screen edge blur effects not toggling properly | |
Fixed issue where game wasn't checking for Victory until start of the next turn | |
Fixed issue where not all text was updated when changing languages | |
Dynasty dropdown in Multiplayer no longer always displays | |
Fixed layout issue with multi-line law upkeep costs | |
Fixed Hittite Icons used on Nation-Selection panel | |
Fixed children not appearing on family tree when both parents are visible but unrelated | |
Fixed tutor icons not appearing on council panel, selected character panel | |
Fixed crash in map editor when placing tiles with no height | |
Fixed issue where blank tiles could cause crashes in premade maps | |
fixed Town/Village counts not appearing in Improvements Controlled tooltip | |
Fixed toggle on depth of field effect and how it interacts with water | |
Fixed damage preview world text sticking when changing selection type while preview is active | |
Improvements to UI addressing overlap issues | |
Fixed bug with negative money when resolving events | |
Mac: Improvements to how ground tiles are drawn for Radeon Cards | |
Fixes to events | |
Improvements to localized text, including fixes to broken links | |
Additional Fixes: | |
Fixed religion selection panel visibility | |
Fixed issue where language change was not always detected | |
Fixed issue where character's place of birth was displaying improperly after that city was razed | |
Fixes to the Multiplayer Setup Screens | |
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