Test Branch: Old World Version 0.1.44760 Test (11/23/2020) | |
Main Branch: Old World Version 0.1.44811 Early Release (11/25/2020) | |
Design | |
Carthage’s unique bonuses have been updated | |
All cities can now hurry city production with money | |
All coastal cities gain +10 Money/Turn and pay -25% Specialist Costs | |
Some traits have been updated | |
Insane: -2 Wisdom, +2 Courage, -2 Discipline | |
Ill: -2 Courage, 20% chance of leading to Severely Ill | |
Severely Ill: -2 Courage | |
Incubated: -2 Courage, Cannot be tutor/governor/general or serve on the Council | |
The Acropolis now costs 1200 stone to build | |
The Watermill and Windmill improvements now yield +2 Science per turn | |
Art | |
The Spearman unit has been updated with new animations | |
The model for the Market and Grocer improvements has been updated (These changes are still WIP) | |
The Fair model has been updated to use the model previously used for the Market and Grocer | |
Some unique character portraits have been added | |
Cities are now displayed in the attack preview HUD when attacking a city | |
UI | |
The Units Tab has been updating with new sorting filters | |
Hide Civilian Units | |
Hide Scouts | |
Hide Naval Units | |
Hide Siege Units | |
Hide Ranged Units | |
Hide Mounted Units | |
Hide Infantry Units | |
Established Theologies are now shown on each Religion tab in the Religion screen | |
New Events | |
Never Enough | |
The constant consumption and wanton spending of one of your families is taking its toll on the treasuries | |
Power to the People | |
Your city’s ruling family would like to take the public’s role in government to another level | |
On Their Own | |
Your city teeters on the brink of starvation, and the court debates a policy change | |
Disaster At Sea | |
You receive terrible news from the academy after a storm occurs overseas | |
Bookish Demeanor | |
One of your commerce students has developed an expensive hobby | |
Drunken Misconduct | |
You receive troubling news about the behavior of a student attending the Commerce Academy | |
Money or Friends | |
A commerce student visits you to discuss something that’s been troubling them | |
Hemp Addiction | |
A student is charged with burning hemp and ingesting other substances from the doctor’s supplies | |
Miscellaneous Changes | |
Mod dependencies are now displayed on the Mod Screen | |
Players will now receive a notification when non-host players disconnect from Network Multiplayer games | |
Added the ability to control persistent server games remotely | |
Players can now set a host password when setting up a server game | |
Entering this password when joining the game allows the user to pause/unpause and change some other game parameters from the main menu | |
Play By Cloud turn emails have been updated to use ‘Old World’ as the sender name | |
Bug Fixes | |
Fixed some more height elevation issues with various buildings | |
Fixed an issue where character tab filters did not stay at the top of the menu when scrolling through the character list | |
Cleaned up some tooltips that contained redundant information | |
Fixed an issue where colorblind mode was not activating on the main menu options menu correctly | |
Fixed an issue where unit banners were not stacking correctly when multiple units were stacked on a tile | |
Fixed an issue where the city widget could produce flickering tooltips | |
Fixed some widget layout and tooltip issues | |
Fixed some AI movement priority issues | |
Fixed an issue where the AI was building too many ships | |
Fixed some performance issues caused by having an AI player on a human team in Multiplayer games | |
Fixed an issue where the hidden status icon was not appearing correctly | |
Fixed an issue where the Commander bonus was not applying to the enemy unit in the Attack Preview HUD | |
Fixed an issue where loading screen hints were not appearing correctly | |
Fixed an issue where city widgets were not appearing in revealed fog | |
Fixed an issue with tile edge outlines when using the ‘Hide Movement Steps’ option | |
Fixed some display issues in the Attack Preview HUD | |
Fixed an issue where the download button was not appearing for Host players on the Load Play By Cloud game screen | |
Made some improvements to help with network connectivity issues - this is not expected to fix all low bandwidth issues, but there should be slight improvements in some cases. We appreciate your feedback as we continue to make improvements! | |
Fixed an issue where Council Position icons were flashing in instances where they shouldn’t be | |
Rebalanced some opinion and upkeep modifiers, and fixed various opinion issues | |
Fixed some event browser issues | |
Fixed some broken text issues | |
Fixed some null reference errors | |
Fixed various UI issues | |
Fixed various event issues |
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