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@MohawkGames
Last active September 29, 2021 21:04
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Test Branch: Old World Version 1.0.55050 Test 9/27/2021
Main Branch: Old World Version 1.0.55050 Release 9/29/2021
Design:
Added H for Heal, and F for Fortify hotkeys
Necropolis gives +2 Culture per Specialist, Hagia Sophia gives +40 civics per turn
Gnosticism gives +1 Science per elder specialist
Unique unit events will only trigger if player has a Stronghold
Minor cities now generate discontent
Increased Money gained from Villages, Towns, and Shopkeepers
Art:
Town now has team color
Ancient Ruins asset has been adjusted
UI/Programming:
Removed "Hide Council" and "Use Compact Tech Tree" from options
Added Archetype icons for governors
Improved Archetype Icons for generals and governors
Added icon when build recommendation is for builder/judge leaders
Adding better syntax for gendered traits to improve translation mods
Improved Turn summary emails from play by cloud
Improvements to AI
New Events:
Restless Oligarchs
Wisdom of the Oligarchs
Bugs:
Removed Abdicated status from leaders if they retake the throne
Fixed event browser scaling for ultrawide resolutions
Fixed issue where game recommended building hamlets over towns
Carthage IV: fixed issue with combat previews being wrong when adjacent to Hannibal
Fixed issue where enemy units' cooldown icons fail to update properly
Adjusted how game settings are stored to be more consistent between basic/advanced
Fixed issue where scenario dropdown was unclickable in MP setup
Reduced number of events occuring with "Minimal" Event Setting
Fixed issue with renaming Characters and Cities
Various Event Fixes
Ping position and color has been fixed, and icons match
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