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Test Branch: Old World Version 1.0.55050 Test 9/27/2021 | |
Main Branch: Old World Version 1.0.55050 Release 9/29/2021 | |
Design: | |
Added H for Heal, and F for Fortify hotkeys | |
Necropolis gives +2 Culture per Specialist, Hagia Sophia gives +40 civics per turn | |
Gnosticism gives +1 Science per elder specialist | |
Unique unit events will only trigger if player has a Stronghold | |
Minor cities now generate discontent | |
Increased Money gained from Villages, Towns, and Shopkeepers | |
Art: | |
Town now has team color | |
Ancient Ruins asset has been adjusted | |
UI/Programming: | |
Removed "Hide Council" and "Use Compact Tech Tree" from options | |
Added Archetype icons for governors | |
Improved Archetype Icons for generals and governors | |
Added icon when build recommendation is for builder/judge leaders | |
Adding better syntax for gendered traits to improve translation mods | |
Improved Turn summary emails from play by cloud | |
Improvements to AI | |
New Events: | |
Restless Oligarchs | |
Wisdom of the Oligarchs | |
Bugs: | |
Removed Abdicated status from leaders if they retake the throne | |
Fixed event browser scaling for ultrawide resolutions | |
Fixed issue where game recommended building hamlets over towns | |
Carthage IV: fixed issue with combat previews being wrong when adjacent to Hannibal | |
Fixed issue where enemy units' cooldown icons fail to update properly | |
Adjusted how game settings are stored to be more consistent between basic/advanced | |
Fixed issue where scenario dropdown was unclickable in MP setup | |
Reduced number of events occuring with "Minimal" Event Setting | |
Fixed issue with renaming Characters and Cities | |
Various Event Fixes | |
Ping position and color has been fixed, and icons match |
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