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Test Branch: Old World Version 1.0.57091 Test 01/12/2022 | |
Main Branch: Old World Version 1.0.57244 Release 1/19/2022 | |
Design: | |
Tech Tree Updates: | |
Moved Cohorts to a later tech column | |
Moved Lateen Sail to an earlier tech column | |
Fiscal Policy now requires Lateen Sail | |
Merged Hydraulics and Torsion techs | |
Lateen Sail now requires Cartography | |
Military Prestige now requires Cohorts | |
Mills now boost Mines/Quarries/Lumbermills by +100% | |
Windlass now requires Scholarship | |
Increased Bonus from Hunt and Olympics projects | |
Tyranny now gives +8 gold/unit, and Constitution gives +4 gold/specialist | |
Added game option to allow for city razing | |
Added game option for allowing undo in Cloud / Hotseat games | |
Added game option to show if units will get a critical hit that turn | |
MP: Improved player start in FFA games | |
Ballista strength has increased from 5 to 6 | |
Ship anchoring radius now only covers contiguous water tiles | |
Turn time extension (chess clock) system added to Network games | |
Programming: | |
Improved performance on lowest/low/medium graphics settings | |
Improved load times on lower graphics settings | |
AI combat improvements, now makes use of flanking and adjacency bonuses | |
UI: | |
Added stars to unit bonuses to indicate unit effects that come from generals | |
Adjusted City Name UI to improve visability of nearby units | |
Adjustment to the Ruins animation effect | |
Minor improvements to usability of the event browser | |
New unit effect icons added | |
Improvements to the Encyclopedia | |
Game reloads for each player are tracked for Cloud games with Lock Save option | |
New Events: | |
Agent Bribe | |
Agent Caught | |
Agent Discovered | |
Agent Offer | |
Agent Secrets | |
By the Numbers | |
Bright Lights in a Dark World | |
By the Numbers | |
Ferocity | |
From One Ranger to Another | |
Look Upon My Armies and Despair | |
Protected by the People | |
Room for One More? | |
Sacred Coin | |
Sometimes the Gods Smile | |
The Thunder and the Silence | |
Through Thick and Thin | |
Wardens of the Wilds | |
Warrior Tradition | |
Wisdom of the Highland Clans | |
Bugs: | |
Various text and event fixes | |
Fixed issue where top of family tree can be cut off after a new row is added | |
Resolved issue with nested links on tech names | |
Fixed issues with succession | |
Addressed issue with distant raids | |
Promotions given during events now count towards ambitions/goals | |
PBC emails: Fixed formatting issue with resource shortfall. Launch Offensive notification only occurs if you've met the unit. | |
MP: Fixed issue where family territory was giving opponents units of that family a bonus when playing with the same nations | |
Fixed issue with mountains not always being mirorred properly in MP maps | |
Fixed issue with text pings not working without a remind turn set | |
Fixed issue with game not saving resolution settings on Mac | |
Fixed bug that stopped some sites from being made into minor cities. Owning land tiles adjacent to all urban tiles is now required to make a minor city. | |
Units on water no longer count for flanking | |
Fixed bug with surrendering from cloud games allowing continued access to the game | |
Fixes for some city specific achievements | |
Fixed the seed for character generation to provent undoing or restarting a turn generating a different character | |
Addressed issue with Kushite Cavalry model | |
Addressed issue with LTP3 |
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