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Test Branch: Old World Version 0.1.48624 Test (03/23/2021) | |
Main Branch: Old World Version 0.1.48687 Early Release (03/24/2021) | |
Design | |
Pilgrimage now grants +5 Money to Holy Cities per year for each city with that religion | |
A new character action has been added: Leave Council | |
Players can now select characters serving in a Council role and choose ‘Leave Council’ to have that character resign from their position | |
This action costs 2 Orders to use | |
Abdicating the throne now costs 10 Legitimacy | |
Difficulty Level now affects Rebel probability | |
The ‘Breeder’ trait has been renamed to ‘Cultivator’ | |
Art | |
The Legionary unit has been updated with new animations | |
The model for the Jewish Temple improvement has been updated | |
The following improvement models have received some updates | |
Zoroastrian Cathedral | |
The Adur Burzen-Mihr | |
The Ishtar Gate will now display construction progress as it is being built | |
Settlers, Workers and Scouts will now play an animation when harvesting | |
This animation is currently placeholder | |
The following improvement icons have been updated | |
Jewish Temple | |
Manichaean Temple | |
Manichaean Cathedral | |
Zoroastrian Cathedral | |
The following mission icons have been updated | |
High Synod | |
Inheritance Laws have been updated with new icons | |
Some Archetype icons have been updated | |
The Zealot icon is now a Ram | |
The Builder icon is now a Bee | |
UI | |
The Username field is now located on the far-left side of the Play By Cloud game set up screen | |
Sorting arrows have been added to the Cities screen | |
Tooltip text has been added to the Retire option | |
Audio | |
Five new musical tracks have been added | |
Music is unlocked via the ‘Drama’ technology | |
New Events | |
Common Interests | |
You and your spouse spend the day enjoying common interests together | |
Conflicting Interests | |
You try to improve your relationship with your spouse, but find you do not share common interests | |
Quality Time | |
You and your spouse find the time to spend an evening together | |
Love is in the Air | |
A member of your nation pulls you aside to share their feelings with you | |
Love (?) is in the Air | |
A member of your nation seems angry with you | |
[Nation] Grows | |
After overseeing the affairs of your newest city, you take a moment to reflect on your progress | |
The High Synod | |
A member of your nation offers to visit the High Synod and favor their religion | |
The Favored Family | |
The High Synod visits your nation and proposes showing special favors to an especially devout family | |
Higher Expectations | |
The High Synod makes some demands of your nation, lest you lose any more favor with them | |
Spreading the Faith | |
The High Synod wishes to speak on a pressing matter | |
This event can start an event chain | |
The Burden of [Kings/Queens] | |
You are thrust into the burdens of leadership before you expect it | |
Inspired by Court | |
As a child you watched the courts with hushed awe, but now you wish to learn the finer arts of court | |
AI | |
The AI now abdicates the throne when it is beneficial to do so | |
Miscellaneous Changes | |
Achievements have been enabled | |
Players can view their achievements by opening the Epic Social panel while in game - this can be opened with SHIFT + F3 | |
The camera no longer follows units when using Undo, unless they were moved | |
A ‘Reduce Animation Detail’ option toggle has been added to the Graphics tab in the Options Menu | |
Toggling this option on will disable unit/resource animations when the camera is zoomed out | |
Bug Fixes | |
Fixed an issue where the 'Take the Field' event would block progression | |
Fixed an issue where loading some saves caused a null reference error and resulted in the UI not properly loading | |
Fixed a null reference that could occur when clicking on empty character portraits | |
Fixed an issue where religious actions weren’t present in the religion panel after selecting a religion | |
Fixed an issue where unit banners were sorting in front of city widgets | |
Fixed an issue where the combat preview window did not display Legionary or Skirmisher units correctly | |
Fixed an issue where tile widgets were not updated to remove status text | |
Fixed an issue where character archetype icons would remain when switching to a new ruler who didn’t have an archetype | |
Fixed an issue where worker recommended icons would should on tiles already featuring an improvement | |
Fixed some text formatting issues on the selection panel | |
Fixed a lighting issue with the Zoroastrian Cathedral | |
Fixed an issue where Characters would receive an update about obtaining the Hero trait every turn | |
Fixed some width issues with the city widget | |
Fixed various spelling issues | |
Fixed some tile mouseover issues | |
Fixed various help text entries | |
Fixed some appearance issues with the quarry improvement | |
Fixed an issue with character upgrades | |
Fixed certain settings appearing in game set up modes where they would not be applicable | |
Fixed an issue where harvested and pillaged icons could appear on tiles the player hadn’t revealed yet | |
Fixed an issue where the Steadfast description text didn’t specify that it applied to Rebel units | |
Fixed an issue where the manage luxuries button was displaying the wrong disabled/enabled states | |
Fixed an issue with cursor size on the Mac version | |
Made some performance improvements related to fog of war | |
Fixed some map scripts issues related to boundaries | |
Fixed various bonus and inflation issues | |
Fixed an issue where sliders were appearing stretched in the Options menu | |
Fixed some scenarios that could lock the Start Game button during game set up | |
Fixed some animation transition issues | |
Fixed some instances where animations weren’t playing in scenarios they should have been | |
Fixed an issue where resources were animated on tiles that had been discovered but were not currently revealed | |
Reworked various archetype and trait groups to function with the new trait limit | |
Fixed some AI management issues | |
Fixed various event issues |
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