Created
February 21, 2020 13:13
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ArrayList<Agent> agents = new ArrayList<Agent>(); | |
float scale = 2000; | |
float EPSILON = 0.01; | |
float zoff = 0; | |
void setup(){ | |
fullScreen(); | |
colorMode(HSB, 360, 100, 100, 100); | |
for(int i = 0; i < 10000; i++){ | |
agents.add(new Agent()); | |
} | |
background(360); | |
} | |
void mousePressed(){ | |
background(360); | |
for(Agent agent : agents){ | |
agent.reset(); | |
} | |
zoff = random(100); | |
} | |
void draw(){ | |
noStroke(); | |
//fill(255, 10); | |
//rect(0, 0, width, height); | |
//fill(0, 5); | |
for(Agent agent : agents){ | |
agent.update(); | |
} | |
} | |
class Agent{ | |
PVector pos = new PVector(); | |
Agent(){ | |
pos = new PVector(random(width), random(height)); | |
} | |
void reset(){ | |
pos = new PVector(random(width), random(height)); | |
} | |
PVector gradient(PVector p){ | |
float x = (noise(p.x+EPSILON, p.y, zoff)-noise(p.x-EPSILON, p.y, zoff))/(2*EPSILON); | |
float y = (noise(p.x, p.y+EPSILON, zoff)-noise(p.x, p.y-EPSILON, zoff))/(2*EPSILON); | |
return new PVector(x, y); | |
} | |
void update(){ | |
PVector grad = gradient(new PVector(pos.x/scale, pos.y/scale)); | |
pos.add(grad.copy().normalize().mult(1)); | |
if(grad.mag() < 0.0001){ | |
pos = new PVector(random(width), random(height)); | |
} | |
fill(grad.mag()*36+200, 100, 100, 10); | |
ellipse(pos.x, pos.y, 2, 2); | |
} | |
} |
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