Skip to content

Instantly share code, notes, and snippets.

@NodusCursorius
Last active February 2, 2024 19:13
Show Gist options
  • Save NodusCursorius/d3e6f4f59cf9b9bbc8d2e7d57560b183 to your computer and use it in GitHub Desktop.
Save NodusCursorius/d3e6f4f59cf9b9bbc8d2e7d57560b183 to your computer and use it in GitHub Desktop.
x4_luacore_func.csv
scope name
CallEventScripts(eventName, argument1)
CallHotkeyScripts(action)
CallTabScrollScripts(action)
CallUpdateScripts()
CallWidgetEventScripts(widget, eventName, ...)
GetLiveData(placeholder, component)
GetTargetMonitorDetails(component, templateConnectionName)
Helper.activateEditBox(tableobj, row, col)
Helper.activateSliderCellInput(tableobj, row, col)
Helper.addConversationReturnHandler(menu)
Helper.addDisplayedMenu(array, index, offset)
Helper.addTableDescRowDataMap(menu, desc, rowdatamap)
Helper.addTableIndexRowDataMap(menu, tableidx, rowdatamap)
Helper.callLoadoutFunction(upgradeplan, crewplan, func, clear)
Helper.cancelEditBoxInput(tableobj, row, col)
Helper.checkTopLevelConditions(entry)
Helper.clearDataForRefresh(menu, layer)
Helper.clearFrame(menu, layer)
Helper.clearMenu(menu, UpdateHandler)
Helper.closeDropDownOptions(tableobj, row, col)
Helper.closeInteractMenu()
Helper.closeMenu(menu, dueToClose, allowAutoMenu, sound)
Helper.closeMenuAndCancel(menu)
Helper.closeMenuAndOpenNewMenu(menu, newname, param, noreturn)
Helper.closeMenuAndReturn(menu, returnparam)
Helper.closeMenuForNewConversation(menu, conversation, actor, convparam, disablereturn)
Helper.closeMenuForSection(menu, nextsection, choiceparam)
Helper.closeMenuForSubConversation(menu, nextconversation, nextactor, convparam, view)
Helper.closeMenuForSubSection(menu, nextsection, choiceparam)
Helper.closeMinimizedMenus()
Helper.comparePositions(pos1, pos2, deviation)
Helper.confirmEditBoxInput(tableobj, row, col)
Helper.convertColorToText(color)
Helper.convertComponentIDs(input)
Helper.convertGameTimeToXTimeString(time)
Helper.convertLoadout(object, macro, loadout, softwaredata)
Helper.convertLoadoutStats(stats)
Helper.createButton(text, icon, noscaling, active, offsetx, offsety, width, height, color, hotkey, icon2, mouseovertext)
Helper.createButtonHotkey(state, displayicon, offsetx, offsety)
Helper.createButtonIcon(icon, swapicon, red, green, blue, alpha, width, height, offsetx, offsety)
Helper.createCheckBox(checked, noscaling, color, active, offsetx, offsety, width, height, mouseovertext)
Helper.createCustomWidthTable(...) --(header, content, columnwidths, columnwidthpercent, borderenabled, taborder, skiptabchange, defaultinteractiveobject, fixedrows, offsetx, offsety, height)
Helper.createDropDown(options, startoption, text, icon, noscaling, active, offsetx, offsety, width, height, color, hotkey, mouseovertext, optionwidth, allowmouseoverinteraction, optionheight)
Helper.createEditBox(text, noscaling, offsetx, offsety, width, height, color, hotkey, closemenuonback, mouseovertext, defaulttext, texthidden)
Helper.createFontString(text, noscaling, halignment, textred, textgreen, textblue, textalpha, fontname, fontsize, wordwrap, offsetx, offsety, height, width, mouseovertext)
Helper.createFrameHandle(menu, properties)
Helper.createGraph(type, noscaling, bgcolor, title, xaxis, yaxis, datarecords, offsetx, offsety, width, height, mouseovertext)
Helper.createGraphAxis(label, startvalue, endvalue, granularity, offset, grid, color, gridcolor)
Helper.createGraphDataPoint(x, y, icon, mouseovertext)
Helper.createGraphDataRecord(markertype, markersize, markercolor, linetype, linewidth, linecolor, data, highlighted, mouseovertext)
Helper.createGraphText(text, fontname, fontsize, color)
Helper.createIcon(texturename, noscaling, red, green, blue, alpha, offsetx, offsety, height, width, mouseovertext, text, text2)
Helper.createRenderTarget(width, height, offsetx, offsety, noscaling, alpha, mouseovertext)
Helper.createShieldHullBar(shield, hull, noscaling, offsetx, offsety, width, height, mouseovertext)
Helper.createSliderCell(text, noscaling, offsetx, offsety, width, height, bgcolor, valuecolor, scale, mouseovertext)
Helper.createTable(...) --(header, content, numcolumns, borderenabled, taborder, skiptabchange, defaultinteractiveobject, offsetx, offsety, height)
Helper.createTableSetup(menu, header)
Helper.createTextInfo(text, alignment, fontname, fontsize, red, green, blue, alpha, offsetx, offsety)
Helper.createTopLevelConfig()
Helper.createTopLevelTab(menu, id, frame, overrideText, locked, noreturn)
Helper.diffpercent(x, isbuyoffer)
Helper.displayFrame(menu, tabledescs, exclusiveinteractions, backgroundID, overlayID, standardButtons, closeOnUnhandledClick, layer, backgroundColor, overlayColor, showBrackets, autoFrameHeight, playerControls, enableDefaultInteractions, width, height, xoffset, yoffset)
Helper.displaySkill(skill)
Helper.drawCircle(radius, centerx, centery, z, color, noscaling)
Helper.drawEllipse(radiusx, radiusy, centerx, centery, z, color, noscaling)
Helper.drawLine(startpos, endpos, thickness, z, color, noscaling)
Helper.drawRectangle(width, height, offsetx, offsety, angle, z, color, noscaling)
Helper.drawTriangle(width, height, offsetx, offsety, angle, z, color, noscaling)
Helper.estimateString(estimated)
Helper.ffiClearNewHelper()
Helper.ffiNewHelper(...)
Helper.ffiNewString(string)
Helper.ffiVLA(result, vlaType, vlaSizeFunction, vlaFunction, ...)
Helper.findFrameLayer(menu, widget)
Helper.findUpgradeType(type)
Helper.findUpgradeTypeByGroupType(grouptype)
Helper.getCurrentRowData(menu, uitable)
Helper.getEmptyCellDescriptor()
Helper.getInstalledModInfo(type, component, context, group)
Helper.getLoadoutHelper(getLoadout, getLoadoutCounts, ...)
Helper.getRelativeRenderTargetSize(menu, layer, rendertarget)
Helper.getStatusBar(hullpercentage, height, fullwidth, noscaling, nogradient)
Helper.getSuitableControlEntities(object, getshiptrader, onlynpcs)
Helper.getTopLevelMenuIndex(index, offset)
Helper.handleCreatedTables(menu, tables)
Helper.handleTableDesc(menu, descriptors)
Helper.minimizeMenu(menu, text)
Helper.modPropertyEval2Float(value, color, value2, color2)
Helper.modPropertyEval2UINT(value, color, value2, color2)
Helper.modPropertyEvalFloat(value)
Helper.modPropertyEvalUINT(value)
Helper.onConversationReturned(eventname, sectionname)
Helper.openInteractMenu(menu, param)
Helper.orderedKeys(t, sorter)
Helper.orderedNext(t, state)
Helper.orderedNextByWareName(t, state)
Helper.orderedPairs(t)
Helper.orderedPairsByWareName(t)
Helper.parseAICommand(entity)
Helper.percent(x, digits)
Helper.playerInfoTextLeft()
Helper.playerInfoTextRight()
Helper.registerMenu(menu)
Helper.releaseDescriptors()
Helper.removeAllButtonScripts(menu, layer)
Helper.removeAllCheckBoxScripts(menu, layer)
Helper.removeAllDropDownScripts(menu, layer)
Helper.removeAllEditBoxScripts(menu, layer)
Helper.removeAllFlowchartNodeScripts(menu, layer)
Helper.removeAllKeyBindings(menu)
Helper.removeAllMenuScripts(menu, layer)
Helper.removeAllScripts(scriptMap, menu, layer)
Helper.removeAllSliderCellScripts(menu, layer)
Helper.removeAllTabScrollCallbacks(menu)
Helper.removeAllWidgetScripts(menu, layer)
Helper.removeButton(menu, tableobj, row, col)
Helper.removeButtonScripts(menu, tableobj, row, col)
Helper.removeCheckBoxScripts(menu, tableobj, row, col)
Helper.removeDropDownScripts(menu, tableobj, row, col)
Helper.removeEditBoxScripts(menu, tableobj, row, col)
Helper.removeFlowchartNodeScripts(menu, flowchartid, row, col)
Helper.removeFlowchartScript(flowchartid, row, col, type, script)
Helper.removeKeyBinding(script)
Helper.removeMenuScript(obj, handleType, script)
Helper.removeScripts(scriptMap, menu, widget, row, col)
Helper.removeSliderCellScripts(menu, tableobj, row, col)
Helper.removeTabScrollCallback(script)
Helper.removeTableScript(tableobj, row, col, type, script)
Helper.resetInteractMenuCallbacks()
Helper.resetUpdateHandler()
Helper.restoreMenu(menu)
Helper.returnFromInteractMenu(uitable, ...)
Helper.revOrderedNext(t, state)
Helper.revOrderedPairs(t)
Helper.round(x, digits)
Helper.roundStr(x, digits)
Helper.scaleFont(fontname, fontsize, enabled)
Helper.scaleX(x, enabled)
Helper.scaleY(y, enabled)
Helper.scrollTopLevel(menu, id, offset)
Helper.scrollTopLevelInternal(menu, index, offset, noreturn)
Helper.setButtonScript(menu, id, tableobj, row, col, script, onRightClickScript)
Helper.setCheckBoxScript(menu, id, tableobj, row, col, script)
Helper.setDropDownScript(menu, id, tableobj, row, col, activateScript, confirmScript, removedScript)
Helper.setEditBoxScript(menu, id, tableobj, row, col, script, textchangedscript)
Helper.setKeyBinding(menu, script)
Helper.setMenuScript(menu, layer, obj, handleType, script)
Helper.setScripts(menu, layer, frame, children)
Helper.setSliderCellScript(menu, id, tableobj, row, col, changedScript, activateScript, deactivateScript, onRightClickScript, confirmScript)
Helper.setSliderCellValue(tableobj, row, col, value)
Helper.setTabScrollCallback(menu, script)
Helper.setupDAGLayout(nodes)
Helper.sortComponentName(a, b)
Helper.sortEntityTypeAndName(a, b)
Helper.sortFactionName(a, b)
Helper.sortHullAndName(a, b, invert)
Helper.sortID(a, b)
Helper.sortMacroName(a, b)
Helper.sortName(a, b, invert)
Helper.sortShipsByClassAndPurpose(a, b, invert)
Helper.sortUniverseIDName(a, b)
Helper.sortWareName(a, b)
Helper.sortWareSortOrder(a, b)
Helper.textArrayHelper(texts, func, keyword)
Helper.timeDuration(x)
Helper.unlockInfo(unlocked, cellcontent)
Helper.updateButtonColor(tableobj, row, col, newcolor)
Helper.updateButtonText(tableobj, row, col, newtext)
Helper.updateCellText(tableobj, row, col, newtext, newcolor)
Helper.updateDropDownCurrentOption(tableobj, row, col, id)
Helper.updateEditBoxText(tableobj, row, col, newtext)
Helper.viewCreated(menu, layer, frames)
RegisterEvent(eventName, scriptFunction)
RemoveScript(widget, handle, scriptFunction)
SetScript(widget, handle, scriptFunction)
ToReprString(value, recursiondepth, indent)
UnregisterEvent(eventName, scriptFunction)
View.clearMenus(types)
View.createView()
View.generateFrameDescriptors()
View.hasMenu(types)
View.hasPlayerControls()
View.hideFrame(frame)
View.hideView()
View.isCloseOnUnhandledClick()
View.isExclusiveInteractions()
View.isSurpressDisplayErrors()
View.minimizeFrame(frame, text)
View.minimizeMenu(id, text)
View.registerMenu(id, type, callback, clearCallback, framedescriptors, exclusiveInteractions, closeOnUnhandledClick, surpressDisplayErrors, playerControls, useMiniWidgetSystem, startAnimation)
View.restoreFrame(frame)
View.restoreMenu(id)
View.startAnimation()
View.unregisterMenu(id, releaseFrameDescriptor)
View.updateMenu(menu)
View.useMiniWidgetSystem()
local abortScan()
local activateAdditionalIcon(iconEntry)
local activateAimTargetElement()
local activateBar()
local activateBar(text)
local activateBar(type, text)
local activateCollectable(targetElement, mode)
local activateCommanderElement(targetElement)
local activateCrosshair()
local activateDebugLine()
local activateDebugOutline(targetElement)
local activateFactionLadder()
local activateHullShield(targetElement)
local activateIcon(targetElement, relation)
local activateIconElements(targetElement)
local activateInteractElement()
local activateMainMissionElement(targetElement)
local activateMessageTickerBar(line, blinking)
local activateMessageTickerText(line)
local activateMissileIncoming()
local activateMissileLock()
local activateMissionArrow()
local activateMissionElement(targetElement)
local activateMonitor(state)
local activateOutline(targetElement)
local activateOverlay()
local activatePlayerShieldbar()
local activateProgressbar()
local activateRadarPicking()
local activateRectangleElements(targetElement)
local activateSelectedElement(targetElement)
local activateSeparateRadar()
local activateSeta()
activateSofttarget(text)
local activateSofttargetRectangle(targetElement)
local activateState(state, allowPlaySound)
local activateTargetArrow()
local activateTargetIndicator(targetElement, color)
local activateTargetMonitorRadar()
local activateTradeOverlay(targetElement, mode)
local activateWeaponPanel()
local activationScan()
local addDebugMessage(id)
local addFlowchartEdge(node1, node2)
local addFlowchartWareNode(nodes, warenodes, productiondata)
local addHullShieldRows(textrows, component)
local addOutput(text, type)
local addRow(textrows, lefttextdesc, righttextdesc)
local addRowText(row, alignment, textdesc)
local addTwoRows(textrows, lefttextdesc1, righttextdesc1, lefttextdesc2, righttextdesc2)
local addonSystem.insertEventScript(eventName, scriptFunction)
local addonSystem.insertHotkeyScript(scriptFunction)
local addonSystem.insertTabScrollScript(scriptFunction)
local addonSystem.insertUpdateScript(scriptFunction)
local addonSystem.insertWidgetEventScript(widget, eventName, scriptFunction)
local addonSystem.isValidWidgetScriptHandle(handle)
local addonSystem.removeEventScript(eventName, scriptFunction)
local addonSystem.removeHotkeyScript(scriptFunction)
local addonSystem.removeTabScrollScript(scriptFunction)
local addonSystem.removeUpdateScript(scriptFunction)
local addonSystem.removeWidgetEventScript(widget, eventName, scriptFunction)
local addonSystem.removeWidgetScript(widget, handle, scriptFunction)
local addonSystem.setWidgetScript(widget, handle, scriptFunction)
local aligned(v, a) return bit.band(v+a-1, -a) end
local bcdump(func, out, all)
local bcline(func, pc, prefix)
local bclist(input, output)
local bclistoff()
local bcliston(outfile)
local bcsave(ctx, input, output)
local bcsave_c(ctx, output, s)
local bcsave_elfobj(ctx, output, s, ffi)
local bcsave_machobj(ctx, output, s, ffi)
local bcsave_obj(ctx, output, s)
local bcsave_peobj(ctx, output, s, ffi)
local bcsave_raw(output, s)
local bcsave_tail(fp, output, s)
local bctargets(func)
local calculateHalfMaxHorizontalScreenExtents(element)
local calculateHalfMaxVerticalScreenExtents(element)
local calculateTargetPriority(x2d, y2d, cameraDistance)
local callbacks.onAutotargetStateChanged()
local callbacks.onConnectElement(targetSystem, messageID, posID)
local callbacks.onDisconnectElement(targetSystem)
local callbacks.onEnableDebugOutlines(_, enabled)
local callbacks.onEnableSofttargetDebugValue(_, enabled)
local callbacks.onEnterInteractMenu()
local callbacks.onGamePlanChange(_, gameplan)
local callbacks.onHUDRenderStateChanged(_, state)
local callbacks.onInputModeChanged(_, mode)
local callbacks.onInteractMenuHidden(_, messageID)
local callbacks.onInteractMenuShown(_, messageID)
local callbacks.onMouseClick(element, delayed)
local callbacks.onMouseClickModeChanged(_, mode)
local callbacks.onMouseDblClick(element, delayed)
local callbacks.onMouseOut()
local callbacks.onMouseOver(element)
local callbacks.onPlayerKilled()
local callbacks.onRightClick(element, delayed)
local callbacks.onSetMousePickingBorder(_, value)
local callbacks.onSetObstructedByOwnComponents(_, enabled)
local callbacks.onSetTargetConeMaxArea(_, value)
local callbacks.onSetTargetConeMaxDistance(_, value)
local callbacks.onSetTargetConeMidArea(_, value)
local callbacks.onSetTargetConeMidDistance(_, value)
local callbacks.onSetTargetConeMinArea(_, value)
local callbacks.onSetTargetConeMinDistance(_, value)
local callbacks.onSetTargetConeThreshold(_, value)
local callbacks.onSetTargetElementObstruction(_, enabled)
local callbacks.onSofttargetChanged(_, newSofttargetMessageID)
local callbacks.onSofttargetManagerActive()
local callbacks.onSofttargetManagerInactive()
local cameraDistanceSorter(a, b)
local canMessageBeSofttarget(targetElement)
local changeMainMissiontarget(newMainMissiontarget)
local changePendingSofttarget(newSofttarget)
local changeState(state, force, allowPlaySound)
local changeState(targetElement, state, force)
local check(ok, ...)
local checkInput(inputtable, entry, input)
local checkMessageTickerActivation()
local checkPendingSofttargetChange(newSofttarget, previousSofttarget)
local checkRadarActivation()
local checkSofttargetChange(forceTarget, newTargetMessageID)
local checkarg(str, map, err)
local checkmodname(str)
local clearDataOnVersionChange()
local clearprefixes(ctx)
local clickDialogButton(button)
local closeCurrentState(force)
local closeMenu(menu, resultfunc, allowAutoMenu)
local colorize_ansi(s, t)
local colorize_html(s, t)
local colorize_text(s)
local condfmt(cond)
local connectTargetElement(targetElement, messageID, posID)
local constructPlaceholderText(chunks, component)
local constructTargetElementData()
local create64_(code, addr, out)
local createCustomHooks(menu)
local createDescriptors()
local createHeaderDescription(text, color, font, fontsize)
local createHotkeyPropertyInfo(cell, hotkeyproperty, width, height, scaling)
local createIconPropertyInfo(cell, iconproperty)
local createSink(sinkname, numElements)
local createTargetElement(anarkElement, elementID)
local createTargetSystemClones(master)
local createTextDescription(text, color, font, fontsize)
local createTextPropertyInfo(cell, textproperty)
local create_(code, addr, out)
local create_el_(code, addr, out)
local ctlsub(c)
local deactivateAdditionalIcon(iconEntry)
local deactivateAimTargetElement()
local deactivateBar()
local deactivateBar(type)
local deactivateBottomText(targetElement)
local deactivateCollectable(targetElement)
local deactivateCommanderElement(targetElement)
local deactivateCrosshair()
local deactivateCutscene()
local deactivateDebugLine()
local deactivateDebugOutline(targetElement)
local deactivateDialogMenu()
local deactivateFactionLadder()
local deactivateHullShield(targetElement)
local deactivateIcon(targetElement)
local deactivateIconElements(targetElement)
local deactivateInteractElement()
local deactivateInteraction()
local deactivateMainMissionElement(targetElement)
local deactivateMessageTickerLine(line)
local deactivateMissileIncoming()
local deactivateMissileLock()
local deactivateMissileLocks()
local deactivateMissionArrow()
local deactivateMissionElement(targetElement)
local deactivateMonitor(playSound)
local deactivateOutline(targetElement)
local deactivateOverlay()
local deactivatePlayerShieldbar()
local deactivateProgressbar(type)
local deactivateRadarPicking()
local deactivateRectangleElements(targetElement)
local deactivateSelectedElement(targetElement)
local deactivateSeparateRadar()
local deactivateSeta(force)
local deactivateSideText2(targetElement)
local deactivateSideText(targetElement)
deactivateSofttarget()
local deactivateSofttargetRectangle(targetElement)
local deactivateState(state)
deactivateTargetArrow()
local deactivateTargetIndicator(targetElement)
local deactivateTargetMonitorNotification()
local deactivateTargetMonitorRadar()
local deactivateTradeOverlay(targetElement)
local deactivateWeaponPanel()
local deg2rad(angle)
local deserializeChatMessage(serializedMessage)
local detectmodname(str)
local detecttype(str)
local disass64_(code, addr, out)
local disass_(code, addr, out)
local disass_block(ctx, ofs, len)
local disass_el_(code, addr, out)
local disass_ins(ctx)
local disconnectElement(targetElement)
local dispatch(ctx, opat, patgrp)
local dispatchmap(ctx, opcmap)
local displayAimTargetElement()
local displayInactiveMissionLine(numInactiveMissions)
local displayMissionDetails(missionInfo, blinking)
local docmd(...)
local dump_ir(tr, dumpsnap, dumpreg)
local dump_mcode(tr)
local dump_record(tr, func, pc, depth, callee)
local dump_snap(tr)
local dump_texit(tr, ex, ngpr, nfpr, ...)
local dump_trace(what, tr, func, pc, otr, oex)
local dumpcallargs(tr, ins)
local dumpcallfunc(tr, ins)
local dumpoff()
local dumpon(opt, outfile)
local dumpon(outfile)
local dumpwrite(s)
local enableRadar(enable)
local enableScreenshots()
local enableSeparateRadar(enable)
local estimateString(estimated)
local executeCommand(rawCommand)
local f32(x) return x end
local fillsymtab(tr, nexit)
local fillsymtab_tr(tr, nexit)
local finalizeFlowchartCellSlots(cell, slottype, edges, colorprop, secondaryprop)
local finalizeTableColumnWidths(ftable)
local finishScan()
local fmterr(err, info)
local fmtfunc(func, pc)
local fmtload(ctx, op, pos)
local fmtvload(ctx, op, pos)
local fmtvr(op, vr, sh0, sh1)
local formatk(tr, idx)
getAimAtTargetIndicatorPosition(targetElement)
local getCameraDistanceBasedParameterValue(cameraDistance, minvalue)
local getCounterMeasurePosition(counterMeasureElement)
local getCurrentCrosshairMessage()
local getDebugMessage(messageID)
local getDistanceText(distance)
local getHeaderName(object, part2)
local getIconSize(onScreen, rectangleMode)
local getLEDColor(LEDElementNumber, relationLEDValue)
local getMinTargetDelay(hasCurrentTarget)
local getOpacityStep(state, prevstate)
local getPOIIcon(poiType, componentID)
local getPointerID(actionPointer, isSofttarget, hasVisibleAction, isInstantAction, isInactiveState, interactMenuOpen)
local getRectanglePositions(targetElement)
local getSectionBaseParam(menu)
local getShipOrLaserTowerSize(targetElement)
local getShipPurpose(componentID)
local getSquareDistanceToCenter(targetElement)
local getTargetConeRatio(x2d, y2d, cameraDistance, addThreshold)
local getTargetDataForDisplay(component, templateConnectionName)
local getTargetElementByMessageID(messageID)
local getTargetElementByTargetSystem(targetSystem)
local getTargetElementPosition(targetElement)
local getTargetElementScale(targetElement)
local getTargetIcon(targetElement)
local getTargetMonitorDetailsBridge(componentID, connectionName)
local getTargetPriority(targetElement)
local getTextChunks(text)
local getUIElementScreenPosition(targetElement)
local get_be(ctx)
local get_le(ctx)
local getimm(ctx, pos, n)
local getmrm(ctx)
local h_list(func)
local hasActions(targetElement)
local hasContext(contexts)
local hasContextSimple(context)
local hasEntityInventory(entity)
local hasInventory(object)
local hasPossibleActions(targetElement)
local hasVisibleActions(targetElement)
local hideAimTargetElement()
local hideBar()
local hideChatWindow()
local hideDebugLine()
local hideDebugLog()
local hideDebugOutline(targetElement)
local hideDialogMenu()
local hideEnvironmentInfo()
local hideFPSCounter()
local hideMissionDetails()
hideMouseOverText()
local hideNotorietyBar()
local hideSofttarget()
local hideTargetMonitorNotification()
local incomplete(ctx)
local init()
local initButtonList(buttons)
local initDebugLogData()
local initDynamicTargetElementData(targetElement, messageDetails)
local initEnvironmentObjectSupport(contract)
local initIcon(targetElement, displayState, selectedActionIcon, activeActionIcon, inactiveActionIcon)
local initMousePicking()
local initMousePicking(targetElement, elementID)
local initNotifications()
local initNotorietyData(description)
local initPlayerHullShield()
local initPointerPicking()
local initProverb(textElement, numProverbs)
local initScale(anchorElement)
local initScale(anchorElement, dialogMenuElement, uiScale)
local initScale(anchorElement, scale)
initSeta(hasSeta)
local initTableCell(cell, widgettype, properties)
local initTargetElement(targetElement, displayState, selectedActionIcon, activeActionIcon, inactiveActionIcon)
local initVRTexts()
local initWeaponPanel()
local insertInput(controltype, controlcode)
local isBlinkingLED(LEDElementNumber, relationLEDValue, boostActive)
local isChatCommand(command)
local isCrosshairTarget(targetElement)
local isCurrentAimTargetElementActive(targetElement)
local isDebugLogActive()
local isDialogMenuShown()
local isFirstPersonMode()
local isHighestState(state)
local isInTargetCone(x, y, cameraDistance, addThreshold, message)
local isInactiveTargetElementState(targetElement)
local isObstructed(targetElement)
local isSeparateRadarEnabled()
local isSmallShip(targetElement)
local isSomethingToDisplay(details)
local isTargetMonitorRadarEnabled()
local isTargetable(targetElement)
local isValidTargetMonitorDetailsBridgeData(details)
local leaveDialogMenu(button)
local makeTargetElementKnown(targetElement)
local menu.addConsumableEntry(basesection, consumabledata, object, callback)
local menu.addDetailRow(ftable, col1, col2, col3)
local menu.addDetailRows(ftable)
local menu.addEntry(ftable, target, indent, parentcomponent)
local menu.addEquipmentModInfoRow(ftable, row, rowdata, modclass, installedmod, isheader, withbutton, buttonactive, indent, indentsize, inputfont)
local menu.addIndexRow(inputtable, inputrowdata, inputtext, indent, numentries, custombg)
local menu.addInfoSubmenuRow(inputtable, inputrow, inputrowdata, isheader, withbutton, buttonactive, indent, indentsize, inputfont, mouseovertext)
local menu.addInventoryWareEntry(ftable, ware, waredata, iscrafting, isresource, hideprice)
local menu.addInventoryWareEntry(ftable, ware, waredata, iscrafting, isresource, hideprice, isonline)
local menu.addMissionRow(ftable, missionentry, indented, seqidx)
local menu.addMissionToList(entry)
local menu.addRowDockedShips(object, shiptable, indent)
local menu.addSavegameRow(ftable, savegame, name)
local menu.addSectionTitle(ftable, section, first)
local menu.addSelectedComponent(component, clear, noupdate)
local menu.addSelectedComponents(components, clear)
local menu.addShipToBoardingOperation(shipid, shipdata)
local menu.applyFilterSettings()
local menu.buttonAbort()
local menu.buttonAccept()
local menu.buttonAccountCancel()
local menu.buttonAccountConfirm()
local menu.buttonAccountManagement()
local menu.buttonActivate()
local menu.buttonAddModule(macro, row, col)
local menu.buttonAddPurchase(hasupgrades, hasrepairs)
local menu.buttonAssignCommander(assignment)
local menu.buttonAssignConstructionVessel()
local menu.buttonAttack(clear)
local menu.buttonAttackInRange()
local menu.buttonAttackMultiple(clear)
local menu.buttonAutoPilot()
local menu.buttonBlacklistAddFaction(x, y)
local menu.buttonBlacklistAddMacro(x, y)
local menu.buttonBlacklistCheckChanges()
local menu.buttonBlacklistConfirm()
local menu.buttonBlacklistRemove()
local menu.buttonBlacklistRemoveFaction(faction)
local menu.buttonBlacklistRemoveMacro(macro)
local menu.buttonBlacklistReset()
local menu.buttonBlacklistSetList(data)
local menu.buttonBoard()
local menu.buttonBoardingAddShip()
local menu.buttonBoardingRemoveShip(shipid)
local menu.buttonBuyPlot()
local menu.buttonBuyShip()
local menu.buttonCancel()
local menu.buttonCancelCancel()
local menu.buttonCancelConstruction()
local menu.buttonCancelLoadout()
local menu.buttonCancelTrade()
local menu.buttonCancelWeaponConfig()
local menu.buttonChangeAssignment(assignment)
local menu.buttonChangePurchaseAmount(idx, change)
local menu.buttonClaim()
local menu.buttonClearEditbox(row)
local menu.buttonClearWeaponConfig()
local menu.buttonCollect()
local menu.buttonCollectLockbox()
local menu.buttonCollectRadius()
local menu.buttonComm()
local menu.buttonConfirm()
local menu.buttonConfirmLoadout()
local menu.buttonConfirmMoney()
local menu.buttonConfirmPurchaseEdit(hasupgrades, hasrepairs)
local menu.buttonConfirmTrade()
local menu.buttonConfirmWeaponConfig()
local menu.buttonContextEncyclopedia(selectedUpgrade)
local menu.buttonContextResearch()
local menu.buttonContextTrade(wareexchange)
local menu.buttonControl(row, data)
local menu.buttonCopyModule(module, copysequence)
local menu.buttonDecline()
local menu.buttonDefaultOrderConfirm()
local menu.buttonDefaultOrderDiscard()
local menu.buttonDeleteAllOrders()
local menu.buttonDeleteSave()
local menu.buttonDeploy(type, macro, amount)
local menu.buttonDeployAtPosition(type, macro, amount)
local menu.buttonDeployToStation(selectedbuilder, clear, target)
local menu.buttonDepositInventoryAtHQ()
local menu.buttonDismantleMod(type, component, context, group)
local menu.buttonDock()
local menu.buttonDock(clear, ventureplatform)
local menu.buttonDockAtPlayer(clear)
local menu.buttonDockRequest()
local menu.buttonDockToTrade()
local menu.buttonDockedShipInfo()
local menu.buttonDropInventory(pilot)
local menu.buttonDropPilotInventory(pilot, wares)
local menu.buttonDropWares()
local menu.buttonEditLoadout(module)
local menu.buttonEditPurchase(idx)
local menu.buttonEndGuidance()
local menu.buttonExpand(category, rowindex)
local menu.buttonExpand(component, row)
local menu.buttonExpand(tag)
local menu.buttonExpandMissionGroup(id, row, contextCallback)
local menu.buttonExpandTransactionEntry(buttondata, row)
local menu.buttonExplore(clear)
local menu.buttonExploreUpdate(clear)
local menu.buttonExtend(groupID, row)
local menu.buttonExtendCategory(category)
local menu.buttonExtendConstruction(name)
local menu.buttonExtendDockedShips(name)
local menu.buttonExtendEntry(index, row)
local menu.buttonExtendInfo(buttondata)
local menu.buttonExtendModuleType(station, type)
local menu.buttonExtendOrder(controllable, orderidx)
local menu.buttonExtendProperty(name)
local menu.buttonExtendProperty(name, row)
local menu.buttonExtendResourceEntry(index, row)
local menu.buttonExtendSubordinate(name)
local menu.buttonExternal()
local menu.buttonFilterSwitch(mode, row, col)
local menu.buttonFireConstructionVessel(builder, orderidx)
local menu.buttonFireCrew()
local menu.buttonFlightAssist()
local menu.buttonFollow(clear)
local menu.buttonFormationShape(shape, subordinates)
local menu.buttonGetSupplies()
local menu.buttonGetUp()
local menu.buttonGoTo()
local menu.buttonGoToShip()
local menu.buttonGraphMode(mode)
local menu.buttonGuidance(useoffset)
local menu.buttonHire()
local menu.buttonInfo()
local menu.buttonInfoSubMode(mode, col)
local menu.buttonInputProfileSave(profile)
local menu.buttonInstallMod(type, component, ware, price, context, group)
local menu.buttonInstallPaintMod()
local menu.buttonInteract(selectedData, button, row, col, posx, posy)
local menu.buttonInventoryCancel()
local menu.buttonInventoryCraft()
local menu.buttonInventoryDrop()
local menu.buttonInventoryDropAll(illegalonly)
local menu.buttonInventoryEncyclopedia(ware)
local menu.buttonLaunchLasertower(defensible, macro)
local menu.buttonLaunchMine(defensible, macro)
local menu.buttonLaunchNavBeacon(defensible, macro)
local menu.buttonLaunchResourceProbe(defensible, macro)
local menu.buttonLaunchSatellite(defensible, macro)
local menu.buttonLeftBar(mode, row)
local menu.buttonLeftBar(mode, row, overrideMode, overrideSlot)
local menu.buttonLeftBarLoadout(mode, row)
local menu.buttonLogbookCategory(category)
local menu.buttonLogbookClear()
local menu.buttonLogbookInteraction(entry)
local menu.buttonMining(ware, clear)
local menu.buttonMissionAbort()
local menu.buttonMissionAbort(missionid)
local menu.buttonMissionAccept(offerid)
local menu.buttonMissionActivate()
local menu.buttonMissionBriefing()
local menu.buttonMissionBriefing(missionid, isoffer)
local menu.buttonMissionOfferAccept()
local menu.buttonMissionOfferBriefing()
local menu.buttonMissionOfferSubMode(mode, col)
local menu.buttonMissionSetActive(missionid)
local menu.buttonMissionSetInactive()
local menu.buttonMissionShow(missionid)
local menu.buttonMissionSubMode(mode, col)
local menu.buttonModCategory(category, row, col)
local menu.buttonModifyShip()
local menu.buttonMoveWait(clear)
local menu.buttonNavBeaconCheat()
local menu.buttonNewOrder(orderid, default)
local menu.buttonNewPlot()
local menu.buttonObjectSorter(sorttype)
local menu.buttonObjectSubMode(mode, col)
local menu.buttonOnlineLogin()
local menu.buttonOnlineLogout()
local menu.buttonOnlineRegister()
local menu.buttonOrderDown(order)
local menu.buttonOrderUp(order)
local menu.buttonOwnerCheat()
local menu.buttonPaintMod()
local menu.buttonPerformPlayerAction(id, type)
local menu.buttonPlayerDockToTrade(clear)
local menu.buttonPlayerSquadAttackPlayerTarget(clear)
local menu.buttonPlayerSquadStopAndHoldFire(clear)
local menu.buttonPlayerSquadWithdrawAndHold(clear)
local menu.buttonPlayerSquadWithdrawFromCombat(clear)
local menu.buttonPrivacyPolicy()
local menu.buttonProceedWithOrders()
local menu.buttonPropertySorter(sorttype)
local menu.buttonPropertySubMode(mode, col)
local menu.buttonProtect(clear)
local menu.buttonRecallSubordinates(component, subordinates, level)
local menu.buttonReleaseSyncPoint(i)
local menu.buttonReloadLobby()
local menu.buttonReloadSaveGames()
local menu.buttonRemoveAllOrders(removedefaultorder, removeassignment)
local menu.buttonRemoveAssignment()
local menu.buttonRemoveListParam(order, param, index)
local menu.buttonRemoveModule(module)
local menu.buttonRemoveOrder()
local menu.buttonRemoveOrder(order)
local menu.buttonRemoveOrderSyncPoint(orderidx)
local menu.buttonRemovePlot(station)
local menu.buttonRemovePurchase(idx)
local menu.buttonRemoveSearchEntry(index)
local menu.buttonResetCrew()
local menu.buttonResetView()
local menu.buttonResourceProbeCheat()
local menu.buttonRightBar(mode, row)
local menu.buttonSatelliteCheat()
local menu.buttonSave(overwrite)
local menu.buttonSaveLoadout(overwrite)
local menu.buttonSelectBlueprint(ware, price)
local menu.buttonSelectGroupUpgrade(type, group, macro, row, col, keepcontext)
local menu.buttonSelectHandler()
local menu.buttonSelectLicence(licence, price)
local menu.buttonSelectPaintMod(entry, row, col)
local menu.buttonSelectRepair(component, row, col, keepcontext)
local menu.buttonSelectSector()
local menu.buttonSelectSlot(slot, row, col)
local menu.buttonSelectUpgradeMacro(type, slot, macro, row, col, keepcontext)
local menu.buttonSellShips()
local menu.buttonSetDefaultTheme(mode, themeid, row, col)
local menu.buttonSetFilterLayer(mode, row, col)
local menu.buttonSetOrderParam(order, param, index, value)
local menu.buttonSetPlayerLogo(logo, row, col)
local menu.buttonShipConfig(mode)
local menu.buttonShipInfo()
local menu.buttonShowTopLevel()
local menu.buttonStandingOrders()
local menu.buttonStart()
local menu.buttonStartOrders()
local menu.buttonStartResearch(techdata)
local menu.buttonStationConfig()
local menu.buttonStationOverview()
local menu.buttonStopMode()
local menu.buttonStorageSellTradeWare(container64, ware, istradewaresold)
local menu.buttonSubMissionAbort()
local menu.buttonTeleport()
local menu.buttonTimeFrame(type)
local menu.buttonTitleSave()
local menu.buttonTitleSaveLoadout()
local menu.buttonToggleEncyclopediaMode(mode)
local menu.buttonToggleMode(mode)
local menu.buttonToggleObjectList(objectlistparam)
local menu.buttonTogglePlayerInfo(mode)
local menu.buttonToggleRightBar(searchlistmode)
local menu.buttonTrade(iswareexchange)
local menu.buttonTrade(wareexchange, tradepartner)
local menu.buttonUndock()
local menu.buttonUpdateBoardingOperation(alreadystarted)
local menu.buttonUpgrade(clear)
local menu.buttonUserQuestionNegative()
local menu.buttonUserQuestionPositive()
local menu.buttonWarpCheat()
local menu.buttonWeaponConfig(component, orderidx, usedefault)
local menu.calculateTotalPrice()
local menu.callbackContinue()
local menu.callbackDefaults()
local menu.callbackDeleteSave(filename)
local menu.callbackExit(quit)
local menu.callbackExtensionDefaults()
local menu.callbackExtensionSettingEnabled()
local menu.callbackExtensionSettingSync()
local menu.callbackExtensionSettingWorkshop()
local menu.callbackGameAimAssist(id, option)
local menu.callbackGameAutoroll()
local menu.callbackGameAutosave()
local menu.callbackGameAutosaveInterval(id, option)
local menu.callbackGameBoost()
local menu.callbackGameCockpitCamera(value)
local menu.callbackGameCollision()
local menu.callbackGameControlModeMessages()
local menu.callbackGameDefaults()
local menu.callbackGameMouseOver()
local menu.callbackGameMouselook()
local menu.callbackGameRadar(id, option)
local menu.callbackGameRumble(value)
local menu.callbackGameSaveCompression()
local menu.callbackGameShootAtCursor()
local menu.callbackGameSpeakTargetName()
local menu.callbackGameStopInMenu()
local menu.callbackGameSubtitles(id, option)
local menu.callbackGameUIScale(value)
local menu.callbackGameUIScaleConfirm()
local menu.callbackGameUIScaleReset()
local menu.callbackGfxAA(id, option)
local menu.callbackGfxAACancel()
local menu.callbackGfxAAConfirm()
local menu.callbackGfxAdapter(id, option)
local menu.callbackGfxAdaptiveSampling(id, option)
local menu.callbackGfxCaptureHQ()
local menu.callbackGfxDefaults()
local menu.callbackGfxDistortion()
local menu.callbackGfxEffectDistance(value)
local menu.callbackGfxFullscreen(id, option)
local menu.callbackGfxFullscreenCancel()
local menu.callbackGfxFullscreenConfirm()
local menu.callbackGfxGamma(value)
local menu.callbackGfxGlow(id, option)
local menu.callbackGfxLOD(value)
local menu.callbackGfxLUT(id, option)
local menu.callbackGfxPresentMode(id, option)
local menu.callbackGfxPreset(id, option)
local menu.callbackGfxRadar(id, option)
local menu.callbackGfxResolution(id, option)
local menu.callbackGfxResolutionCancel()
local menu.callbackGfxResolutionConfirm()
local menu.callbackGfxSSAO(id, option)
local menu.callbackGfxSSR(id, option)
local menu.callbackGfxScreenDisplay()
local menu.callbackGfxShaderQuality(id, option)
local menu.callbackGfxShadows(id, option)
local menu.callbackGfxSoftShadows()
local menu.callbackGfxTexture(id, option)
local menu.callbackInputGamepadMode(id, option)
local menu.callbackInputInvert(rangeid, configname)
local menu.callbackInputJoystickBidirectionalThrottle()
local menu.callbackInputJoystickDeadzone(value)
local menu.callbackInputJoystickSteeringAdaptive()
local menu.callbackInputMouseCapture()
local menu.callbackInputMouseHUDMode(id, option)
local menu.callbackInputMouseSteeringAdaptive()
local menu.callbackInputProfileLoad(profile)
local menu.callbackInputProfileSave(profile)
local menu.callbackInputSensitivity(rangeid, configname, value)
local menu.callbackInputTobiiAngleFactor(value)
local menu.callbackInputTobiiDeadzoneAngle(value)
local menu.callbackInputTobiiDeadzonePosition(value)
local menu.callbackInputTobiiGazeAngleFactor(value)
local menu.callbackInputTobiiGazeDeadzone(value)
local menu.callbackInputTobiiGazeFilterStrength(value)
local menu.callbackInputTobiiHeadFilterStrength(value)
local menu.callbackInputTobiiMode(id, option)
local menu.callbackInputTobiiPositionFactor(value)
local menu.callbackInputVivePointingDevice(id, option)
local menu.callbackJoystick(slot, guid)
local menu.callbackOnlineVentures()
local menu.callbackOnlineVisitorNames()
local menu.callbackPrivacyCrash()
local menu.callbackPrivacyUserID()
local menu.callbackSave(savegame, name)
local menu.callbackSfxDefaults()
local menu.callbackSfxSetting(sfxtype, value)
local menu.callbackSfxSound()
local menu.cheatAllResearch()
local menu.checkCPNameID()
local menu.checkCommanderRepairOrders(shipidstring)
local menu.checkCurrentBuildTasks()
local menu.checkCurrentSlot(slots, slot)
local menu.checkEquipment(removedEquipment, currentEquipment, newEquipment, repairedEquipment)
local menu.checkForOrderParamObject(component)
local menu.checkInputSource(sourceid)
local menu.checkLicence(macro, rawicon, issoftware, rawmouseovertext)
local menu.checkLoadoutNameID()
local menu.checkLoadoutOverwriteActive()
local menu.checkLoadoutSaveNewActive()
local menu.checkMod(type, component)
local menu.checkOverwriteActive()
local menu.checkPlayerProperty(transporter)
local menu.checkSaveNewActive()
local menu.checkStartActive()
local menu.checkboxBacklistToggleList(checked)
local menu.checkboxBlacklistDefault(group, checked)
local menu.checkboxBlacklistHazard(_, checked)
local menu.checkboxBlacklistRelation(_, checked)
local menu.checkboxBlacklistSetList(entry, checked)
local menu.checkboxBuildFactionRestriction(container64, checked)
local menu.checkboxGraphData(id, type, i)
local menu.checkboxInfoSubmenuRestrictTrade(station)
local menu.checkboxNotification(id, checked)
local menu.checkboxOnlinePrivacyPolicy(_, value)
local menu.checkboxOnlineRemember(_, value)
local menu.checkboxOrdersSetAsk(factionorcontrollable, signalid, mode)
local menu.checkboxOrdersSetBlacklistOverride(controllable, type, checked)
local menu.checkboxOrdersSetOverride(controllable, signalid, mode, checked)
local menu.checkboxOrdersSetResupplyOverride(controllable, checked)
local menu.checkboxSelectCaptain(row)
local menu.checkboxSelectSoftware(type, slot, software, row, keepcontext)
local menu.checkboxSelected(idx, row, col)
local menu.checkboxSetWareList(ware, checked)
local menu.checkboxSetWeaponConfig(system, value)
local menu.checkboxStorageWareFactionRestriction(container, ware)
local menu.checkboxStorageWarePriceOverride(container, ware, buysellswitch, price, checked)
local menu.checkboxSupplyAuto(container64, type, checked)
local menu.checkboxToggleGlobalWarePriceModifier()
local menu.checkboxToggleWareList(checked)
local menu.checkboxToggleWareOverride(ware)
local menu.checkboxWeaponGroup(objectid, weaponid, primary, group, active)
local menu.claimReward(outcome)
local menu.cleanup()
local menu.cleanupEmpireRenderTarget()
local menu.cleanupHelper()
local menu.cleanupRenderTarget()
local menu.clearMouseCursorOverrides()
local menu.clearSelectedComponents()
local menu.close()
local menu.closeContextMenu()
local menu.closeContextMenu(dueToClose)
local menu.closeMenu(dueToClose)
local menu.closeTabs()
local menu.componentSorter(sorttype)
local menu.confirm()
local menu.convertDate(date)
local menu.copyBlacklist(blacklist)
local menu.createAccounts(frame, tableProperties, tabOrderOffset)
local menu.createBlacklistContext(x, y)
local menu.createBoardingContext(frame, target, boarders)
local menu.createCPSaveContext()
local menu.createCheats(frame)
local menu.createConstructionRow(ftable, component, construction, iteration)
local menu.createConstructionSection(id, ftable, name, constructions)
local menu.createConstructionSubSection(ftable, component, constructions)
local menu.createContentTable(frame, position)
local menu.createContextFrame(width, height, xoffset, yoffset)
local menu.createCraftableEntry(ware)
local menu.createCrafting(frame, tableProperties)
local menu.createDropWaresContext(frame)
local menu.createEmpire(frame, tableProperties)
local menu.createEquipmentContext()
local menu.createEquipmentModEntry(ftable, modclass, moddata)
local menu.createEquipmentMods(frame, tableProperties)
local menu.createEquipmentPropertyEntry(ftable, modclass, property)
local menu.createFactions(frame, tableProperties)
local menu.createFilterMode(ftable, numCols)
local menu.createFilterparamWareContext(frame)
local menu.createFrame()
local menu.createGraph(width, height, x, y)
local menu.createHireMode(ftable, numCols)
local menu.createInfoActorContext(frame)
local menu.createInfoFrame()
local menu.createInfoSubmenu(inputframe)
local menu.createInventory(frame, tableProperties, mode, tabOrderOffset)
local menu.createInventoryContext(wareinfo, x, y)
local menu.createLegendMode(ftable, numCols)
local menu.createLoadoutSaveContext()
local menu.createLogbook(frame, tableProperties)
local menu.createMainFrame()
local menu.createMainFrame(firsttime, height)
local menu.createMissionContext(frame)
local menu.createMissionInfoSection(frame)
local menu.createMissionMode(frame)
local menu.createMissions(frame, tableProperties)
local menu.createModuleContext()
local menu.createModuleSection(ftable, component)
local menu.createNewOrderContext(frame)
local menu.createObjectList(frame)
local menu.createObjectivesSection(frame)
local menu.createOptionsFrame()
local menu.createOrderQueue(frame, mode)
local menu.createOrderparamFormationShapeContext(frame)
local menu.createOrderparamWareContext(frame)
local menu.createOrdersMenu(inputframe, mode)
local menu.createOrdersMenuHeader(frame)
local menu.createOutcomes(frame, tableProperties)
local menu.createPlayerInfo(frame, width, height, offsetx, offsety)
local menu.createPlotMode(inputframe)
local menu.createPropertyOwned(frame)
local menu.createPropertyRow(ftable, component, iteration, commanderlocation, showmodules, hidesubordinates, numdisplayed)
local menu.createPropertySection(id, ftable, name, array, nonetext, showmodules, numdisplayed)
local menu.createRenderTarget(frame)
local menu.createRendertargetAndDescription(frame, timelineTable)
local menu.createResponsesForControllable(ftable, controllable, textproperties, mode, yoffset)
local menu.createResponsesForFaction(ftable, faction, textproperties, mode, yoffset)
local menu.createRewardSection(frame)
local menu.createRightBar(frame, width, height, offsetx, offsety)
local menu.createRightSideBar(frame)
local menu.createSearchField(frame, width, height, offsetx, offsety)
local menu.createSelectContext(frame)
local menu.createSelectedShips(frame)
local menu.createSellShipsContext(frame)
local menu.createSideBar(firsttime, frame, width, height, offsetx, offsety)
local menu.createSideBar(frame)
local menu.createStats(frame, tableProperties)
local menu.createSubSectionTable(frame, position)
local menu.createTable(frame, tableProperties)
local menu.createTimelineTable(frame)
local menu.createTitleBar(frame)
local menu.createTopLevel()
local menu.createTopLevel(frame)
local menu.createTradeContext(frameData, width, height, xoffset, yoffset)
local menu.createTransactionLog(frame, tableProperties, tabOrderOffset)
local menu.createUserQuestionContext()
local menu.createWeaponConfigContext(frame)
local menu.deactivateEncyclopediaMode()
local menu.deactivateMode()
local menu.deactivateModulesMode()
local menu.deactivateObjectList()
local menu.deactivatePlayerInfo()
local menu.deactivateUpgradeMode()
local menu.deactivateUpgradetypeMode()
local menu.defaultInteraction(component, posrot, posrotvalid, offsetx, offsety)
local menu.descriptionBonusContent()
local menu.descriptionExtension()
local menu.descriptionLoadGame()
local menu.descriptionNewGame()
local menu.detailIcon(isrendertargeticon)
local menu.detailIconColor(isrendertargeticon)
local menu.detailText()
local menu.determineNeededRepairs(ship)
local menu.display()
local menu.display(firsttime)
local menu.displayAmmoSlot(ftable, type, macro, total, capacity, first)
local menu.displayBonusContent()
local menu.displayContextFrame(mode, width, x, y)
local menu.displayContextMenu()
local menu.displayControlRow(ftable, controlsgroup, controltype, code, context, mouseovertext, mapable, isdoubleclickmode, allowmouseaxis)
local menu.displayControls(optionParameter)
local menu.displayCredits()
local menu.displayCrewSlot(ftable, idx, data, buttonWidth, price, first)
local menu.displayDefaultBehaviour(ftable, mode)
local menu.displayEmptyMenu(cleanup)
local menu.displayEmptySlots(frame)
local menu.displayExtensions()
local menu.displayHelp()
local menu.displayInit()
local menu.displayInputProfiles(optionParameter)
local menu.displayJoysticks()
local menu.displayLanguageOptions()
local menu.displayLeftBar(frame)
local menu.displayLobby()
local menu.displayMainFrame()
local menu.displayMenu()
local menu.displayMenu(firsttime)
local menu.displayMissionRow(ftable, numCols, mission)
local menu.displayModBlueprint(ftable, type, slot, slotdata, modclass, moddata, hasinstalledmod)
local menu.displayModSlot(ftable, type, modclass, slot, slotdata)
local menu.displayModifyPaintSlots(frame)
local menu.displayModifyPlan(frame)
local menu.displayModifySlots(frame)
local menu.displayModuleInfo(frame)
local menu.displayModuleRow(ftable, index, entry, added, removed)
local menu.displayModules(frame)
local menu.displayNewGame(createAsServer)
local menu.displayOnlineLogin()
local menu.displayOption(ftable, option, numCols)
local menu.displayOptions(optionParameter)
local menu.displayOptionsInfo(optionParameter)
local menu.displayOrderParam(ftable, orderidx, order, paramidx, param, listidx)
local menu.displayOutcomeRow(ftable, numCols, outcome)
local menu.displayPlan(frame)
local menu.displayPlannedDefaultBehaviour(ftable, mode)
local menu.displaySavegameOptions(optionParameter)
local menu.displayShipRow(ftable, numCols, ship, iteration, count)
local menu.displaySlots(frame, firsttime)
local menu.displaySoftwareSlot(ftable, type, slot, slotdata)
local menu.displayStats(frame)
local menu.displayUpgradeResources(ftable, resources, upgradeamount)
local menu.displayUserQuestion(question, callback, negCallback, timer, waitforgfx, editboxHook, editboxNote)
local menu.displayVentureRow(ftable, numCols, venture)
local menu.dockButtonBGColor()
local menu.dockButtonHighlightColor()
local menu.dockButtonTextColor()
local menu.draw()
local menu.drawLobby()
local menu.dropdownAssignment(_, id)
local menu.dropdownBehaviourFormation(_, shape)
local menu.dropdownBlacklistType(_, newtype)
local menu.dropdownBoardingSetAction(ship, newaction)
local menu.dropdownBoardingSetRisk(newrisklevel, phaseindex)
local menu.dropdownDate(_, newid)
local menu.dropdownDeploy(_, idstring)
local menu.dropdownDropWaresLockbox(_, id)
local menu.dropdownHireRole(_, idstring)
local menu.dropdownInventoryLockbox(_, id)
local menu.dropdownLoad(_, id)
local menu.dropdownLoadout(_, loadoutid)
local menu.dropdownLoadoutRemoved(_, loadoutid)
local menu.dropdownMode(_, id)
local menu.dropdownModuleSet(_, idstring)
local menu.dropdownNewSyncPoint(orderidx, idstring)
local menu.dropdownOrdersBlacklist(controllable, type, id)
local menu.dropdownOrdersResupply(_, id)
local menu.dropdownOrdersResupply(controllable, id)
local menu.dropdownOrdersSetResponse(_, newresponseid, factionorcontrollable, signalid, mode)
local menu.dropdownRemovedCP(_, id)
local menu.dropdownRemovedLoadout(_, loadoutid)
local menu.dropdownSelectMacro(type, slot, macro)
local menu.dropdownShip(_, shipid)
local menu.dropdownShipClass(_, class)
local menu.dropdownVentureBranch(_, id)
local menu.editboxBlacklistNameChanged(_, text)
local menu.editboxCPNameUpdateText(_, text)
local menu.editboxChangePlayerName(_, text, textchanged)
local menu.editboxInputProfileSave(profile, text)
local menu.editboxLoadoutNameUpdateText(_, text)
local menu.editboxNameUpdateText(_, text, textchanged)
local menu.editboxOnlinePassword(_, text)
local menu.editboxOnlinePasswordDeactivated(_, text, textchanged, isconfirmed)
local menu.editboxOnlineUsername(_, text)
local menu.editboxOnlineUsernameDeactivated(_, text, textchanged, isconfirmed)
local menu.editboxSearchUpdateText(_, text, textchanged)
local menu.editboxUpdateTransactionSearchString(_, text, textchanged)
local menu.editboxUserQuestionTextChanged(_, text)
local menu.empireCanShowObject(object)
local menu.etaSorter(a, b)
local menu.evaluateShipOptions()
local menu.expandModSlot(type, slot, row)
local menu.expandNode(ftable, data)
local menu.expandUpgrade(idx, ware, category, row)
local menu.expandWeaponMod(class, property, row)
local menu.extendEntry(container, index, force, exclusive)
local menu.extendModuleType(station, type, notoggle)
local menu.extendOrder(controllable, orderidx)
local menu.extendResourceEntry(id)
local menu.extendSectionAndRefresh(rowdata)
local menu.filterMining(value)
local menu.filterMiningResources(setting, override)
local menu.filterModuleByText(module, text)
local menu.filterOther(value)
local menu.filterOtherMisc(setting, override)
local menu.filterOtherShip(setting, override)
local menu.filterOtherStation(setting, override)
local menu.filterThink(value)
local menu.filterThinkAlert(setting, override)
local menu.filterTradeOffer(setting)
local menu.filterTradePrice(setting)
local menu.filterTradeStorage(setting)
local menu.filterTradeVolume(setting, override)
local menu.filterTradeWares(setting)
local menu.filterUpgradeByText(upgrade, text)
local menu.findAccountTransaction(station)
local menu.findArrayEntry(array, component)
local menu.findConstructionPlanEntry(idx)
local menu.findEntryByShipIcon(array, icon, color)
local menu.findGroupIndex(path, group)
local menu.findInventoryWare(array, ware)
local menu.findTech(ftable, tech)
local menu.findUpgradeMacro(loctype, macro)
local menu.findUpgradeMacro(type, macro)
local menu.findWare(ware)
local menu.findWareIdx(array, ware)
local menu.getAccountPlayerMoney()
local menu.getAmmoDataByWare(ware)
local menu.getAmmoDataIdxByWare(ware)
local menu.getAmmoOrderAmountByWare(ware)
local menu.getAmmoTypeNameByWare(ware)
local menu.getAmmoUsage(type)
local menu.getBuildProgress(component, added, removed)
local menu.getBuildProgress(station, component)
local menu.getBuildProgress(station, name, component)
local menu.getBuildTime(buildingprocessor, component, ismissingresources)
local menu.getBuildTime(component)
local menu.getCargoOrderAmountByWare(ware)
local menu.getCargoTransportTypes(container)
local menu.getClassText(class)
local menu.getContainerAlertLevel(component)
local menu.getContainerNameAndColors(container, iteration, issquadleader, showScanLevel)
local menu.getControlsData()
local menu.getData(numdatapoints)
local menu.getDataAndDisplay(upgradeplan, crew, newedit, firsttime)
local menu.getDataIdxByNPC(npc)
local menu.getDataIdxByWare(ware)
local menu.getDockedWingData(component, maxentries)
local menu.getDockedWingDataInternal(component, shiptyperanks, shiptypedata)
local menu.getDropDownOption(weapon)
local menu.getDropDownTurretModeOption(defensibleorturret, path, group)
local menu.getETAString(name, eta)
local menu.getErrorText()
local menu.getExplicitSavegameName(savegame)
local menu.getFilterOption(id)
local menu.getFilterThinkAlertOptions()
local menu.getFilterTradeVolumeOptions()
local menu.getFilterTradeWaresOptions()
local menu.getFlowchartDummyProductionNodes()
local menu.getFlowchartProductionNodes()
local menu.getGroupIdxByID(id)
local menu.getHolomapColors()
local menu.getInputName(source, code, signum)
local menu.getInventoryName(ware, waredata, showunread)
local menu.getInventoryName(ware, waredata, showunread, isresource)
local menu.getLanguageData()
local menu.getLastUnprocessedSubordinate(shipidstring, list_processed)
local menu.getLeftBarEntry(mode)
local menu.getLeftBarLoadoutEntry(mode)
local menu.getLoadoutSummary(upgradeplan)
local menu.getLoadoutSummary(upgradeplan, crew, repairplan)
local menu.getManualOrder(macro, auto)
local menu.getMissileAmount(defenceinfo_high)
local menu.getMissionContextTime()
local menu.getMissionData()
local menu.getMissionIDInfoHelper(missionID)
local menu.getMissionInfoHelper(mission)
local menu.getMissionTimeAndDifficulty(missionid, difficulty)
local menu.getMissionTimerText()
local menu.getModQuality(category)
local menu.getModUpgradeMode(upgradetype)
local menu.getModuleData(object64)
local menu.getNPCs(room, ships, issubtarget)
local menu.getNewSavegameName(savegame)
local menu.getNumDefendingCrew(objectid)
local menu.getNumEntries(category)
local menu.getNumOperationalTurrets(objectid, numtotalturrets)
local menu.getNumSelectedComponents()
local menu.getOrderInfo(ship)
local menu.getParamValue(type, value)
local menu.getPlayerSquad()
local menu.getPresetLoadouts()
local menu.getProducts(funcware)
local menu.getPropertyOwnedWingData(component, maxentries)
local menu.getPropertyOwnedWingDataInternal(component, shiptyperanks, shiptypedata)
local menu.getResources(funcware)
local menu.getSelectedPlayerShips(invert)
local menu.getShipBuildProgress(ship, name)
local menu.getShipList(includePlayerOccupiedShip)
local menu.getSlotSizeText(slotsize)
local menu.getSubTargetName(subtarget)
local menu.getSupplyIdx(array, macro)
local menu.getSystemInfo(cluster)
local menu.getTradeContextInitialStorageData(container, transporttypes)
local menu.getTradeContextRowContent(waredata)
local menu.getTradeContextShipStorageContent(othership)
local menu.getTradeContextStorableAmountAfterTradeOrders(ship, ware, ammotypename)
local menu.getTradeOfferByID(id)
local menu.getTransportTagsFromString(s)
local menu.getUpgradeData(upgradeplan)
local menu.getVentureMissions()
local menu.handleSubSectionOption(data)
local menu.hotkey(action)
local menu.iconNewGame()
local menu.importMenuParameters()
local menu.info()
local menu.infoBoxColor()
local menu.infoChangeObjectName(objectid, text, textchanged)
local menu.infoCombineLoadoutComponents(components)
local menu.infoHandler()
local menu.infoSetWeaponGroup(objectid, weaponid, primary, group, active)
local menu.infoSubmenuConfirmCrewChanges()
local menu.infoSubmenuConfirmDrops(object)
local menu.infoSubmenuPrepareCrewInfo()
local menu.infoSubmenuReplacePilot(ship, oldpilot, newpilot, checkonly, contextmenu)
local menu.infoSubmenuUpdateCrewChanges(newamount, slidertable, sliderindex, istier, tierindex, sliderupdatetable)
local menu.infoSubmenuUpdateDrops(ware, oldamount, newamount)
local menu.infoSubmenuUpdateManagerAccount(station, buildstorage)
local menu.infoSubmenuUpdateProductionTime(object64, moduleindex)
local menu.infoSubmenuUpdateTransferAmount(value, idx, containercash)
local menu.infoText()
local menu.infoUpdatePeople()
local menu.initData()
local menu.initEmpireData()
local menu.initPlotList()
local menu.initTradeContextData()
local menu.initWareData(funcware)
local menu.initializeBoardingData(target)
local menu.insertComponent(array, component, pricetype)
local menu.insertInteractionContent(section, entry)
local menu.insertLuaAction(actiontype, istobedisplayed)
local menu.insertWare(array, category, ware, count, pricetype)
local menu.insertWare(array, ware, count)
local menu.interpolatePriceColor(ware, price, isselloffer, darkbasecolor)
local menu.isAmmoCompatible(type, ammomacro)
local menu.isCommander(component)
local menu.isConstructionContext(component)
local menu.isConstructionExtended(name)
local menu.isDockButtonActive()
local menu.isDockContext(component)
local menu.isDockedShipsExtended(name)
local menu.isEntryExtended(container, index)
local menu.isEquipmentModExpanded(class, property)
local menu.isGroupExpanded(groupID)
local menu.isInfoModeValidFor(object, mode)
local menu.isModSlotExpanded(type, slot)
local menu.isModuleTypeExtended(station, type)
local menu.isObjectValid(object)
local menu.isOrderExtended(controllable, orderidx)
local menu.isPropertyExtended(name)
local menu.isResearchAvailable(tech, mainIdx, col)
local menu.isResourceEntryExtended(id, default)
local menu.isSelectedComponent(component)
local menu.isShipAlreadyBoarding(shipid)
local menu.isSubordinateExtended(name)
local menu.isUndockButtonActive()
local menu.isUpgradeExpanded(idx, ware, category)
local menu.loadingMissions()
local menu.missionListSorter(a, b)
local menu.nameConnection()
local menu.nameContinue()
local menu.nameControl(name, row, col)
local menu.nameExtension()
local menu.nameExtensionSettingEnabled()
local menu.nameExtensionSettings()
local menu.nameGfx()
local menu.nameInput()
local menu.nameLanguage()
local menu.nameLogin()
local menu.nameSavegame(savegame, name)
local menu.nameSettings()
local menu.nameUserQuestion()
local menu.newWareReservationCallback(_, data)
local menu.onButtonDown()
local menu.onButtonOver(uitable, row, col, button)
local menu.onButtonOverSound(uitable, row, col, button, input)
local menu.onButtonRightMouseClick()
local menu.onButtonUp()
local menu.onClearHelp(event, id)
local menu.onCloseElement(dueToClose)
local menu.onCloseElement(dueToClose, allowAutoMenu)
local menu.onCloseElement(dueToClose, layer)
local menu.onCloseElement(dueToClose, layer, showinganothermenu)
local menu.onColChanged(row, col)
local menu.onCollapseStorage(nodedata)
local menu.onCollapseSupply(nodedata)
local menu.onCutsceneStopped()
local menu.onCutsceneStopped(_, cutsceneID)
local menu.onDropDownActivated()
local menu.onEditBoxActivated()
local menu.onEditBoxActivated(_, oldtext)
local menu.onEditboxRightMouseClick()
local menu.onEditboxUpdateText(editbox, text, textchanged, wasconfirmed)
local menu.onExpandAccount(ftable, nodedata)
local menu.onExpandBuildModule(ftable, nodedata, buildmodule)
local menu.onExpandDummy(ftable, nodedata)
local menu.onExpandPlannedBuildModule(ftable, nodedata, buildmodule)
local menu.onExpandPlannedProduction(ftable, nodedata, productionmodule)
local menu.onExpandProduction(ftable, nodedata, productionmodule)
local menu.onExpandStorage(ftable, nodedata)
local menu.onExpandSupply(ftable, nodedata)
local menu.onExpandWorkforce(ftable, nodedata)
local menu.onFlowchartNodeCollapsed(node, frame)
local menu.onFlowchartNodeExpanded(node, frame, ftable)
local menu.onGamePlanChange(_, mode)
local menu.onGfxDone()
local menu.onInputModeChanged(_, mode)
local menu.onInteractMenuCallback(type, param)
local menu.onInteractiveElementChanged(element)
local menu.onMinimizeMenu()
local menu.onMissionOfferRemoved(event, id)
local menu.onMissionRemoved(event, id)
local menu.onOnlineError(_, error)
local menu.onOnlineLogin()
local menu.onOnlineMissionCompleted(_, transactionid)
local menu.onOnlineMissionStarted(_, success)
local menu.onOnlineSession(_, hasRegisteredGame)
local menu.onPlayerOwnedDocked(_, ship)
local menu.onPlayerOwnedUndocked(_, ship)
local menu.onRenderTargetDoubleClick(modified)
local menu.onRenderTargetMiddleMouseDown()
local menu.onRenderTargetMiddleMouseUp()
local menu.onRenderTargetMouseDown()
local menu.onRenderTargetMouseDown(modified)
local menu.onRenderTargetMouseUp()
local menu.onRenderTargetMouseUp(modified)
local menu.onRenderTargetRightMouseDown()
local menu.onRenderTargetRightMouseUp()
local menu.onRenderTargetRightMouseUp(modified)
local menu.onRenderTargetScrollDown()
local menu.onRenderTargetScrollUp()
local menu.onRenderTargetSelect()
local menu.onRenderTargetSelect(modified)
local menu.onRestoreMenu()
local menu.onRestoreState(state)
local menu.onRowChanged()
local menu.onRowChanged(row, rowdata)
local menu.onRowChanged(row, rowdata, uitable)
local menu.onRowChanged(row, rowdata, uitable, modified, input, source)
local menu.onRowChangedSound(row, rowdata, uitable, layer, modified, input)
local menu.onSaveState()
local menu.onSelectElement()
local menu.onSelectElement(table, modified)
local menu.onSelectElement(uitable)
local menu.onSelectElement(uitable, modified, row)
local menu.onSelectElement(uitable, modified, row, isdblclick, input)
local menu.onShowCutscene(_, detailmonitorCutsceneID)
local menu.onShowHelp(event, text)
local menu.onShowMenu()
local menu.onShowMenu(_, _, serializedArg)
local menu.onShowMenu(state)
local menu.onShowMenuSound()
local menu.onShowMissionTimer(event, id)
local menu.onSliderCellActivated()
local menu.onSliderCellConfirm()
local menu.onSliderCellDown()
local menu.onTabScroll(direction)
local menu.onTableMouseOut(uitable, row)
local menu.onTableMouseOver(uitable, row)
local menu.onTableRightMouseClick(uitable, row, posx, posy)
local menu.onTableScrollBarDown()
local menu.onTableScrollBarUp()
local menu.onUpdate()
local menu.openComm(component)
local menu.openCommWithActor(actor)
local menu.openDetails(component)
local menu.openStandingOrders(component)
local menu.openSubmenu(optionParameter, selectedOption)
local menu.orderAmountHelper(sellid, buyid, newvalue)
local menu.orderAttack(component, target, clear)
local menu.orderAttack(component, target, clear, immediate)
local menu.orderAttackInRange(component, sector, offset, clear)
local menu.orderAttackMultiple(component, maintarget, secondarytargets, clear)
local menu.orderCollect(component, drop, sector, offset, clear)
local menu.orderCollectLockbox(component, lockbox, clear)
local menu.orderCollectRadius(component, sector, offset, clear)
local menu.orderDeployAtPosition(component, sector, offset, macro, amount, clear)
local menu.orderDeployToStation(component, station, clear)
local menu.orderDepositInventoryAtHQ(component, clear)
local menu.orderDock(component, target, clear, ventureplatform)
local menu.orderExplore(component, sectororgate, sector, offset, clear)
local menu.orderExploreUpdate(component, sectororgate, sector, offset, clear)
local menu.orderFollow(component, targetobject, clear)
local menu.orderGetSupplies(component, clear)
local menu.orderMining(component, ware, sector, offset, clear)
local menu.orderMoveWait(component, sector, offset, clear)
local menu.orderMoveWait(component, sector, offset, targetobject, clear)
local menu.orderPlayerDockToTrade(component, target, clear)
local menu.orderProtect(component, target, clear)
local menu.orderRemove(ship, removedefaultorder, removeassignment)
local menu.orderStopAndHoldFire(component, clear, immediate)
local menu.orderWithdrawAndHold(component, clear, immediate)
local menu.orderWithdrawFromCombat(component, clear, immediate)
local menu.playerUndocked()
local menu.plotCourse(object, offset)
local menu.plotInitiateConstruction(station)
local menu.plotModeUpdatePrice()
local menu.plotModeUpdateValue(dimension, valchange)
local menu.populateUpkeepMissionData()
local menu.precursorSorter(a, b)
local menu.prepareActions()
local menu.prepareColors()
local menu.prepareComponentCrewInfo(object)
local menu.prepareComponentUpgradeSlots(object)
local menu.prepareEconomyWares()
local menu.prepareMacroCrewInfo(macro)
local menu.prepareMacroUpgradeSlots(macro)
local menu.prepareMissionContextData(missionid, missionofferid, width)
local menu.prepareModWares()
local menu.prepareSections()
local menu.prepareTexts()
local menu.processRepairsFor(shipidstring, orderindex)
local menu.processSelectedPlayerShips()
local menu.productionSorter(a, b)
local menu.refresh()
local menu.refreshContextFrame()
local menu.refreshInfoFrame(setrow, setcol)
local menu.refreshInfoFrame(toprow, selectedrow)
local menu.refreshInfoFrame(toprow, selectedrow, mode, selectedrow2)
local menu.refreshMenu()
local menu.refreshPlan()
local menu.refreshTitleBar()
local menu.registerDirectInput()
local menu.relationColor(faction)
local menu.remapInput(newinputtype, newinputcode, newinputsgn)
local menu.removeExtendedOrder(controllable, orderidx)
local menu.removeFilterOption(setting, id, index)
local menu.removeInput()
local menu.removeMouseCursorOverride(priority)
local menu.removeOrder(orderidx)
local menu.removeRepairedComponent(object, component)
local menu.removeSelectedComponent(component)
local menu.requestLanguageID(id)
local menu.resetInfoSubmenu()
local menu.resetOrderParamMode()
local menu.resetPlotSize(cleanup)
local menu.restoreFlowchartState(name, flowchart)
local menu.restoreTableState(name, ftable)
local menu.rewardTextAmount()
local menu.rewardTextName()
local menu.round(x, digits)
local menu.saveFlowchartState(name, flowchart)
local menu.saveTableState(name, ftable, row, col)
local menu.scaleFont(fontname, fontsize)
local menu.scaleX(x)
local menu.scaleY(y)
local menu.searchTextConfirmed(_, text, textchanged)
local menu.selectCV(component)
local menu.selectEntry(entry)
local menu.selectMapMacroSlot()
local menu.selectableGameUIScaleConfirm()
local menu.selectableGfxAdapter()
local menu.selectableGfxFullscreen()
local menu.selectableGfxPreset()
local menu.selectableGfxResolution()
local menu.sendShips(missiondata)
local menu.serverDiscoveredCallback(_, server)
local menu.setFilterOption(mode, setting, id, value, index)
local menu.setMouseCursor()
local menu.setMouseCursorOverride(cursor, priority)
local menu.setObject(rowdata)
local menu.setOrderImmediate(component, orderidx)
local menu.setOrderParamFromMode(controllable, order, param, index, value)
local menu.setSelectedMapComponents()
local menu.setUpContextMenuScripts(uitable)
local menu.setupEmpireDescription(table_bottomright)
local menu.setupEmpireRenderTarget()
local menu.setupEmpireRows(mode, properties_table_center, tabOrderOffset, table_center)
local menu.setupFlowchartData()
local menu.setupInfoSubmenuRows(mode, inputtable, inputobject)
local menu.setupRenderTarget(renderobject, isicon)
local menu.setupTradeContextScripts(shiptable, buttontable)
local menu.shipTextColor(ship)
local menu.showConstructionMap()
local menu.showInteractMenu(param)
local menu.showMissionContext(missionid)
local menu.slidercellAccount(_, value)
local menu.slidercellAccountChanged(station, row, value, functable)
local menu.slidercellBoardingAssignedMarines(ship, marinelevel, newvalue)
local menu.slidercellBuildPriceFactor(container64, value)
local menu.slidercellDropWares(ware, value)
local menu.slidercellGlobalWarePriceFactor(row, value)
local menu.slidercellInventoryCraft(_, value)
local menu.slidercellInventoryDrop(ware, value)
local menu.slidercellMoney(_, value)
local menu.slidercellPlotValue(_, value, dimension, fullsize)
local menu.slidercellSelectAmount(type, group, row, keepcontext, value)
local menu.slidercellSelectAmount(type, slot, macro, row, value)
local menu.slidercellSelectCrewAmount(slot, tier, row, value)
local menu.slidercellSelectGroupAmount(type, group, row, keepcontext, value)
local menu.slidercellSetOrderParam(order, param, index, value)
local menu.slidercellShipAmmo(sellid, buyid, ware, ammoamount, value)
local menu.slidercellShipCargo(sellid, buyid, ware, cargoamount, value)
local menu.slidercellStorageWarePriceOverride(container, ware, buysellswitch, value)
local menu.slidercellSupplyAmount(container64, macro, auto, type, idx, value)
local menu.slidercellSupplyAmountActivated(macro)
local menu.slidercellTradeConfirmed(ware)
local menu.slidercellWarePriceOverride(ware, row, value)
local menu.sortActiveEntries(a, b)
local menu.sortAmmo(a, b)
local menu.sortByActiveAndName(a, b)
local menu.sortByActiveAndWareName(a, b)
local menu.sortEndtime(a, b)
local menu.sortRemainingTime(a, b)
local menu.sortShipsByClassAndPurpose(a, b)
local menu.sortShipsByClassAndPurposeReverse(a, b)
local menu.sortSubTargets(a, b)
local menu.sortTargets(a, b)
local menu.sortTechName(a, b)
local menu.sorterModules(type, a, b)
local menu.storeCurrentPlots()
local menu.submenuHandler(optionParameter)
local menu.successChance()
local menu.supplyUpdate(_, container)
local menu.swapExtendedOrder(controllable, oldorderidx, neworderidx)
local menu.tallyTotalPrice()
local menu.target(component, allowfirstperson, fallbackcomponent)
local menu.teleport()
local menu.textButton()
local menu.toggleSelectedComponent(component)
local menu.tradeContextCostAndStorageUpdateHelper(storagetype, ware)
local menu.undoHelper(undo)
local menu.undockButtonBGColor()
local menu.undockButtonHighlightColor()
local menu.undockButtonTextColor()
local menu.unregisterDirectInput()
local menu.updateConstructionPlans()
local menu.updateExpandedNode()
local menu.updateHolomap()
local menu.updateMapAndInfoFrame()
local menu.updateMissionOfferList(clear)
local menu.updateMissions()
local menu.updateMouseCursor()
local menu.updateOverride(container64)
local menu.updatePlotData(station, donotrefresh)
local menu.updatePlotSize(dimension, axis, valchange)
local menu.updatePlotWidgets()
local menu.updateRenderedComponents()
local menu.updateSelectedComponents(modified, keepselection, changedComponent)
local menu.updateSelectedRows()
local menu.updateShipStatus(datatable)
local menu.updateShipStatusText(datatable)
local menu.updateTableSelection(lastcomponent)
local menu.updateTradeContextDimensions(numwarerows, numinforows)
local menu.updateTradeCost()
local menu.updateTradeData(ware, newamount)
local menu.updateVenturePlatforms()
local menu.upgradeMapFilterVersion()
local menu.valueExtensionGlobalSync()
local menu.valueExtensionSettingEnabled()
local menu.valueExtensionSettingSync()
local menu.valueGameAimAssist()
local menu.valueGameAutosaveInterval()
local menu.valueGameCockpitCamera()
local menu.valueGameRadar()
local menu.valueGameRumble()
local menu.valueGameSubtitles()
local menu.valueGameUIScale()
local menu.valueGfxAA()
local menu.valueGfxAdapter()
local menu.valueGfxAdaptiveSampling()
local menu.valueGfxEffectDistance()
local menu.valueGfxFullscreen()
local menu.valueGfxGamma()
local menu.valueGfxGlow()
local menu.valueGfxHMDResolution()
local menu.valueGfxLOD()
local menu.valueGfxLUT()
local menu.valueGfxPresentMode()
local menu.valueGfxPreset()
local menu.valueGfxRadar()
local menu.valueGfxResolution()
local menu.valueGfxSSAO()
local menu.valueGfxSSR()
local menu.valueGfxShaderQuality()
local menu.valueGfxShadows()
local menu.valueGfxTexture()
local menu.valueInputGamepadMode()
local menu.valueInputInvert(rangeid)
local menu.valueInputJoystickDeadzone()
local menu.valueInputMouseHUDMode()
local menu.valueInputSensitivity(rangeid)
local menu.valueInputTobiiAngleFactor()
local menu.valueInputTobiiDeadzoneAngle()
local menu.valueInputTobiiDeadzonePosition()
local menu.valueInputTobiiGazeAngleFactor()
local menu.valueInputTobiiGazeDeadzone()
local menu.valueInputTobiiGazeFilterStrength()
local menu.valueInputTobiiHeadFilterStrength()
local menu.valueInputTobiiMode()
local menu.valueInputTobiiPositionFactor()
local menu.valueInputVivePointingDevice()
local menu.valueSfxSetting(sfxtype)
local menu.viewCreated(frames)
local menu.viewCreated(layer, ...)
local menu.wareNameSorter(a, b)
local menu.warningExtensionSettings()
local menu.warningExtensions()
local menu.warningInput()
local menu.warningSettings()
local minigame.applyCurveOffset(curve, index, offsetx)
local minigame.closeMiniGame(level, finished)
local minigame.closeMiniGameSlides()
local minigame.extractShowData(data)
local minigame.init(uiScale)
local minigame.isMiniGameShown()
local minigame.onCloseMiniGame(_, level, finished)
local minigame.onShowMiniGame(_, data)
local minigame.showMiniGame(data)
local minigame.update()
local minigame.updateCursor()
local normalizeAngle(angle)
local onActiveWeaponGroupChanged(_, primaryGroup, group)
local onButtonSelectDown()
local onButtonSelectLeft()
local onButtonSelectRight()
local onButtonSelectUp()
local onChangedEnvironmentObject()
local onChatMessageReceived(_, serializedMessage)
local onChatMessageSent(_, message)
local onChatServerConnected(_, reconnected)
local onChatServerConnectionFailed()
local onChatServerConnectionLost()
local onChatServerConnectionRefused(_, code)
local onChatServerPlayerJoined(_, username)
local onChatServerPlayerLeft(_, username)
local onChatWindowCreated(frames)
local onChatWindowHidden()
local onClear()
local onCommandBarDeactivated(_, command, _, wasConfirmed)
local onConversationFinished()
local onCopy()
local onCutsceneReady(_, cutsceneID)
local onCutsceneStopped(_, cutsceneID)
local onDebugLog(_, errorMessageID)
local onDebugLogViewCreated(frames)
local onDialog1MouseClick(_, delayed)
local onDialog1MouseOver()
local onDialog1POVOver()
local onDialog2MouseClick(_, delayed)
local onDialog2MouseOver()
local onDialog2POVOver()
local onDialog3MouseClick(_, delayed)
local onDialog3MouseOver()
local onDialog3POVOver()
local onDialog4MouseClick(_, delayed)
local onDialog4MouseOver()
local onDialog4POVOver()
local onDialog5MouseClick(_, delayed)
local onDialog5MouseOver()
local onDialog5POVOver()
local onDialog6MouseClick(_, delayed)
local onDialog6MouseOver()
local onDialog6POVOver()
local onDirectChatMessageReceived(_, serializedMessage)
local onEnableMouseOverText(_, enable)
local onEnableRadar(_, enable)
local onEnableSeparateRadar(_, enable)
local onEnterDialogMenu()
local onExternalTargetViewActive()
local onExternalTargetViewInactive()
local onFirstButton()
local onFlightControlStarted()
local onFlightControlStopped()
local onFrameCounterViewCreated(frames)
local onFrameHandleViewCreated(framehandle, frames)
local onGamePlanChange(_, gameplan)
local onHideChatWindow()
local onHideDebugLine()
local onHideDebugLog()
local onHideFPS(_, hide)
local onHideFPSCounter()
local onHideInfoBar()
local onHideInfoBar(_, type)
local onHotkey(action)
local onInputModeChanged(_, mode)
local onInteractionHidden(_, interactionID)
local onInteractionShown(_, interactionID, interactionText)
local onInventoryWaresAdded()
local onLastButton()
local onLeaveDialogMenu()
local onMainMissiontargetChanged(_, posID)
local onMissileIncoming()
local onMissileLockInitiated()
local onMissileLockLost()
local onMissionInfoUpdate()
local onModeClick1()
local onModeClick2()
local onModeClick3()
local onModeClick4()
local onModeClick5()
local onModeClick6()
local onModeClick7()
local onModeClick8()
local onMouseClickMessageTickerFooter(_, delayed)
local onMouseClickMessageTickerRow1(_, delayed)
local onMouseClickRadar()
local onMouseClickTargetMonitor(_, delayed)
local onMouseOutRadar()
local onMouseOverRadar()
local onNextButton()
local onNumMissionsChanged(_, numMissions)
local onOnlineSession()
local onPrevButton()
local onReenable()
local onScanAborted()
local onScanFinished()
local onScanStarted()
local onSetaActivated()
local onSetaDeactivated()
local onShowDebugLine(_, text, timeout)
local onShowGameOver(_, duration)
local onShowInfoBar(_, text)
local onShowInfoBar(_, type, text)
local onShowNotification(_, notificationID)
local onSkipScreenshot()
local onSofttargetChanged(_, newsofttargetmessageid, posID)
local onSofttargetChanged(_, softtargetMessageID)
local onSofttargetChanged(_, softtargetmessageid)
local onStartDialog(_, time)
local onStopDialog(_, time)
local onToggleAssert(button)
local onToggleAssertPopUp(button)
local onToggleErrorPopUp(button)
local onToggleOptionalAssert(button)
local onToggleOptionalAssertPopUp(button)
local onToggleRadarMode()
local onToggleShowFPSButton(button)
local onTurretClick1()
local onTurretClick2()
local onTurretClick3()
local onTurretClick4()
local onTurretClick5()
local onTurretClick6()
local onTurretClick7()
local onTurretClick8()
local onUnlock()
onUpdate()
local onUpdate()
local onVRPointerChanged(_, enabled)
local onVoiceOutput(_, text)
local onWeaponGroupChanged()
local performOpenInteractMenuClick(element, delayed)
local precacheScreenshots()
local prepareLiveUpdateText(text, element, component)
local printsnap(tr, snap)
local processConnectionList()
local processEnterInteractMenuEvent()
local processInteractionDescriptor(details, isNotification)
local processLiveUpdateValues()
local processMessageTickerNotifications()
local processOverlay(details)
local processSofttargetChange()
local putop(ctx, text, operands)
local putpat(ctx, name, pat)
local queueNotification(notificationID, priority)
local reactivateDialogMenu()
local readfile(input)
local rebuildWindowOutput()
local registerObjDescriptor(descriptor)
local registerViewDescriptor(descriptor)
local regname64_(r)
local regname_(r)
local releaseObjectDescriptors()
local releaseViewDescriptors()
local removeAllPointerOverrides()
local removeAutoLock()
local removeFill(targetElement)
local removeOldestMessage()
local removeOutline(targetElement)
local removeSofttargetLockRequest()
local removeStateRequest(state, force)
local requestSofttargetLock()
local requestState(state, force)
local resetElement(targetElement)
local resetScheduledShowDialogMenu()
local resetTargetSystem()
local resolveInput(input)
local ridsp_name(ridsp, ins)
local savefile(name, mode)
local scheduleAutoLock(time)
local scheduleShowDialogMenu()
local selectAsMainMissiontarget(targetElement)
local selectDialogButton(button)
self:faceCamera()
self:faceCameraGlobalY()
self:getAttributeVector(inElement, inAttribute, inVector)
self:matchRotation()
self:matchRotationGlobalY()
self:onActivate()
self:onAttributesChanged()
self:onDeactivate()
self:onInitialize()
self:onRotationChanged()
self:onSourceAttributeChanged()
self:onUpdate()
self:setAttributeVector(inElement, inAttribute, inVector)
local setAutoCrosshairTargetSelection(enable)
local setBarState(barEntry, mode, isActive, reloadPercent, heatState, heatPercent)
local setBottomText(targetElement, text)
local setCheckedText(element, text)
local setCockpitMode(reinit)
local setColoredText(textComponent, textElement, curText, newText, color)
local setDialogButtonColor(buttonTableEntry, selectable, immediate, selected)
local setDisplayMode(targetElement, mode)
local setExternalFirstPersonMode()
local setFirstPersonAutoTargeting(enable)
local setFirstPersonMode()
local setGamepadMode(autotargetingModeActive)
local setHUDMode(reinit)
setHintText(hint)
local setIconPos(element, x, y)
local setJoystickMode(autotargetingModeActive)
local setKnown(component, faction)
local setMissileLockColor(missileLockEntry, state, relation)
local setMissileLockState(missileLockEntry, state, relation)
local setMouseMode()
local setMouseOverPosition()
local setMouseOverTextEnabled(enable)
local setOutline(targetElement, outline, animated, fill, color)
local setPercentage(percentage)
local setPointerOverride(targetElement, pointerID)
local setProgressText(text)
local setShipMode()
local setSideText2(targetElement, text)
local setSideText(targetElement, text)
local setSpaceMode()
local setTableColumnWidthData(ftable, col, width, percent, min, weight, scaling)
local setTargetElementColor(targetElement, targetElementColor, iconColor, force)
local setTextColor(textelement, color)
local setTextElement(element, info, component)
local setTouchControllerMode()
local setTurretColor(turretIconEntry, isActive, damageState)
local setTurretMode(turretModeEntry, mode)
local setWeaponColor(weaponIconEntry, isActive, damageState)
local setupDAGLayoutHelper:assignPositions()
local setupDAGLayoutHelper:attemptBuildTiers(remainingnodes)
local setupDAGLayoutHelper:buildJunctions()
local setupDAGLayoutHelper:buildTiers()
local setupDAGLayoutHelper:getBestRowAssignment(node, connections, minrow, maxrow)
local setupDAGLayoutHelper:getNextTier(remainingnodes)
local setupDAGLayoutHelper:getTierNodeIndexMedian(nodes, tieridx)
local setupDAGLayoutHelper:improveRowAssignments(tieridx, topnodeidx, toprow, bottomnodeidx, bottomrow, numusedrows)
local setupDAGLayoutHelper:init(nodes)
local setupDAGLayoutHelper:insertEmptyRowsAboveVirtualNodes(realnode, righttieridx, numemptyrows)
local setupDAGLayoutHelper:insertEmptyTierRows(abovenode, numemptyrows)
local setupDAGLayoutHelper:insertVirtualNode(tieridx, predecessor, successor)
local setupDAGLayoutHelper:process(nodes)
local setupDAGLayoutHelper:reduceEdgeCrossings()
local setupDAGLayoutHelper:removeCyclicEdge(remainingnodes)
local shouldDisplayNotorietyBar(details)
local showBar()
local showChatWindow()
local showDebugLine()
local showDebugLog()
local showDebugOutline(targetElement)
local showDialogMenu()
local showEnvironmentInfo(targetid)
local showFPSCounter()
local showFill(targetElement, color, animated)
local showGameOver(duration)
showMouseOverText(button)
local showNotification(notificationID)
local showNotorietyBar(details)
local showOutline(targetElement, color, animated)
local showSofttarget(softtargetid, softtargetconnectionname)
local startScan()
local startSofttargetInteraction()
local switchButton(direction)
local switchScreenshot(newScreen)
local switchTargetMonitorNotification()
local test1()
local test2()
local toggleChatWindow()
local toggleDebugLog()
local toggleRadarMode()
local triggerMissionRingEffect()
local unknown(ctx)
local unlockInfo(unlocked, cellcontent)
local unmapDialogButton(button)
local unselectAsMainMissiontarget(targetElement)
local unselectDialogButton(button)
local unselectMouseJoystickButton()
local unsetPointerOverride(targetElement)
local updateActiveState(force)
local updateAimTargetElement(targetElement, isDisplayed)
local updateAllOutlines()
local updateAllPointerOverrides()
local updateArrowState(arrowElement, wasHidden, isHidden)
local updateBottomText(targetElement, onScreen, bottomText, targetElementPosX, targetElementPosY)
local updateButtons(optionalAssertButton, assertButton, errorPopUpButton, optionalAssertPopUpButton, assertPopUpButton, showFPSButton)
local updateColor(targetElement, relation, force)
local updateCountermeasures()
local updateDebugMessage(messageNumber)
local updateDialogMenuButtons(oldButton, newButton)
local updateDynamicRectangleIcons(targetElement)
local updateElementPosition(element, x, y, z, yaw, pitch, roll, scale)
local updateFPS()
local updateHullShield()
local updateHullShield(targetElement, onScreen)
local updateIconSize(targetElement, onScreen, rectangleMode)
local updateMessageTicker()
local updateMessages()
local updateMissileLock(missileLockEntry, lockPercentage, counterMeasureTarget)
local updateMissileLockColor(relation)
local updateMissileLocks()
local updateMissionArrow()
local updateMissionDetails(blinking)
local updateNotorietyLadder(notorietyFactionDetails, notorietyComponentDetails)
local updateOpacity(targetElement, wasObstructed)
local updateOutline(targetElement)
local updatePointerOverride(targetElement, actionPointer, isSofttarget, isInstantAction)
local updateProgressbar()
local updateRadar()
local updateRadarTarget(focusComponent)
local updateRectanglePosition(targetElement)
local updateReenableButton()
local updateRelation(targetElement, newRelation)
local updateRelationStatusData(notorietyComponentDetails)
local updateScreenshots()
local updateScreenshots(force)
local updateSelectedButton(angle)
local updateSelection()
local updateSeta()
local updateSideText2(targetElement)
local updateSideText(targetElement, onScreen, distance)
local updateSideTextPosition(targetElement, targetElementPosX, targetElementPosY)
local updateSofttargetLock(currentTargetIsHighestPriority)
local updateSofttargetManager(targetElements)
local updateSofttargetTargetElement(messageID)
local updateSpeedbar()
local updateState(targetElement, force)
local updateStates()
local updateTargetArrow()
local updateTargetElement(targetElement)
local updateTargetElementData(targetElements)
local updateTargetElementPosition(targetElement)
local updateTargetMonitorDisplay(details, enableTargetMonitorRadar, isNotification)
local updateTargetMonitorNotifications()
local updateText()
local updateUserName()
local updateWeaponGroup(element, group, playSound)
local updateWeaponPanel()
local upgradeData()
local usage()
local widgetHelpers.boxtext:createDescriptor()
local widgetHelpers.button:createDescriptor()
local widgetHelpers.cell:createDescriptor()
local widgetHelpers.checkbox:createDescriptor()
local widgetHelpers.dropdown:createDescriptor()
local widgetHelpers.editbox:createDescriptor()
local widgetHelpers.flowchart:createDescriptor()
local widgetHelpers.flowchartedge:createDescriptor()
local widgetHelpers.flowchartjunction:createDescriptor()
local widgetHelpers.flowchartnode:createDescriptor()
local widgetHelpers.flowchartnode:setScripts()
local widgetHelpers.graph:createDescriptor()
local widgetHelpers.icon:createDescriptor()
local widgetHelpers.rendertarget:createDescriptor()
local widgetHelpers.shieldhullbar:createDescriptor()
local widgetHelpers.slidercell:createDescriptor()
local widgetHelpers.statusbar:createDescriptor()
local widgetHelpers.table:createDescriptor()
local widgetHelpers.text:createDescriptor()
local widgetPrototypes.boxtext:getMinTextHeight(scaling)
local widgetPrototypes.boxtext:getTextHeight(scaling)
local widgetPrototypes.button:getHeight()
local widgetPrototypes.button:setHotkey(hotkey, properties)
local widgetPrototypes.button:setIcon2(icon, properties)
local widgetPrototypes.button:setIcon(icon, properties)
local widgetPrototypes.button:setText2(text, properties)
local widgetPrototypes.button:setText(text, properties)
local widgetPrototypes.cell:createBoxText(text, properties)
local widgetPrototypes.cell:createButton(properties)
local widgetPrototypes.cell:createCheckBox(checked, properties)
local widgetPrototypes.cell:createDropDown(options, properties)
local widgetPrototypes.cell:createEditBox(properties)
local widgetPrototypes.cell:createGraph(graphtype, noscaling, bgcolor, title, xaxis, yaxis, datarecords, offsetx, offsety, width, height, mouseovertext)
local widgetPrototypes.cell:createIcon(icon, properties)
local widgetPrototypes.cell:createObjectShieldHullBar(object, properties)
local widgetPrototypes.cell:createShieldHullBar(shield, hull, properties)
local widgetPrototypes.cell:createSliderCell(properties)
local widgetPrototypes.cell:createStatusBar(properties)
local widgetPrototypes.cell:createText(text, properties)
local widgetPrototypes.cell:getColSpanWidth()
local widgetPrototypes.cell:getHeight()
local widgetPrototypes.cell:getWidth()
local widgetPrototypes.cell:setBackgroundColSpan(bgcolspan)
local widgetPrototypes.cell:setColSpan(colspan)
local widgetPrototypes.dropdown:setHotkey(hotkey, properties)
local widgetPrototypes.dropdown:setIconProperties(properties)
local widgetPrototypes.dropdown:setText2Properties(properties)
local widgetPrototypes.dropdown:setTextProperties(properties)
local widgetPrototypes.editbox:getHeight()
local widgetPrototypes.editbox:setHotkey(hotkey, properties)
local widgetPrototypes.editbox:setText(text, properties)
local widgetPrototypes.flowchart:addJunction(row, col, properties)
local widgetPrototypes.flowchart:addNode(row, col, customdata, properties)
local widgetPrototypes.flowchart:collapseAllNodes()
local widgetPrototypes.flowchart:getCell(row, col, celltype)
local widgetPrototypes.flowchart:getColMinWidth(col)
local widgetPrototypes.flowchart:getFullHeight()
local widgetPrototypes.flowchart:getMaxVisibleHeight()
local widgetPrototypes.flowchart:getMinFullWidth()
local widgetPrototypes.flowchart:getRowHeight(row)
local widgetPrototypes.flowchart:getVisibleHeight()
local widgetPrototypes.flowchart:getVisibleWidth()
local widgetPrototypes.flowchart:hasHorizontalScrollBar()
local widgetPrototypes.flowchart:hasScrollBar()
local widgetPrototypes.flowchart:setColBackgroundColor(col, bgcolor)
local widgetPrototypes.flowchart:setColWidthMin(col, minwidth, extensionweight, scaling)
local widgetPrototypes.flowchart:setDefaultEdgeProperties(properties)
local widgetPrototypes.flowchart:setDefaultNodeProperties(properties)
local widgetPrototypes.flowchart:setDefaultTextProperties(properties)
local widgetPrototypes.flowchartcell:addEdgeTo(destcell, properties)
local widgetPrototypes.flowchartjunction:getCellMinHeight()
local widgetPrototypes.flowchartjunction:getCellMinWidth()
local widgetPrototypes.flowchartnode:collapse()
local widgetPrototypes.flowchartnode:expand()
local widgetPrototypes.flowchartnode:getCellMinHeight()
local widgetPrototypes.flowchartnode:getCellMinWidth()
local widgetPrototypes.flowchartnode:getExpandedFrame()
local widgetPrototypes.flowchartnode:setStatusIcon(icon, properties)
local widgetPrototypes.flowchartnode:setStatusText(text, properties)
local widgetPrototypes.flowchartnode:setText(text, properties)
local widgetPrototypes.frame:addFlowchart(numrows, numcolumns, properties)
local widgetPrototypes.frame:addRenderTarget(properties)
local widgetPrototypes.frame:addTable(numcolumns, properties)
local widgetPrototypes.frame:display()
local widgetPrototypes.frame:getAvailableHeight()
local widgetPrototypes.frame:getUsedHeight()
local widgetPrototypes.frame:update()
local widgetPrototypes.icon:setText2(text, properties)
local widgetPrototypes.icon:setText(text, properties)
local widgetPrototypes.row:getHeight()
local widgetPrototypes.slidercell:getHeight()
local widgetPrototypes.slidercell:setText(text, properties)
local widgetPrototypes.table:addRow(rowdata, properties)
local widgetPrototypes.table:getFullHeight()
local widgetPrototypes.table:getMaxVisibleHeight()
local widgetPrototypes.table:getVisibleHeight()
local widgetPrototypes.table:hasScrollBar()
local widgetPrototypes.table:setColWidth(col, width, scaling) return setTableColumnWidthData(self, col, width, false, false, nil, scaling) end
local widgetPrototypes.table:setColWidthMin(col, width, weight, scaling) return setTableColumnWidthData(self, col, width, false, true, weight, scaling) end
local widgetPrototypes.table:setColWidthMinPercent(col, width, weight) return setTableColumnWidthData(self, col, width, true, true, weight) end
local widgetPrototypes.table:setColWidthPercent(col, width) return setTableColumnWidthData(self, col, width, true, false) end
local widgetPrototypes.table:setDefaultBackgroundColSpan(col, bgcolspan)
local widgetPrototypes.table:setDefaultCellProperties(widgettype, properties)
local widgetPrototypes.table:setDefaultColSpan(col, colspan)
local widgetPrototypes.table:setDefaultComplexCellProperties(widgettype, complexproperty, properties)
local widgetPrototypes.table:setSelectedCol(col)
local widgetPrototypes.table:setSelectedRow(row)
local widgetPrototypes.table:setShiftStartEnd(startrow, endrow)
local widgetPrototypes.table:setTopRow(row)
local widgetPrototypes.text:getMinTextHeight(scaling)
local widgetPrototypes.text:getTextHeight(scaling)
local widgetSystem.activateEditBox(editboxID)
local widgetSystem.activateEditBoxInternal(editboxID, editboxElement)
local widgetSystem.activateSliderCellInput(slidercellID)
local widgetSystem.activateSliderCellInputInternal(slidercellID, slidercellElement)
local widgetSystem.addFlowchartConnector(connectorTable, x, y, xUseHalfPixel, yUseHalfPixel, size, color)
local widgetSystem.addToAssociationList(widgetID, elementEntry, rootAnarkElement, parentX, parentY, parentWidth, textComponent, activeSlide, inactiveSlide, curSlide)
local widgetSystem.calculateFixedRowHeight(tableID, tableElement)
local widgetSystem.calculateMinRowHeight(tableID, tableElement)
local widgetSystem.calculateRowsToMoveByBottomRow(tableID, tableElement, newBottomRow)
local widgetSystem.calculateRowsToMoveByPixelDiff(tableID, tableElement, pixeldiff)
local widgetSystem.calculateRowsToMoveByTopRow(tableID, tableElement, newTopRow)
local widgetSystem.calculateSliderScrollBarPageStep(singleStepSliderWidth, sliderWidth, granularity)
local widgetSystem.cancelEditBoxInput(editboxID)
local widgetSystem.cancelEditBoxInputInternal(editboxID, editboxElement)
local widgetSystem.cancelSliderCellInputInternal(slidercellID, slidercellElement)
local widgetSystem.checkElementByRootAnarkElement(type, widgetElement, rootAnarkElement)
local widgetSystem.closeDropDownOptions(dropdownID)
local widgetSystem.confirmEditBoxInput(editboxID)
local widgetSystem.confirmEditBoxInputInternal(editboxID, editboxElement, isconfirmed)
local widgetSystem.confirmSliderCellInputInternal(slidercellID, slidercellElement)
local widgetSystem.convertAlignment(alignment)
local widgetSystem.convertColumnWidth(columnWidths, columnWidthsInPercent, tablewidth)
local widgetSystem.deactivateDirectInputElements()
local widgetSystem.deactivateEditBox(editboxID, editboxElement, isconfirmed)
local widgetSystem.deactivateSliderCellInput(slidercellElement)
local widgetSystem.drawCircle(id, radiusx, radiusy, centerx, centery, z, color)
local widgetSystem.drawFlowchartBackground(anarkElement, x, y, width, height, materialname, color, slide)
local widgetSystem.drawFlowchartConnectors(flowchartNodeElement, connectorTable)
local widgetSystem.drawFlowchartContent(frameElement, flowchartID, flowchartElement)
local widgetSystem.drawFlowchartEdge(frameElement, flowchartEdgeID, flowchartEdgeElement, edge, flowchartData)
local widgetSystem.drawFlowchartJunction(flowchartNodeID, flowchartNodeElement)
local widgetSystem.drawFlowchartNode(flowchartNodeID, flowchartNodeElement)
local widgetSystem.drawRect(id, width, height, offsetx, offsety, angle, z, color)
local widgetSystem.drawTableCells(frameElement, tableID, tableElement, firstRow, lastRow, curRow, firsttime)
local widgetSystem.drawTableSection(frameElement, tableID, tableElement, firstRow, lastRow, displayedRows, cellposy, curtableheight, cellIndexOffset, isFixedRowSection)
local widgetSystem.drawTriangle(id, width, height, offsetx, offsety, angle, z, color)
local widgetSystem.formatNumber(value1, suffix1, value2, suffix2, charLimit)
local widgetSystem.formatSingleNumber(value)
local widgetSystem.getBackgroundColumnSpanInfo(tableID, tableElement, row, col, isFixedRowSection)
local widgetSystem.getColumnSpanInfo(tableID, tableElement, row, col, isFixedRowSection)
local widgetSystem.getCurrentInterval()
local widgetSystem.getDropDownMousePosition(dropdownID)
local widgetSystem.getDropDownOptionByOptionAnarkElement(dropdownElement, optionElement)
local widgetSystem.getDropDownOptionIndexByAnarkElement(dropdownElement, anarkElement)
local widgetSystem.getElement(type)
local widgetSystem.getFlowchartAbsoluteSlotOffset(flowchartData, row, col, slottype, slot)
local widgetSystem.getFlowchartElementByMousePick(anarkElement)
local widgetSystem.getFlowchartFirstVisibleCell(flowchartID)
local widgetSystem.getFlowchartNodeElementByAnarkElement(elementType, anarkElement)
local widgetSystem.getFlowchartNodeExpandedFrameData(flowchartNodeID)
local widgetSystem.getFlowchartNumCellsToScroll(cellsizes, totalvisiblesize, firstvisibleindex, scrolldirection)
local widgetSystem.getFlowchartNumCellsToScrollPage(cellsizes, totalvisiblesize, firstvisibleindex, scrolldirection)
local widgetSystem.getFlowchartScrollBarByAnarkElement(anarkElement)
local widgetSystem.getFlowchartSelectedCell(flowchartID)
local widgetSystem.getFlowchartVisibleCellData(cellsizes, totalvisiblesize, firstvisibleindex)
local widgetSystem.getFontHeight(fontname, fontsize)
local widgetSystem.getFrameElementByAnarkStandardButtonElement(anarkElement)
local widgetSystem.getFrameElementByFlowchartElement(flowchartElement)
local widgetSystem.getFrameElementByTableElement(tableElement)
local widgetSystem.getGraphDataPointByDataPointAnarkElement(graphElement, dataPointElement)
local widgetSystem.getGraphIconByIconAnarkElement(graphElement, iconElement)
local widgetSystem.getHighlightedRowsCount(tableElement)
local widgetSystem.getHorizontalScrollBarSliderPosition(anarkScrollBarElement)
local widgetSystem.getNextColumn(startCol, minLimit, maxLimit, step, dir)
local widgetSystem.getRenderTargetElementByAnarkElement(anarkElement)
local widgetSystem.getRenderTargetMousePosition(renderTargetID)
local widgetSystem.getRenderTargetTexture(renderTargetID)
local widgetSystem.getRootAnarkElement(anarkElement)
local widgetSystem.getScrollBarSliderPosition(anarkScrollBarElement)
local widgetSystem.getSelectableCellElement(tableID, row, col)
local widgetSystem.getSelectedRows(tableID)
local widgetSystem.getShapeElement(type)
local widgetSystem.getShiftStartEndRow(tableID)
local widgetSystem.getSliderCellBaseXPosition(slidercellElement)
local widgetSystem.getSliderCellMousePosition(frameElement, slidercellID)
local widgetSystem.getSliderCellValueFromXPosition(slidercellElement, x)
local widgetSystem.getSliderCellXPositionFromValue(slidercellElement, value)
local widgetSystem.getTableCellElementByAnarkElement(type, anarkElement)
local widgetSystem.getTableElementByAnarkTableCellElement(type, anarkElement)
local widgetSystem.getTableElementByMousePick(mousePickElement)
local widgetSystem.getTableElementByScrollBar(scrollBarElement)
local widgetSystem.getTopRow(tableID)
local widgetSystem.getUTF8CharacterPrevIndex(text, pos)
local widgetSystem.getUsableTableWidth(width, offsetx, numColumns, hasScrollBar)
local widgetSystem.getWidgetIDByAnarkElementEntry(anarkElementEntry)
local widgetSystem.getWidgetIDByElementEntry(elementEntry)
local widgetSystem.getWidgetSystemSize()
local widgetSystem.hasNonFixedRows(tableElement)
local widgetSystem.hideAllElements()
local widgetSystem.hideAllShapes()
local widgetSystem.hideBoxText(boxtextElement)
local widgetSystem.hideButton(buttonElement, iconActive, icon2Active, textActive, text2Active, hotkeyIconActive)
local widgetSystem.hideCheckBox(checkboxElement)
local widgetSystem.hideCircle(id)
local widgetSystem.hideCircles()
local widgetSystem.hideDropDown(dropdownElement, iconActive, hotykeyIconActive)
local widgetSystem.hideDropDownOptions(dropdownID, dropdownElement)
local widgetSystem.hideEditBox(editboxElement, hotkeyIconActive)
local widgetSystem.hideFlowchart(frameElement, flowchartElement)
local widgetSystem.hideFlowchartContent(frameElement, flowchartElement)
local widgetSystem.hideFlowchartEdge(frameElement, flowchartEdgeElement)
local widgetSystem.hideFlowchartNode(frameElement, flowchartNodeElement)
local widgetSystem.hideFrame(frameElement, keepMinimizedState)
local widgetSystem.hideGraph(graphElement)
local widgetSystem.hideHorizontalScrollBar(scrollbar)
local widgetSystem.hideIcon(iconelement)
local widgetSystem.hideMinimizedMenuName(frameElement)
local widgetSystem.hideMouseOverText(widgetID, ignorecount)
local widgetSystem.hideRect(id)
local widgetSystem.hideRects()
local widgetSystem.hideRenderTarget(frameElement, renderTargetElement)
local widgetSystem.hideShieldHullBar(shieldHullBarElement)
local widgetSystem.hideSliderCell(slidercellElement)
local widgetSystem.hideStandardButtons(frame)
local widgetSystem.hideStatusBar(statusBarElement)
local widgetSystem.hideTable(frameElement, tableElement)
local widgetSystem.hideTableCells(frameElement, tableElement)
local widgetSystem.hideText(text, hide)
local widgetSystem.hideTriangle(id)
local widgetSystem.hideTriangles()
local widgetSystem.hideVerticalScrollBar(scrollbar)
local widgetSystem.highlightBorderTableRow(tableID, tableElement, row, col)
local widgetSystem.highlightTableRow(tableID, tableElement, row, col)
local widgetSystem.highlightTableRows(tableID, tableElement, startrow, endrow)
local widgetSystem.initScale(anchorElement)
local widgetSystem.initializeBoxTextElements()
local widgetSystem.initializeButtonElements()
local widgetSystem.initializeCheckBoxElements()
local widgetSystem.initializeDropDownElements()
local widgetSystem.initializeEditBoxElements()
local widgetSystem.initializeFlowchartElements()
local widgetSystem.initializeFrameElements()
local widgetSystem.initializeGraphElements()
local widgetSystem.initializeIconElements()
local widgetSystem.initializeMasterElements()
local widgetSystem.initializeMiniWidgetSystemElements()
local widgetSystem.initializeRenderTarget()
local widgetSystem.initializeShapeElements()
local widgetSystem.initializeShieldHullBarElements()
local widgetSystem.initializeSliderCellElements()
local widgetSystem.initializeStatusBarElements()
local widgetSystem.initializeTableElements()
local widgetSystem.initializeTableRowElements()
local widgetSystem.invertColor(r, g, b)
local widgetSystem.moveAnarkElementBetweenFrameLayers(anarkElement, fromLayer, toLayer)
local widgetSystem.moveAnarkElementFrameLayer(frameElement, anarkElement, direction)
local widgetSystem.moveDown(tableID, tableElement, newCurRow, modified)
local widgetSystem.moveDropDownElementFrameLayer(frameElement, dropdownElement, direction)
local widgetSystem.moveDropDownSelection(dropdownID, dropdownElement, step)
local widgetSystem.moveFlowchartElementFrameLayer(frameElement, flowchartElement, direction)
local widgetSystem.moveGraphElementFrameLayer(frameElement, graphElement, direction)
local widgetSystem.moveLeft(tableID, tableElement)
local widgetSystem.moveRight(tableID, tableElement)
local widgetSystem.moveTableElementFrameLayer(frameElement, tableElement, direction)
local widgetSystem.moveUp(tableID, tableElement, newCurRow, modified)
local widgetSystem.onBack()
local widgetSystem.onBoxTextUpdate(_, boxtextID)
local widgetSystem.onButtonUpdate(_, buttonID)
local widgetSystem.onCheckBoxUpdate(_, checkboxID)
local widgetSystem.onClose()
local widgetSystem.onDirectTextInput(_, char)
local widgetSystem.onDropDownUpdate(_, dropdownID)
local widgetSystem.onEditBoxTab()
local widgetSystem.onEditBoxUpdate(_, editboxID)
local widgetSystem.onEvent(_, eventName, arg1)
local widgetSystem.onFlowchartEdgeUpdate(_, flowchartEdgeID)
local widgetSystem.onFlowchartNodeUpdate(_, flowchartNodeID)
local widgetSystem.onFontStringUpdate(_, fontstringID)
local widgetSystem.onFrameClose(_, frameID)
local widgetSystem.onFrameMinimize(_, frameID, text)
local widgetSystem.onFrameUpdate(_, frame)
local widgetSystem.onGamepadTextInputCancelled()
local widgetSystem.onGamepadTextInputEntered(_, text)
local widgetSystem.onIconUpdate(_, iconID)
local widgetSystem.onMouseClickButton(anarkElement, delayed)
local widgetSystem.onMouseClickCheckBox(anarkElement, delayed)
local widgetSystem.onMouseClickDropDown(anarkElement, delayed)
local widgetSystem.onMouseClickDropDownPageScroll(anarkElement, delayed)
local widgetSystem.onMouseClickEditBox(anarkElement, delayed)
local widgetSystem.onMouseClickFlowchartBackground(anarkElement, delayed)
local widgetSystem.onMouseClickFlowchartNode(anarkElement, delayed)
local widgetSystem.onMouseClickFlowchartPageScroll(anarkElement, delayed)
local widgetSystem.onMouseClickPageScroll(anarkElement, delayed)
local widgetSystem.onMouseClickSliderCellNumber(anarkElement, delayed)
local widgetSystem.onMouseClickStandardButton(type, anarkElement, delayed)
local widgetSystem.onMouseClickTableCell(isdblclick, anarkElement, delayed, modified)
local widgetSystem.onMouseDblClickButton(anarkElement, delayed)
local widgetSystem.onMouseDblClickCheckBox(anarkElement, delayed)
local widgetSystem.onMouseDblClickDropDown(anarkElement, delayed)
local widgetSystem.onMouseDownButton(anarkElement)
local widgetSystem.onMouseDownDropDown(anarkElement)
local widgetSystem.onMouseDownDropDownRemoveOption(anarkElement)
local widgetSystem.onMouseDownSliderCell(anarkElement)
local widgetSystem.onMouseDownSliderCellArrowLeft(anarkElement)
local widgetSystem.onMouseDownSliderCellArrowRight(anarkElement)
local widgetSystem.onMouseDownStandardButton(type, anarkElement)
local widgetSystem.onMouseEmulationActivated(anarkElement)
local widgetSystem.onMouseEmulationDeactivated(anarkElement)
local widgetSystem.onMouseOut(_, anarkElement)
local widgetSystem.onMouseOutButton(anarkElement)
local widgetSystem.onMouseOutCheckBox(anarkElement)
local widgetSystem.onMouseOutDropDown(anarkElement)
local widgetSystem.onMouseOutDropDownRemoveOption(anarkElement)
local widgetSystem.onMouseOutDropDownScrollBar(anarkElement)
local widgetSystem.onMouseOutEditBox(anarkElement)
local widgetSystem.onMouseOutFlowchart(anarkElement)
local widgetSystem.onMouseOutFlowchartNode(anarkElement)
local widgetSystem.onMouseOutFlowchartScrollBar(anarkElement, delayed)
local widgetSystem.onMouseOutGraphDataPoint(anarkElement)
local widgetSystem.onMouseOutGraphIcon(anarkElement)
local widgetSystem.onMouseOutPageScroll(anarkElement)
local widgetSystem.onMouseOutSliderCell(anarkElement)
local widgetSystem.onMouseOutSliderCellArrowLeft(anarkElement)
local widgetSystem.onMouseOutSliderCellArrowRight(anarkElement)
local widgetSystem.onMouseOutSliderCellNumber(anarkElement)
local widgetSystem.onMouseOutStandardButton(type, anarkElement)
local widgetSystem.onMouseOutTable(anarkElement)
local widgetSystem.onMouseOutTableCell(anarkElement)
local widgetSystem.onMouseOutTableScrollBar(anarkElement)
local widgetSystem.onMouseOver(_, _, anarkElement)
local widgetSystem.onMouseOverButton(anarkElement)
local widgetSystem.onMouseOverCheckBox(anarkElement)
local widgetSystem.onMouseOverDropDown(anarkElement)
local widgetSystem.onMouseOverDropDownRemoveOption(anarkElement)
local widgetSystem.onMouseOverDropDownScrollBar(anarkElement)
local widgetSystem.onMouseOverEditBox(anarkElement)
local widgetSystem.onMouseOverFlowchart(anarkElement)
local widgetSystem.onMouseOverFlowchartNode(anarkElement)
local widgetSystem.onMouseOverFlowchartScrollBar(anarkElement)
local widgetSystem.onMouseOverGraphDataPoint(anarkElement)
local widgetSystem.onMouseOverGraphIcon(anarkElement)
local widgetSystem.onMouseOverPageScroll(anarkElement)
local widgetSystem.onMouseOverSliderCell(anarkElement)
local widgetSystem.onMouseOverSliderCellArrowLeft(anarkElement)
local widgetSystem.onMouseOverSliderCellArrowRight(anarkElement)
local widgetSystem.onMouseOverSliderCellNumber(anarkElement)
local widgetSystem.onMouseOverStandardButton(type, anarkElement)
local widgetSystem.onMouseOverTable(anarkElement)
local widgetSystem.onMouseOverTableCell(anarkElement)
local widgetSystem.onMouseOverTableScrollBar(anarkElement)
local widgetSystem.onMouseRenderTarget(event, anarkElement, delayed, modified)
local widgetSystem.onMouseStartDropDownScrollBarDrag(anarkElement)
local widgetSystem.onMouseStartFlowchartScrollBarDrag(anarkElement)
local widgetSystem.onMouseStartScrollBarDrag(anarkElement)
local widgetSystem.onMouseStopDropDownScrollBarDrag(anarkElement)
local widgetSystem.onMouseStopFlowchartScrollBarDrag(anarkElement)
local widgetSystem.onMouseStopScrollBarDrag(anarkElement)
local widgetSystem.onMouseUpButton(anarkElement)
local widgetSystem.onMouseUpDropDown(anarkElement)
local widgetSystem.onMouseUpDropDownRemoveOption(anarkElement)
local widgetSystem.onMouseUpSliderCell(anarkElement)
local widgetSystem.onMouseUpSliderCellArrowLeft(anarkElement)
local widgetSystem.onMouseUpSliderCellArrowRight(anarkElement)
local widgetSystem.onMouseUpStandardButton(type, anarkElement)
local widgetSystem.onMoveDown(modified, _, widgetID)
local widgetSystem.onMoveUp(modified, _, widgetID)
local widgetSystem.onPageDown(_, widgetID)
local widgetSystem.onPageUp(_, widgetID)
local widgetSystem.onRightMouseClickButton(anarkElement, delayed)
local widgetSystem.onRightMouseClickEditBox(anarkElement, delayed)
local widgetSystem.onRightMouseClickSliderCell(anarkElement, delayed)
local widgetSystem.onRightMouseClickTableCell(anarkElement, delayed)
local widgetSystem.onScrollDown()
local widgetSystem.onScrollUp()
local widgetSystem.onShieldHullBarUpdate(_, shieldhullbarid)
local widgetSystem.onSpace(modified, _, widgetID)
local widgetSystem.onStartInteract(_, widgetID)
local widgetSystem.onStartScrollLeft(_, widgetID)
local widgetSystem.onStartScrollRight(_, widgetID)
local widgetSystem.onStartSelect(_, widgetID)
local widgetSystem.onStatusBarUpdate(_, statusbarid)
local widgetSystem.onStopInteract(_, widgetID)
local widgetSystem.onStopScrollLeft(_, widgetID)
local widgetSystem.onStopScrollRight(_, widgetID)
local widgetSystem.onStopSelect(_, widgetID)
local widgetSystem.onTabInteractiveElement()
local widgetSystem.onTabScrollLeft()
local widgetSystem.onTabScrollRight()
local widgetSystem.onTableUpdate(_, tableID)
local widgetSystem.onToggleMouseOverText(_, value)
local widgetSystem.onViewClose()
local widgetSystem.onViewRemoved()
local widgetSystem.pageDown(tableID, tableElement)
local widgetSystem.pageUp(tableID, tableElement)
local widgetSystem.prepareSize()
local widgetSystem.processTableMousePick(tableElement)
local widgetSystem.queueShapeDraw(type, ...)
local widgetSystem.raiseHideEvent(frame, type)
local widgetSystem.removeFromAssociationList(element)
local widgetSystem.removeHighlightBorderTableRow(tableElement)
local widgetSystem.removeHighlightTableRow(tableID, tableElement, highlightrow)
local widgetSystem.removeHighlightTableRows(tableID, tableElement, startrow, endrow)
local widgetSystem.returnElement(type, element)
local widgetSystem.scrollDown(tableID, tableElement, step)
local widgetSystem.scrollDownDropDown(dropdownID, dropdownElement, steps)
local widgetSystem.scrollDownRenderTarget(renderTargetID)
local widgetSystem.scrollFlowchartHorizontally(flowchartElement, direction, page)
local widgetSystem.scrollFlowchartVertically(flowchartElement, direction, page)
local widgetSystem.scrollLeft(sliderElement, step)
local widgetSystem.scrollPageDown(tableID, tableElement)
local widgetSystem.scrollPageUp(tableID, tableElement)
local widgetSystem.scrollRight(sliderElement, step)
local widgetSystem.scrollSliderCell()
local widgetSystem.scrollUp(tableID, tableElement, step)
local widgetSystem.scrollUpDropDown(dropdownID, dropdownElement, steps)
local widgetSystem.scrollUpRenderTarget(renderTargetID)
local widgetSystem.selectColumn(tableID, column)
local widgetSystem.selectInteractiveElement(tableID, tableElement, row, col, alternateCol, direction, modified)
local widgetSystem.selectRow(tableID, row, modified, input, source)
local widgetSystem.selectRowInternal(tableID, tableElement, row, modified, input, source)
local widgetSystem.setActiveFrame(frameElement, checked)
local widgetSystem.setButtonElementState(buttonID, buttonElement, state, value)
local widgetSystem.setCheckBoxElementState(checkbox, checkboxElement, state, value)
local widgetSystem.setDropDownElementState(dropdownID, dropdownElement, state, value)
local widgetSystem.setDropDownRemoveOptionColor(dropdownElement, removeOptionElement, colorMode)
local widgetSystem.setDropDownRemoveOptionState(dropdownID, removeOptionElement, state, value)
local widgetSystem.setEditBoxText(editboxElement, text)
local widgetSystem.setElementColorAlpha(anarkMaterial, color)
local widgetSystem.setElementPosition(anarkElement, x, y, xUseHalfPixel, yUseHalfPixel)
local widgetSystem.setElementPositionUnchecked(anarkElement, x, y)
local widgetSystem.setElementRotation(anarkElement, angle)
local widgetSystem.setElementScale(anarkElement, x, y)
local widgetSystem.setElementTextColor(anarkTextElement, color)
local widgetSystem.setInteractiveChildElement(tableID, tableElement, row, col, childWidgetID, childTableElement)
local widgetSystem.setInteractiveElement(widgetID, allowregionchange)
local widgetSystem.setMouseCursorOverride(cursorIcon)
local widgetSystem.setMouseCursorOverrideInternal(cursorIcon)
local widgetSystem.setMouseOverOverride(widgetID, override, forceHide)
local widgetSystem.setMouseOverPosition()
local widgetSystem.setSceneState(state, value)
local widgetSystem.setScrollBarState(scrollBarElement, state, value, callbackElement)
local widgetSystem.setSelectedRows(tableID, rows, curRow)
local widgetSystem.setSliderBarState(anarkElement, state, value, callbackElement)
local widgetSystem.setSliderCellArrowState(slidercellID, leftRight, state, value)
local widgetSystem.setSliderCellCurValue(slidercellElement, value, exceedmaxallowed, allowupdate)
local widgetSystem.setSliderCellValue(slidercellID, value)
local widgetSystem.setStandardButtonState(frameID, frameElement, button, state, value)
local widgetSystem.setTableMousePickState(table, tableElement, state, value, row)
local widgetSystem.setTableRowColor(tableID, tableElement, row, col, rowcoloroverride, iconcolor, useRowColor)
local widgetSystem.setTopRow(tableID, row)
local widgetSystem.setUpBoxText(boxtextID, boxtextElement, parentx, parenty, parentwidth, parentHeight, parentBGWidth, isPrevColBGSpanned, isColBGSpanned)
local widgetSystem.setUpButton(buttonID, buttonElement, isSelected, parentx, parenty, parentwidth, parentheight)
local widgetSystem.setUpCheckBox(checkboxID, checkboxElement, isSelected, parentx, parenty, parentwidth, parentheight)
local widgetSystem.setUpDataPointLine(dataRecord, data, dataPointElement, diffX, diffY)
local widgetSystem.setUpDataPointMarker(dataRecord, dataPointElement)
local widgetSystem.setUpDropDown(dropdownID, dropdownElement, isSelected, parentx, parenty, parentwidth, parentheight)
local widgetSystem.setUpEditBox(editboxID, editboxElement, parentx, parenty, parentwidth, parentheight)
local widgetSystem.setUpFlowchart(frameElement, flowchartID, flowchartElement)
local widgetSystem.setUpFontString(fontstringID, textcomponent, textelement, activeSlide, inactiveSlide, parentx, parenty, parentwidth, parentXSubpixel, parentYSubpixel)
local widgetSystem.setUpGraph(graphID, graphElement, parentx, parenty, parentwidth, parentheight, frameElement)
local widgetSystem.setUpGraphAxis(graphID, axisElement, accessor, axisData)
local widgetSystem.setUpHorizontalScrollBar(scrollBar, posx, posy, scrollbarWidth, visibleParentWidth, fullParentWidth)
local widgetSystem.setUpIcon(iconID, iconelement, cellelement, parentx, parenty, parentwidth)
local widgetSystem.setUpRenderTarget(frameElement, renderTargetID, renderTargetElement)
local widgetSystem.setUpShieldHullBar(shieldHullBarID, shieldHullBarElement, cellElement, parentx, parenty, parentwidth, parentheight)
local widgetSystem.setUpSliderCell(slidercellID, slidercellElement, parentx, parenty, parentwidth, parentheight)
local widgetSystem.setUpStandardButtons(frameID, frameElement)
local widgetSystem.setUpStatusBar(statusBarID, statusBarElement, cellElement, parentx, parenty, parentwidth, parentheight)
local widgetSystem.setUpTable(frameElement, tableID, tableElement)
local widgetSystem.setUpVerticalScrollBar(scrollBar, posx, posy, scrollbarHeight, visibleParentHeight, fullParentHeight)
local widgetSystem.showDropDownOptions(dropdownID, dropdownElement)
local widgetSystem.showFlowchartJunction(frameElement, flowchartNodeID, flowchartNodeElement, x, y, xUseHalfPixel, yUseHalfPixel)
local widgetSystem.showFlowchartNode(frameElement, flowchartNodeID, flowchartNodeElement, x, y, cellwidth, cellheight)
local widgetSystem.showMinimizedMenuName(frameElement, text)
local widgetSystem.showMouseOverText(widgetID, ignorecount, posOverride)
local widgetSystem.startDropDownScrollBarDrag(dropdownID, dropdownElement)
local widgetSystem.startFlowchartScrollBarDrag(flowchartElement, scrollbar)
local widgetSystem.startScrollBarDrag(tableElement)
local widgetSystem.startScrollLeft(scrollingElement)
local widgetSystem.startScrollRight(scrollingElement)
local widgetSystem.startSliderCellScroll(slidercellElement, direction)
local widgetSystem.stopDropDownScrollBarDrag(dropdownID, dropdownElement)
local widgetSystem.stopFlowchartScrollBarDrag(flowchartElement, scrollbar)
local widgetSystem.stopLeft(tableID, tableElement)
local widgetSystem.stopRight(tableID, tableElement)
local widgetSystem.stopScroll()
local widgetSystem.stopScrollBarDrag(tableElement)
local widgetSystem.stopSliderCellScroll(slidercellElement)
local widgetSystem.summarize(array)
local widgetSystem.swapButtonIcon2(buttonID, buttonElement)
local widgetSystem.swapButtonIcon(buttonID, buttonElement)
local widgetSystem.swapInteractiveRegion(tableID, tableElement)
local widgetSystem.switchFromMiniWidgetSystem()
local widgetSystem.switchToMiniWidgetSystem()
local widgetSystem.toggleCheckBox(checkboxID, checkboxElement)
local widgetSystem.toggleHighlight(tableID, tableElement, modified, input, source)
local widgetSystem.toggleHighlightedTableRow(tableID, tableElement)
local widgetSystem.toggleMouseOverText(value)
local widgetSystem.unsetInteractiveChildElement(childWidgetID, childTableElement)
local widgetSystem.updateBoxText(boxtextID, boxtextElement)
local widgetSystem.updateButton(buttonID, buttonElement)
local widgetSystem.updateButtonColor(buttonID, buttonElement, colorMode)
local widgetSystem.updateButtonState(buttonID, buttonElement)
local widgetSystem.updateCheckBox(checkboxID, checkboxElement)
local widgetSystem.updateCheckBoxColor(checkbox, checkboxElement, colorMode)
local widgetSystem.updateCheckBoxState(checkbox, checkboxElement)
local widgetSystem.updateDropDown(dropdownID, dropdownElement)
local widgetSystem.updateDropDownColor(dropdownID, dropdownElement, colorMode)
local widgetSystem.updateDropDownOption(dropdownElement)
local widgetSystem.updateDropDownOptions(dropdownID, dropdownElement, topOption, force)
local widgetSystem.updateDropDownScrollBarPos(dropdownID, dropdownElement)
local widgetSystem.updateDropDownState(dropdownID, dropdownElement)
local widgetSystem.updateEditBoxColor(editboxID, editboxElement, highlighted)
local widgetSystem.updateEditBoxCursor(editboxElement, curTime)
local widgetSystem.updateEmulatedMouseCursorPosition(tableID, tableElement, row, col)
local widgetSystem.updateFlowchart(flowchartElement)
local widgetSystem.updateFlowchartNode(flowchartNodeID, flowchartNodeElement)
local widgetSystem.updateFlowchartScrollBarPos(flowchartElement, scrollbar)
local widgetSystem.updateFlowchartScrollBars(flowchartElement)
local widgetSystem.updateFontString(fontstringID, textcomponent, textelement, activeSlide, inactiveSlide, curSlide)
local widgetSystem.updateFrame(frameID)
local widgetSystem.updateHorizontalScrollBar(scrollBar, relativePos)
local widgetSystem.updateIcon(iconID, iconelement, parentx, parenty, parentwidth)
local widgetSystem.updateSceneState()
local widgetSystem.updateScrollBarPos(tableElement)
local widgetSystem.updateShapes()
local widgetSystem.updateShieldHullBar(shieldHullBarElement, shieldHullBarID)
local widgetSystem.updateSliderCellArrowSlide(slidercellElement, leftRight)
local widgetSystem.updateSliderCellCursor(slidercellElement, curTime)
local widgetSystem.updateSliderCellValue(slidercellElement)
local widgetSystem.updateStandardButtonState(frame, button)
local widgetSystem.updateStatusBar(statusBarElement, statusBarID)
local widgetSystem.updateTable(tableID, tableElement, shiftRows, newRow, modified)
local widgetSystem.updateVerticalScrollBar(scrollBar, relativePos)
local widgetSystem.updateView()
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment