Skip to content

Instantly share code, notes, and snippets.

@Novaras
Last active February 15, 2021 13:20
Show Gist options
  • Save Novaras/3578a47542906acc59506053cb797b96 to your computer and use it in GitHub Desktop.
Save Novaras/3578a47542906acc59506053cb797b96 to your computer and use it in GitHub Desktop.
b15 points of interest

2.3 Build 15 Key Changes

You can get the b15 beta mod here: https://discord.com/channels/128196211969753088/135543171768647680/806233743446245378

A full list of outstanding changes with much more detail can be found here: https://github.com/HW-PlayersPatch/Development/pulls?q=is%3Apr+is%3Aopen+label%3Alive

Quick index:

Context:

Build 15 (b15) is the largest single update 2.3 will have received since I (Fear/Novaras) started working with Cloaked on it some years ago.

Build 13 severely damaged Homeworld 1 races due to a huge blanket nerf to their research tree. Since then, most changes have been buffs to HW1 races, and b15 is no different.

Unlike previous builds, b15 is using a live beta-testing strategy to more accurately adjust balance based on real game scenarios, rather than controlled environment testing.

Unfortunately, Cloaked is very busy right now, and the release process is lengthy and requires a lot of review and collaboration, so he's still finding time for release. This has resulted in b15 being quite delayed, and the number of changes has slowly stacked up over time.

b15 goals:

The main focus of b15 has been to overhaul HW1, in order to address long-standing balance issues with HW2:

  • how can HW1 strike be balanced with HW2 strike when they have no dock healing?
  • how can HW1 strike be buffed in a way which doesn't overpower them early-game, but leave them worthless late-game?
  • HW1 capitals are simply too expensive to research (b14), largely due to the extremely long tech tree compared with HW2.

It's become increasingly apparent over several builds that several of these issues cannot be resolved simply by adjusting numbers, hence the more dramatic changes to HW1 races.

Changelist:

Homeworld 2 races have received the smallest number of changes during b15, as the balance between these two races is fairly decent, and generally revolves around diverse fleet compositions with various checks and counters depending on maps and player preferences.

All races:

Details can be found in a race's section.

Hiigaran:

Vaygr:

Both HW1 Races:

Kushan:

Taiidan:

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment