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February 9, 2022 02:37
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-- This file contains all the UIScreens that will be loaded on | |
-- startup of the app and on startup of the game. | |
-- Currently the UI only supports one style sheet, support for multiple stylesheets may | |
-- be supported in the future if needed. | |
StyleSheets = { | |
HW2StyleSheet = { | |
filename = "DATA:\\UI\\NewUI\\Styles\\HWRMStyles.lua", | |
}, | |
} | |
-- These screens will be loaded in order of listing... | |
FrontEndScreens = { | |
; | |
{ | |
name = "Background", | |
filename = "DATA:\\UI\\NewUI\\Main\\Background.lua", | |
activated = 0, | |
}, | |
-- This is the name identifier for the screen. | |
{ | |
-- This is the LuaScript that has the code for the screen | |
name = "NewMainMenu", | |
filename = "DATA:\\UI\\NewUI\\Main\\NewMainMenu.lua", | |
activated =0, -- Activate on front end startup (default is zero) | |
type = "MainMenu", -- Type of menu (default is UIScreen) | |
}, | |
{ | |
name = "UserProfile", | |
filename = "DATA:\\UI\\NewUI\\SinglePlayer\\SPUserProfile.lua", | |
activated = 0, | |
type = "UserProfile", | |
}, | |
{ | |
name = "NewProfile", | |
filename = "DATA:\\UI\\NewUI\\SinglePlayer\\SPNewProfile.lua", | |
activated = 0, | |
type = "NewProfile", | |
}, | |
{ | |
name = "MissionSelect", | |
filename = "DATA:\\UI\\NewUI\\Shared\\MissionSelect.lua", | |
activated = 0, | |
type = "SPMissionSelect", | |
}, | |
{ | |
name = "PlayerSetup", | |
filename = "DATA:\\UI\\NewUI\\Shared\\PlayerSetup.lua", | |
activated = 0, | |
type = "PlayerSetup", | |
}, | |
{ | |
name = "EmblemSelect", | |
filename = "DATA:\\UI\\NewUI\\Shared\\EmblemSelect.lua", | |
activated = 0, | |
type = "EmblemSelect", | |
}, | |
{ | |
name = "LobbyScreen", | |
filename = "DATA:\\UI\\NewUI\\GameRoom.lua", | |
activated = 0, | |
type = "LobbyScreen", | |
}, | |
{ | |
name = "GameTypeInfo", | |
filename = "DATA:\\UI\\NewUI\\Shared\\GameTypeInfo.lua", | |
activated = 0, | |
type = "GameTypeInfo", | |
}, | |
{ | |
name = "CreateGameScreen", | |
filename = "DATA:\\UI\\NewUI\\Multiplayer\\CreateGameScreen.lua", | |
activated = 0, | |
type = "CreateGameScreen", | |
}, | |
{ | |
name = "LobbyTitleRoom", | |
filename = "DATA:\\UI\\NewUI\\ServerLobby.lua", | |
activated = 0, | |
type = "LobbyTitleRoom", | |
}, | |
--{ | |
-- name = "PasswordScreen", | |
-- filename = "DATA:\\UI\\NewUI\\Shared\\PasswordScreen.lua", | |
-- activated = 0, | |
--}, | |
{ | |
name = "Stats", | |
filename = "DATA:\\UI\\NewUI\\Stats.lua", | |
activated = 0, | |
type = "Statistics", | |
}, | |
{ | |
name = "GameSetup", | |
filename = "DATA:\\UI\\NewUI\\Shared\\GameSetup.lua", | |
activated = 0, | |
type = "GameSetup", | |
}, | |
{ | |
name = "DirectConnection", -- req'd for ConnectionType | |
filename = "DATA:\\UI\\NewUI\\Multiplayer\\DirectConnection.lua", | |
activated = 0, | |
type = "DirectConnectionScreen", | |
}, | |
{ | |
name = "IPConnect", -- req'd for ConnectionType | |
filename = "DATA:\\UI\\NewUI\\Multiplayer\\IPConnect.lua", | |
activated = 0, | |
type = "UIDialog", | |
}, | |
-- Warning: DirectConnection and IPConnect must be loaded before this screen | |
{ | |
name = "ConnectionType", | |
filename = "DATA:\\UI\\NewUI\\Multiplayer\\ConnectionType.lua", | |
activated = 0, | |
type = "ConnectionType", | |
}, | |
{ | |
name = "BetaPopupScreen", | |
filename = "DATA:\\UI\\NewUI\\Multiplayer\\BetaPopupScreen.lua", | |
activated = 0, | |
type = "BetaPopupScreen", | |
}, | |
--{ | |
-- name = "StyleSheetTestScreen", | |
-- filename = "DATA:\\UI\\NewUI\\Styles\\StyleSheetTestScreen.lua", | |
-- activated = 0, | |
--}, | |
{ | |
name = "FEGameOptions", | |
filename = "DATA:\\UI\\NewUI\\FEGameOptions.lua", | |
activated = 0, | |
type = "FEGameOptions", | |
}, | |
{ | |
name = "GameInfoScreen", | |
filename = "DATA:\\UI\\NewUI\\Multiplayer\\GameInfoScreen.lua", | |
activated = 0, | |
type = "GameInfoScreen", | |
}, | |
{ | |
name = "GameFilterScreen", | |
filename = "DATA:\\UI\\NewUI\\Multiplayer\\GameFilterScreen.lua", | |
activated = 0, | |
type = "GameFilterScreen", | |
}, | |
-- DIALOGS | |
{ | |
name = "YesNoDialog", | |
filename = "DATA:\\UI\\NewUI\\YesNoDialog.lua", | |
activated = 0, | |
type = "UIDialog", | |
}, | |
{ | |
name = "ErrorMessage", | |
filename = "DATA:\\UI\\NewUI\\ErrorMessage.lua", | |
activated = 0, | |
type = "ErrorMessage", | |
}, | |
{ | |
name = "WaitMessage", | |
filename = "DATA:\\UI\\NewUI\\WaitMessage.lua", | |
activated = 0, | |
type = "WaitMessage", | |
}, | |
{ | |
name = "SaveLoadDialog", | |
filename = "DATA:\\UI\\NewUI\\Shared\\SaveLoadDialog.lua", | |
activated = 0, | |
type = "SaveLoadDialog", | |
}, | |
{ | |
name = "SubtitleScreen", | |
filename = "DATA:\\UI\\NewUI\\Subtitle.lua", | |
activated = 0, | |
type = "SubtitleScreen", | |
}, | |
{ | |
name = "PlayMoviesScreen", | |
filename = "DATA:\\UI\\NewUI\\PlayMoviesScreen.lua", | |
activated = 0, | |
type = "PlayMoviesScreen", | |
}, | |
{ | |
-- This is the LuaScript that has the code for the screen | |
name = "PropertyEditorScreen", | |
filename = "DATA:\\UI\\NewUI\\Developer\\PropertyEditorScreen.lua", | |
activated =0, -- Activate on front end startup (default is zero) | |
type = "PropertyEditorScreen", -- Type of menu (default is UIScreen) | |
}, | |
{ | |
-- This is the LuaScript that has the code for the screen | |
name = "FEChatScreen", | |
filename = "DATA:\\UI\\NewUI\\Multiplayer\\FEChatScreen.lua", | |
activated =0, -- Activate on front end startup (default is zero) | |
type = "FEChatScreen", -- Type of menu (default is UIScreen) | |
}, | |
} | |
TransientScreens = { | |
; | |
{ | |
name = "LoadingScreen", | |
filename = "DATA:UI/NewUI/LoadingScreen.lua", | |
activated = 0, | |
}, | |
} | |
GameScreens = { | |
; | |
{ | |
name = "Pointer", | |
filename = "DATA:\\UI\\NewUI\\Pointer.lua", | |
type = "Pointer", | |
activated = 1, | |
}, | |
{ | |
name = "GenericScreen", | |
filename = "DATA:\\UI\\NewUI\\Generic.lua", | |
activated = 0, | |
}, | |
--{ | |
-- name = "ResourceStatsMenu", | |
-- filename = "DATA:\\UI\\NewUI\\Resource.lua", | |
-- activated = 0, | |
--}, | |
{ | |
name = "PlayerDestroyedScreen", | |
filename = "DATA:\\UI\\NewUI\\PlayerDestroyedScreen.lua", | |
activated = 0, | |
}, | |
{ | |
name = "UnitCapInfoPopup", | |
type = "UnitCapInfoPopup", | |
filename = "DATA:\\UI\\NewUI\\UnitCapInfoPopup.lua", | |
activated = 0, | |
}, | |
{ | |
name = "UnitsMenu", | |
filename = "DATA:\\UI\\NewUI\\Units.lua", | |
activated = 0, | |
}, | |
{ | |
name = "ObjectivesList", | |
filename = "DATA:\\UI\\NewUI\\ObjectivesList.lua", | |
activated = 0, | |
type = "ObjectivesList", | |
}, | |
-- Build menu must be loaded before the research menu | |
{ | |
name = "NewBuildMenu", | |
filename = "DATA:\\UI\\NewUI\\Build\\FinalBuild.lua", | |
activated = 0, | |
type = "FinalBuildMenu", | |
}, | |
{ | |
name = "NewLaunchMenu", | |
filename = "DATA:\\UI\\NewUI\\NewLaunch.lua", | |
activated = 0, | |
type = "NewLaunchMenu", | |
}, | |
{ | |
name = "NewResearchMenu", | |
filename = "DATA:\\UI\\NewUI\\Research\\Research.lua", | |
activated = 0, | |
type = "NewResearchMenu", | |
}, | |
{ | |
name = "BuildInfo", | |
filename = "DATA:\\UI\\NewUI\\Build\\BuildInfo.lua", | |
activated = 0, | |
type = "BuildInfo", | |
}, | |
{ | |
name = "ResearchInfo", | |
filename = "DATA:\\UI\\NewUI\\Research\\ResearchInfo.lua", | |
activated = 0, | |
type = "ResearchInfo", | |
}, | |
{ | |
name = "NewTaskbar", | |
filename = "DATA:\\UI\\NewUI\\NewTaskbar.lua", | |
activated = 0, | |
type = "NewTaskbar", | |
}, | |
{ | |
name = "NewTaskbarRecover", | |
filename = "DATA:\\UI\\NewUI\\NewTaskbar.lua", | |
activated = 0, | |
}, | |
{ | |
name = "ResourceMenu", | |
filename = "DATA:\\UI\\NewUI\\Resource.lua", | |
activated = 0, | |
type = "ResourceMenu", | |
}, | |
{ | |
name = "EventsScreen", | |
filename = "DATA:\\UI\\NewUI\\EventsScreen.lua", | |
activated = 0, | |
type = "EventsScreen", | |
}, | |
{ | |
name = "RightClickMenu", | |
filename = "DATA:\\UI\\NewUI\\RightClickMenu.lua", | |
activated = 0, | |
type = "RightClickMenu", | |
}, | |
{ | |
name = "RightClickRadialMenu", | |
filename = "DATA:\\UI\\NewUI\\RightClickRadialMenu.lua", | |
activated = 0, | |
type = "RightClickRadialMenu", | |
}, | |
{ | |
name = "DiplomacyScreen", | |
filename = "DATA:\\UI\\NewUI\\DiplomacyScreen.lua", | |
activated = 0, | |
type = "DiplomacyScreen", | |
}, | |
{ | |
name = "InGameMenu", | |
filename = "DATA:\\UI\\NewUI\\InGameMenu.lua", | |
activated = 0, | |
type = "GameMenu", | |
}, | |
{ | |
name = "FleetMenu", | |
filename = "DATA:\\UI\\NewUI\\FleetMenu.lua", | |
activated = 0, | |
}, | |
{ | |
name = "TacticsMenu", | |
filename = "DATA:\\UI\\NewUI\\TacticsMenu.lua", | |
activated = 0, | |
}, | |
{ | |
name = "StrikeGroupsMenu", | |
filename = "DATA:\\UI\\NewUI\\StrikeGroupsMenu.lua", | |
activated = 0, | |
}, | |
{ | |
name = "BuildQueueMenu", | |
filename = "DATA:\\UI\\NewUI\\BuildQueueMenu.lua", | |
activated = 0, | |
type = "BuildQueueMenu", | |
}, | |
{ | |
name = "ChatScreen", | |
filename = "DATA:\\UI\\NewUI\\ChatScreen.lua", | |
activated = 0, | |
type = "ChatScreen", | |
}, | |
{ | |
name = "ChatFloating", | |
filename = "DATA:\\UI\\NewUI\\ChatFloating.lua", | |
activated = 1, | |
}, | |
{ | |
name = "PlayerLaggingScreen", | |
filename = "DATA:\\UI\\NewUI\\PlayerLaggingScreen.lua", | |
activated = 0, | |
type = "PlayerLaggingScreen", | |
}, | |
{ | |
name = "SMFiltersMenu", | |
filename = "DATA:\\UI\\NewUI\\SMFiltersMenu.lua", | |
activated = 0, | |
type = "SMFiltersMenu", | |
}, | |
{ | |
name = "SpeechRecall", | |
filename = "DATA:\\UI\\NewUI\\SpeechRecall.lua", | |
activated = 0, | |
type = "SpeechRecall", | |
}, | |
{ | |
name = "PauseScreen", | |
filename = "DATA:\\UI\\NewUI\\Shared\\PauseScreen.lua", | |
activated = 0, | |
}, | |
{ | |
name = "InGameOptions", | |
filename = "DATA:\\UI\\NewUI\\InGameOptions.lua", | |
activated = 0, | |
type = "InGameOptions", | |
}, | |
{ | |
name = "SaveLoadDialog", | |
filename = "DATA:\\UI\\NewUI\\Shared\\SaveLoadDialog.lua", | |
activated = 0, | |
type = "SaveLoadDialog", | |
}, | |
{ | |
name = "GameOverScreen", | |
filename = "DATA:\\UI\\NewUI\\GameOverScreen.lua", | |
activated = 0, | |
type = "GameOverScreen", | |
}, | |
{ | |
name = "bentusidialog", | |
filename = "DATA:\\UI\\NewUI\\BentusiDialog.lua", | |
activated = 0, | |
}, | |
{ | |
name = "PlaybackMenu", | |
filename = "DATA:\\UI\\NewUI\\Playback\\PlaybackMenu.lua", | |
activated = 0, | |
type = "PlaybackMenu", | |
}, | |
{ | |
name = "NotForPublicDisplay", | |
filename = "DATA:\\UI\\NewUI\\NotForPublicDisplay.lua", | |
activated = 0, | |
--type = "NotForPublicDisplay", | |
}, | |
{ | |
name = "SubtitleScreen", | |
filename = "DATA:\\UI\\NewUI\\Subtitle.lua", | |
activated = 0, | |
type = "SubtitleScreen", | |
}, | |
{ | |
name = "SubtitleInputScreen", | |
filename = "DATA:\\UI\\NewUI\\SubtitleInput.lua", | |
activated = 0, | |
}, | |
-- DIALOGS | |
{ | |
name = "YesNoDialog", | |
filename = "DATA:\\UI\\NewUI\\YesNoDialog.lua", | |
activated = 0, | |
type = "UIDialog", | |
}, | |
{ | |
name = "ErrorMessage", | |
filename = "DATA:\\UI\\NewUI\\ErrorMessage.lua", | |
activated = 0, | |
type = "ErrorMessage", | |
}, | |
---- Debug Screens ----- | |
{ | |
name = "DebugScreen", | |
filename = "DATA:\\UI\\NewUI\\Developer\\DebugScreen.lua", | |
activated = 0, | |
}, | |
{ | |
-- This is the LuaScript that has the code for the screen | |
name = "PropertyEditorScreen", | |
filename = "DATA:\\UI\\NewUI\\Developer\\PropertyEditorScreen.lua", | |
activated =0, -- Activate on front end startup (default is zero) | |
type = "PropertyEditorScreen", -- Type of menu (default is UIScreen) | |
}, | |
{ | |
-- This is the LuaScript that has the code for the screen | |
name = "GameBalanceScreen", | |
filename = "DATA:\\UI\\NewUI\\Developer\\GameBalanceScreen.lua", | |
activated =0, -- Activate on front end startup (default is zero) | |
type = "GameBalanceScreen", -- Type of menu (default is UIScreen) | |
}, | |
{ | |
-- This is the LuaScript that has the code for the screen | |
name = "DeveloperScreen", | |
filename = "DATA:\\UI\\NewUI\\Developer\\DeveloperScreen.lua", | |
activated =0, -- Activate on front end startup (default is zero) | |
type = "DeveloperScreen", -- Type of menu (default is UIScreen) | |
}, | |
{ | |
-- This is the LuaScript that has the code for the screen | |
name = "InGameModScreen", | |
filename = "DATA:\\UI\\NewUI\\Modder\\InGameModScreen.lua", | |
activated =0, -- Activate on front end startup (default is zero) | |
type = "InGameModScreen", -- Type of menu (default is UIScreen) | |
}, | |
} |
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