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just the perfect amount of tea

OverlordZorn OverlordZorn

just the perfect amount of tea
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  • 10:59 (UTC +02:00)
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@OverlordZorn
OverlordZorn / leaves falling of trees particles.hpp
Created April 7, 2024 07:13
Prototype particle settings for leaves falling of trees
class particle_emitter_0: Default
{
interval = 0.5;
circleRadius = 0;
circleVelocity[] = {0,0,0};
particleFSNtieth = 1;
particleFSIndex = 0;
particleFSFrameCount = 1;
particleFSLoop = 1;
["bis_fnc_drawarrow","bis_fnc_playersidefaction","ace_common_fnc_currentchannel","bis_fnc_removevirtualbackpackcargo","bis_fnc_om_as_showstatictext","cba_fnc_serverevent","ace_fastroping_fnc_oncutcommon","zen_cover_map_fnc_handleconfirm","ace_spectator_channel","bis_fnc_timeline_getcurrenttime","bis_fnc_isbuildingenterable","bis_fnc_modulecuratorsetcostsvehicleclass","acex_headless_fnc_handledisconnect","ace_medical_engine_armorcache","bis_fnc_attributefilterequipment","zen_attributes_enablegroupcombatmode","zen_tasks","ace_dragging_fnc_carryobject","ace_medical_ai","bis_fnc_exportgroupformations","bis_fnc_modulecuratorsetcamera","bis_fnc_revivebleedout","dbug_colorborder","bis_fnc_ambientanim__playanim","cba_ui_target","ace_spectator_fnc_players","ace_arsenal_fnc_buttonhide","acex_field_rations_watersourceactions","ace_fire_fnc_burnreaction","ace_medical_fnc_adjustpainlevel","cba_xeh_getinman:camanbase","ace_casings_cachedcasings","ace_interact_menu_more__ace_tags","bis_fnc_key_getleavecontrolpoint","ace_map
CUL_snowEmitter = objNull;
CUL_doSnow = {
private _unit = ACE_player;
if (alive _unit && {!([_unit] call ace_common_fnc_isInBuilding)}) then {
if (isNull CUL_snowEmitter) then {
CUL_snowEmitter = "#particlesource" createVehicleLocal getpos _unit;
CUL_snowEmitter setParticleParams [
["\A3\data_f\ParticleEffects\Universal\Universal",16,12,13,1],
"",
"Billboard",
@OverlordZorn
OverlordZorn / #1 Zorns A3 Snippets.md
Last active March 30, 2024 19:29
Zorns A3 Snippets - collection of snippets used for Arma 3
// ACE Advanced Ballistics
force ace_advanced_ballistics_ammoTemperatureEnabled = true;
force ace_advanced_ballistics_barrelLengthInfluenceEnabled = true;
force ace_advanced_ballistics_bulletTraceEnabled = true;
force ace_advanced_ballistics_enabled = false;
force ace_advanced_ballistics_muzzleVelocityVariationEnabled = true;
force ace_advanced_ballistics_simulationInterval = 0.05;
// ACE Advanced Fatigue
ace_advanced_fatigue_deployedSwayFactor = 1;
@OverlordZorn
OverlordZorn / #01 Intent.md
Last active April 1, 2024 12:10
Arma 3 - Problematic Mods
@OverlordZorn
OverlordZorn / PZ_CheckModUpdate.bat
Last active February 9, 2024 23:16
Project Zomboid Mod Checker & Restart script
@echo off
rem #########################################################################
rem ################## # DEFINE VARS # #####################################
rem Save as zomboid_updatemods.bat or whatever you prefer and call from a scheduled task every 10 or so minutes
rem Rcon needs to be local on the server since the script also reads a log file
rem Path to start the PZ Server: usually StartServer65.bat
set PZ_Start_DIR=D:\PATH\StartServer64.bat
@OverlordZorn
OverlordZorn / 01 stickmod.md
Last active February 12, 2024 13:43
x56 Hotas - Tools, Plugins, resources and more

Stick Mod

The "centering spring mechanic" of the x56 stick is rather questionable zeroing, causing the need for sizable deadzone sometimes and massively limiting the potential of the quite decent hall sensors of the stick itself. People started to remove the spring and create their own custom modification to center the stick.

https://www.reddit.com/r/hotas/comments/tt4cai/logitech_x56_suggested_mods_new/ https://www.youtube.com/watch?v=z6jjeyz333A https://www.ebay.at/itm/404316490771 https://de.aliexpress.com/item/1005006142856074.html?gatewayAdapt=glo2deu https://www.reddit.com/r/hotas/comments/fr7d63/my_own_take_on_the_x56_external_spring_mod/ https://www.reddit.com/r/hoggit/comments/veqa9z/logitech_x56_mods_makes_flying_better/