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| ================================================== | |
| ================================================== | |
| ================================================== | |
| NEW PROJECT: | |
| WebView2 with C# WPF/WinForms | |
| ================================================== | |
| coversion of the old project i want built into this | |
| ================================================== | |
| ================================================== |
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| ================================================== | |
| ================================================== | |
| ================================================== | |
| OLD PROJECT: | |
| Electron and tsx ts js | |
| ================================================== | |
| i want all this converted to new project type | |
| ================================================== | |
| part 1 | |
| ================================================== |
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| ================================================== | |
| ================================================== | |
| ================================================== | |
| OLD PROJECT: | |
| Electron and tsx ts js | |
| ================================================== | |
| i want all this converted to new project type | |
| ================================================== | |
| part 2 | |
| ================================================== |
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| [ | |
| { | |
| "Type": "Enum", | |
| "Name": "StaticDefines", | |
| "Values": [ | |
| "DEVELOPER", | |
| "RELEASE", | |
| "PREVIEW_BUILD", | |
| "PLATFORM_WINDOWS", | |
| "PLATFORM_MACOSX", |
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| [ | |
| { | |
| "Type": "Enum", | |
| "Name": "StaticDefines", | |
| "Values": [ | |
| "DEVELOPER", | |
| "RELEASE", | |
| "PREVIEW_BUILD", | |
| "PLATFORM_WINDOWS", | |
| "PLATFORM_MACOSX", |
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| class Airplane_Base extends CarScript | |
| { | |
| // ---- DEBUGGING VARIABLES ---- | |
| bool ENABLE_TELEMETRY = true; | |
| bool ENABLE_DEBUG = true; | |
| // ---- ENGINE STATES ----- | |
| int STATE_OFF = 0; |
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| class AeroSurfaceConfig : Managed | |
| { | |
| float liftSlope = 6.28; | |
| float skinFriction = 0.02; | |
| float zeroLiftAoA = 0; | |
| float stallAngleHigh = 15; | |
| float stallAngleLow = -15; | |
| float chord = 1; | |
| float flapFraction = 0; | |
| float span = 1; |
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| class AeroSurfaceConfig: ScriptedEntity { | |
| float liftSlope = 6.28; | |
| float skinFriction = 0.02; | |
| float zeroLiftAoA = 0; | |
| float stallAngleHigh = 15; | |
| float stallAngleLow = -15; | |
| float chord = 1; | |
| float flapFraction = 0; | |
| float span = 1; | |
| bool autoAspectRatio = true; |
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| { | |
| "CfgAirplanes":{ | |
| "class Car":{ | |
| }, | |
| "class CarScript":{ | |
| "class CarController":{ | |
| }, | |
| "class AirplaneController":{ |
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| enum AirplaneState | |
| { | |
| LANDED, | |
| FLYING | |
| }; | |
| enum OperationalState | |
| { | |
| OPERATIONAL, | |
| NONOPERATIONAL | |
| }; |
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