Skip to content

Instantly share code, notes, and snippets.

@PhroZenOne
Created March 28, 2015 23:49
Show Gist options
  • Star 0 You must be signed in to star a gist
  • Fork 0 You must be signed in to fork a gist
  • Save PhroZenOne/56e909698950f9da75ef to your computer and use it in GitHub Desktop.
Save PhroZenOne/56e909698950f9da75ef to your computer and use it in GitHub Desktop.
cooking ue4
+ ./Engine/Build/BatchFiles/RunUAT.sh BuildCookRun -nop4 -platform=Linux -project=/home/ubuntu/perforce/ThirdPersonCpp/ThirdPersonCpp.uproject -cook -compressed -allmaps -stage -archive -archivedirectory=/home/ubuntu/out -package -LinuxNoEditor -clientconfig=Development -serverconfig=Development -server -noclient -clean -pak -targetplatform=Linux -utf8output
Running AutomationTool...
AutomationTool exists: Deleting
Deleting all AutomationScript dlls
Compiling AutomationTool with xbuild
xbuild Source/Programs/AutomationTool/AutomationTool_Mono.csproj /p:Configuration=Development /p:Platform=AnyCPU /verbosity:quiet /nologo /p:TargetFrameworkProfile=
Compilation Succeeded
Start UAT: mono AutomationTool.exe BuildCookRun -nop4 -platform=Linux -project=/home/ubuntu/perforce/ThirdPersonCpp/ThirdPersonCpp.uproject -cook -compressed -allmaps -stage -archive -archivedirectory=/home/ubuntu/out -package -LinuxNoEditor -clientconfig=Development -serverconfig=Development -server -noclient -clean -pak -targetplatform=Linux -utf8output
Program.Main: Running on LinuxHostPlatform
Program.Main: CWD=/home/ubuntu/UnrealEngine/Engine/Binaries/DotNET
Automation.ParseCommandLine: Parsing command line: BuildCookRun -nop4 -platform=Linux -project=/home/ubuntu/perforce/ThirdPersonCpp/ThirdPersonCpp.uproject -cook -compressed -allmaps -stage -archive -archivedirectory=/home/ubuntu/out -package -LinuxNoEditor -clientconfig=Development -serverconfig=Development -server -noclient -clean -pak -targetplatform=Linux -utf8output
Automation.Process: IsBuildMachine=False
Automation.Process: ShouldKillProcesses=True
Automation.Process: Setting up command environment.
InternalUtils.SafeFileExists: SafeFileExists /home/ubuntu/UnrealEngine/Engine/Binaries/DotNET/AutomationTool.exe=True
InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT=
InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT=/home/ubuntu/UnrealEngine
CommandUtils.SetEnvVar: SetEnvVar uebp_EngineSavedFolder=/home/ubuntu/UnrealEngine/Engine/Programs/AutomationTool/Saved
InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LogFolder=/home/ubuntu/Library/Logs/Unreal Engine/LocalBuildLogs
InternalUtils.SafeFileExists: SafeFileExists /home/ubuntu/UnrealEngine/Engine/Binaries/DotNET/AutomationTool.exe=True
InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LOCAL_ROOT=/home/ubuntu/UnrealEngine
InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_EngineSavedFolder=/home/ubuntu/UnrealEngine/Engine/Programs/AutomationTool/Saved
InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_EngineSavedFolder=/home/ubuntu/UnrealEngine/Engine/Programs/AutomationTool/Saved
InternalUtils.GetEnvironmentVariable: GetEnvironmentVariable uebp_LogFolder=/home/ubuntu/Library/Logs/Unreal Engine/LocalBuildLogs
CommandEnvironment.SetupBuildEnvironment: CompilationEvironment.HasCapabilityToCompile=True
CommandEnvironment.SetupBuildEnvironment: CompilationEvironment.MsBuildExe=xbuild
CommandEnvironment.SetupBuildEnvironment: CompilationEvironment.MsDevExe=
CommandEnvironment.LogSettings: Command Environment settings:
CommandEnvironment.LogSettings: CmdExe=/bin/sh
CommandEnvironment.LogSettings: EngineSavedFolder=/home/ubuntu/UnrealEngine/Engine/Programs/AutomationTool/Saved
CommandEnvironment.LogSettings: HasCapabilityToCompile=True
CommandEnvironment.LogSettings: LocalRoot=/home/ubuntu/UnrealEngine
CommandEnvironment.LogSettings: LogFolder=/home/ubuntu/Library/Logs/Unreal Engine/LocalBuildLogs
CommandEnvironment.LogSettings: MountExe=mount.exe
CommandEnvironment.LogSettings: MsBuildExe=xbuild
CommandEnvironment.LogSettings: MsDevExe=
CommandEnvironment.LogSettings: RobocopyExe=robocopy.exe
CommandEnvironment.LogSettings: TimestampAsString=2015-03-28_23.25.15
CommandEnvironment.LogSettings: UATExe=/home/ubuntu/UnrealEngine/Engine/Binaries/DotNET/AutomationTool.exe
ProjectUtils.CleanupFolders: Cleaning up project rules folder
CommandUtils.DeleteDirectoryContents: DeleteDirectoryContents(/home/ubuntu/UnrealEngine/Engine/Programs/AutomationTool/Saved/Rules)
InternalUtils.SafeDeleteFile: SafeDeleteFile /home/ubuntu/UnrealEngine/Engine/Programs/AutomationTool/Saved/Rules/UATRules-707399491.dll
InternalUtils.SafeDeleteFile: SafeDeleteFile /home/ubuntu/UnrealEngine/Engine/Programs/AutomationTool/Saved/Rules/UATRules-707399491.dll.mdb
InternalUtils.SafeDeleteFile: SafeDeleteFile /home/ubuntu/UnrealEngine/Engine/Programs/AutomationTool/Saved/Rules/UATRules-707399491SourceFiles.txt
Automation.Process: Compiling scripts.
Using clang version '3.5.0' (string), 3 (major), 5 (minor), 0 (patch)
ScriptCompiler.CleanupScriptsAssemblies: Cleaning up script DLL folder
InternalUtils.SafeDeleteDirectory: SafeDeleteDirectory /home/ubuntu/UnrealEngine/Engine/Binaries/DotNET/AutomationScripts
ScriptCompiler.CompileModules: Building script modules
ScriptCompiler.CompileModules: Building script module: /home/ubuntu/UnrealEngine/Engine/Source/Programs/AutomationTool/Scripts/AutomationScripts.Automation.csproj
InternalUtils.SafeFileExists: SafeFileExists /home/ubuntu/UnrealEngine/Engine/Source/Programs/AutomationTool/Scripts/AutomationScripts.Automation.csproj=True
CommandUtils.Run: Run: xbuild "/home/ubuntu/UnrealEngine/Engine/Source/Programs/AutomationTool/Scripts/AutomationScripts.Automation.csproj" /verbosity:quiet /nologo /target:Build /property:Configuration=Development /property:Platform=AnyCPU /p:TreatWarningsAsErrors=true /p:BuildProjectReferences=true /verbosity:quiet /nologo /tv:4.0 /p:DefineConstants=MONO /p:TargetFrameworkProfile=
CommandUtils.Run: Run: Took 0.445526s to run xbuild, ExitCode=0
ScriptCompiler.CompileModules: Building script module: /home/ubuntu/UnrealEngine/Engine/Source/Programs/AutomationTool/Android/Android.Automation.csproj
InternalUtils.SafeFileExists: SafeFileExists /home/ubuntu/UnrealEngine/Engine/Source/Programs/AutomationTool/Android/Android.Automation.csproj=True
CommandUtils.Run: Run: xbuild "/home/ubuntu/UnrealEngine/Engine/Source/Programs/AutomationTool/Android/Android.Automation.csproj" /verbosity:quiet /nologo /target:Build /property:Configuration=Development /property:Platform=AnyCPU /p:TreatWarningsAsErrors=true /p:BuildProjectReferences=true /verbosity:quiet /nologo /tv:4.0 /p:DefineConstants=MONO /p:TargetFrameworkProfile=
CommandUtils.Run: Run: Took 0.470449s to run xbuild, ExitCode=0
ScriptCompiler.CompileModules: Building script module: /home/ubuntu/UnrealEngine/Engine/Source/Programs/AutomationTool/HTML5/HTML5.Automation.csproj
InternalUtils.SafeFileExists: SafeFileExists /home/ubuntu/UnrealEngine/Engine/Source/Programs/AutomationTool/HTML5/HTML5.Automation.csproj=True
CommandUtils.Run: Run: xbuild "/home/ubuntu/UnrealEngine/Engine/Source/Programs/AutomationTool/HTML5/HTML5.Automation.csproj" /verbosity:quiet /nologo /target:Build /property:Configuration=Development /property:Platform=AnyCPU /p:TreatWarningsAsErrors=true /p:BuildProjectReferences=true /verbosity:quiet /nologo /tv:4.0 /p:DefineConstants=MONO /p:TargetFrameworkProfile=
CommandUtils.Run: Run: Took 0.4688s to run xbuild, ExitCode=0
ScriptCompiler.CompileModules: Building script module: /home/ubuntu/UnrealEngine/Engine/Source/Programs/AutomationTool/IOS/IOS.Automation.csproj
InternalUtils.SafeFileExists: SafeFileExists /home/ubuntu/UnrealEngine/Engine/Source/Programs/AutomationTool/IOS/IOS.Automation.csproj=True
CommandUtils.Run: Run: xbuild "/home/ubuntu/UnrealEngine/Engine/Source/Programs/AutomationTool/IOS/IOS.Automation.csproj" /verbosity:quiet /nologo /target:Build /property:Configuration=Development /property:Platform=AnyCPU /p:TreatWarningsAsErrors=true /p:BuildProjectReferences=true /verbosity:quiet /nologo /tv:4.0 /p:DefineConstants=MONO /p:TargetFrameworkProfile=
xbuild: /usr/lib/mono/4.5/Microsoft.Common.targets: warning : Reference 'System.Runtime.Remoting' not resolved
CommandUtils.Run: Run: Took 0.487929s to run xbuild, ExitCode=0
ScriptCompiler.CompileModules: Building script module: /home/ubuntu/UnrealEngine/Engine/Source/Programs/AutomationTool/Linux/Linux.Automation.csproj
InternalUtils.SafeFileExists: SafeFileExists /home/ubuntu/UnrealEngine/Engine/Source/Programs/AutomationTool/Linux/Linux.Automation.csproj=True
CommandUtils.Run: Run: xbuild "/home/ubuntu/UnrealEngine/Engine/Source/Programs/AutomationTool/Linux/Linux.Automation.csproj" /verbosity:quiet /nologo /target:Build /property:Configuration=Development /property:Platform=AnyCPU /p:TreatWarningsAsErrors=true /p:BuildProjectReferences=true /verbosity:quiet /nologo /tv:4.0 /p:DefineConstants=MONO /p:TargetFrameworkProfile=
CommandUtils.Run: Run: Took 0.445458s to run xbuild, ExitCode=0
ScriptCompiler.CompileModules: Building script module: /home/ubuntu/UnrealEngine/Engine/Source/Programs/AutomationTool/Mac/Mac.Automation.csproj
InternalUtils.SafeFileExists: SafeFileExists /home/ubuntu/UnrealEngine/Engine/Source/Programs/AutomationTool/Mac/Mac.Automation.csproj=True
CommandUtils.Run: Run: xbuild "/home/ubuntu/UnrealEngine/Engine/Source/Programs/AutomationTool/Mac/Mac.Automation.csproj" /verbosity:quiet /nologo /target:Build /property:Configuration=Development /property:Platform=AnyCPU /p:TreatWarningsAsErrors=true /p:BuildProjectReferences=true /verbosity:quiet /nologo /tv:4.0 /p:DefineConstants=MONO /p:TargetFrameworkProfile=
CommandUtils.Run: Run: Took 0.442436s to run xbuild, ExitCode=0
ScriptCompiler.CompileModules: Building script module: /home/ubuntu/UnrealEngine/Engine/Source/Programs/AutomationTool/Win/Win.Automation.csproj
InternalUtils.SafeFileExists: SafeFileExists /home/ubuntu/UnrealEngine/Engine/Source/Programs/AutomationTool/Win/Win.Automation.csproj=True
CommandUtils.Run: Run: xbuild "/home/ubuntu/UnrealEngine/Engine/Source/Programs/AutomationTool/Win/Win.Automation.csproj" /verbosity:quiet /nologo /target:Build /property:Configuration=Development /property:Platform=AnyCPU /p:TreatWarningsAsErrors=true /p:BuildProjectReferences=true /verbosity:quiet /nologo /tv:4.0 /p:DefineConstants=MONO /p:TargetFrameworkProfile=
CommandUtils.Run: Run: Took 0.445093s to run xbuild, ExitCode=0
ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading precompiled script DLLs
ScriptCompiler.LoadPreCompiledScriptAssemblies: Found 7 script DLL(s).
ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: /home/ubuntu/UnrealEngine/Engine/Binaries/DotNET/AutomationScripts/AutomationScripts.Automation.dll
ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: /home/ubuntu/UnrealEngine/Engine/Binaries/DotNET/AutomationScripts/Win.Automation.dll
ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: /home/ubuntu/UnrealEngine/Engine/Binaries/DotNET/AutomationScripts/Android/Android.Automation.dll
ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: /home/ubuntu/UnrealEngine/Engine/Binaries/DotNET/AutomationScripts/HTML5/HTML5.Automation.dll
ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: /home/ubuntu/UnrealEngine/Engine/Binaries/DotNET/AutomationScripts/IOS/IOS.Automation.dll
ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: /home/ubuntu/UnrealEngine/Engine/Binaries/DotNET/AutomationScripts/Linux/Linux.Automation.dll
ScriptCompiler.LoadPreCompiledScriptAssemblies: Loading script DLL: /home/ubuntu/UnrealEngine/Engine/Binaries/DotNET/AutomationScripts/Mac/Mac.Automation.dll
Platform.CreatePlatformsFromAssembly: Looking for platforms in /home/ubuntu/UnrealEngine/Engine/Binaries/DotNET/AutomationScripts/AutomationScripts.Automation.dll
Platform.CreatePlatformsFromAssembly: Looking for platforms in /home/ubuntu/UnrealEngine/Engine/Binaries/DotNET/AutomationScripts/Win.Automation.dll
Platform.CreatePlatformsFromAssembly: Creating platform Win64Platform from /home/ubuntu/UnrealEngine/Engine/Binaries/DotNET/AutomationScripts/Win.Automation.dll.
Platform.CreatePlatformsFromAssembly: Creating platform Win32Platform from /home/ubuntu/UnrealEngine/Engine/Binaries/DotNET/AutomationScripts/Win.Automation.dll.
Platform.CreatePlatformsFromAssembly: Looking for platforms in /home/ubuntu/UnrealEngine/Engine/Binaries/DotNET/AutomationScripts/Android/Android.Automation.dll
Platform.CreatePlatformsFromAssembly: Creating platform AndroidPlatform from /home/ubuntu/UnrealEngine/Engine/Binaries/DotNET/AutomationScripts/Android/Android.Automation.dll.
Platform.CreatePlatformsFromAssembly: Looking for platforms in /home/ubuntu/UnrealEngine/Engine/Binaries/DotNET/AutomationScripts/HTML5/HTML5.Automation.dll
Platform.CreatePlatformsFromAssembly: Creating platform HTML5Platform from /home/ubuntu/UnrealEngine/Engine/Binaries/DotNET/AutomationScripts/HTML5/HTML5.Automation.dll.
Platform.CreatePlatformsFromAssembly: Looking for platforms in /home/ubuntu/UnrealEngine/Engine/Binaries/DotNET/AutomationScripts/IOS/IOS.Automation.dll
Platform.CreatePlatformsFromAssembly: Creating platform IOSPlatform from /home/ubuntu/UnrealEngine/Engine/Binaries/DotNET/AutomationScripts/IOS/IOS.Automation.dll.
Platform.CreatePlatformsFromAssembly: Looking for platforms in /home/ubuntu/UnrealEngine/Engine/Binaries/DotNET/AutomationScripts/Linux/Linux.Automation.dll
Platform.CreatePlatformsFromAssembly: Creating platform GenericLinuxPlatform from /home/ubuntu/UnrealEngine/Engine/Binaries/DotNET/AutomationScripts/Linux/Linux.Automation.dll.
Platform.CreatePlatformsFromAssembly: Looking for platforms in /home/ubuntu/UnrealEngine/Engine/Binaries/DotNET/AutomationScripts/Mac/Mac.Automation.dll
Platform.CreatePlatformsFromAssembly: Creating platform MacPlatform from /home/ubuntu/UnrealEngine/Engine/Binaries/DotNET/AutomationScripts/Mac/Mac.Automation.dll.
Platform.InitializePlatforms: Creating placeholder platform for target: Unknown
Platform.InitializePlatforms: Creating placeholder platform for target: XboxOne
Platform.InitializePlatforms: Creating placeholder platform for target: PS4
Platform.InitializePlatforms: Creating placeholder platform for target: WinRT
Platform.InitializePlatforms: Creating placeholder platform for target: WinRT_ARM
CommandUtils.InitP4Support: Initializing AllowSubmit.
CommandUtils.InitP4Support: AllowSubmit=False
CommandUtils.InitP4Support: Initializing P4Enabled.
CommandUtils.InitP4Support: P4Enabled=False
CommandUtils.InitP4Support: P4CLRequired=False
InternalUtils.SafeFileExists: SafeFileExists /home/ubuntu/perforce/ThirdPersonCpp/ThirdPersonCpp.uproject=True
InternalUtils.SafeFileExists: SafeFileExists /home/ubuntu/perforce/ThirdPersonCpp/ThirdPersonCpp.uproject=True
InternalUtils.SafeFileExists: SafeFileExists /home/ubuntu/perforce/ThirdPersonCpp/ThirdPersonCpp.uproject=True
BuildCookRun.SetupParams: Setting up ProjectParams for /home/ubuntu/perforce/ThirdPersonCpp/ThirdPersonCpp.uproject
ProjectUtils.DetectTargetsForProject: Looking for targets for project /home/ubuntu/perforce/ThirdPersonCpp/ThirdPersonCpp.uproject
ProjectUtils.DetectTargetsForProject: Searching for target rule files in /home/ubuntu/perforce/ThirdPersonCpp
InternalUtils.SafeFileExists: SafeFileExists /home/ubuntu/UnrealEngine/Engine/Programs/AutomationTool/Saved/Rules/UATRules-707399491.dll=False
ProjectUtils.CompileAndLoadTargetsAssembly: Compiling targets DLL: /home/ubuntu/UnrealEngine/Engine/Programs/AutomationTool/Saved/Rules/UATRules-707399491.dll
ProjectUtils.DetectProjectProperties: Loading ini files for /home/ubuntu/perforce/ThirdPersonCpp/ThirdPersonCpp.uproject
ProjectParams.ValidateAndLog: Project Params **************
ProjectParams.ValidateAndLog: AdditionalServerMapParams=
ProjectParams.ValidateAndLog: Archive=True
ProjectParams.ValidateAndLog: ArchiveMetaData=False
ProjectParams.ValidateAndLog: BaseArchiveDirectory=/home/ubuntu/out
ProjectParams.ValidateAndLog: BaseStageDirectory=/home/ubuntu/perforce/ThirdPersonCpp/Saved/StagedBuilds
ProjectParams.ValidateAndLog: Build=False
ProjectParams.ValidateAndLog: Cook=True
ProjectParams.ValidateAndLog: Clean=True
ProjectParams.ValidateAndLog: Client=False
ProjectParams.ValidateAndLog: ClientConfigsToBuild=Development
ProjectParams.ValidateAndLog: ClientCookedTargets=
ProjectParams.ValidateAndLog: ClientTargetPlatform=Linux
ProjectParams.ValidateAndLog: Compressed=True
ProjectParams.ValidateAndLog: UseDebugParamForEditorExe=False
ProjectParams.ValidateAndLog: CookFlavor=
ProjectParams.ValidateAndLog: CookOnTheFly=False
ProjectParams.ValidateAndLog: CookOnTheFlyStreaming=False
ProjectParams.ValidateAndLog: CreateReleaseVersion=
ProjectParams.ValidateAndLog: BasedOnReleaseVersion=
ProjectParams.ValidateAndLog: DLCName=
ProjectParams.ValidateAndLog: AdditionalCookerOptions=
ProjectParams.ValidateAndLog: DedicatedServer=True
ProjectParams.ValidateAndLog: DirectoriesToCook=
ProjectParams.ValidateAndLog: CulturesToCook=
ProjectParams.ValidateAndLog: EditorTargets=ThirdPersonCppEditor
ProjectParams.ValidateAndLog: Foreign=False
ProjectParams.ValidateAndLog: IsCodeBasedProject=True
ProjectParams.ValidateAndLog: IsProgramTarget=False
ProjectParams.ValidateAndLog: IterativeCooking=False
ProjectParams.ValidateAndLog: Deploy=False
ProjectParams.ValidateAndLog: IterativeDeploy=False
ProjectParams.ValidateAndLog: LogWindow=False
ProjectParams.ValidateAndLog: Manifests=False
ProjectParams.ValidateAndLog: MapToRun=
ProjectParams.ValidateAndLog: NoClient=True
ProjectParams.ValidateAndLog: NumClients=0
ProjectParams.ValidateAndLog: NoDebugInfo=False
ProjectParams.ValidateAndLog: NoCleanStage=False
ProjectParams.ValidateAndLog: NoXGE=False
ProjectParams.ValidateAndLog: MapsToCook=
ProjectParams.ValidateAndLog: Pak=True
ProjectParams.ValidateAndLog: Package=True
ProjectParams.ValidateAndLog: NullRHI=False
ProjectParams.ValidateAndLog: FakeClient=False
ProjectParams.ValidateAndLog: EditorTest=False
ProjectParams.ValidateAndLog: RunAutomationTests=False
ProjectParams.ValidateAndLog: RunAutomationTest=
ProjectParams.ValidateAndLog: RunTimeoutSeconds=0
ProjectParams.ValidateAndLog: CrashIndex=0
ProjectParams.ValidateAndLog: ProgramTargets=
ProjectParams.ValidateAndLog: ProjectBinariesFolder=/home/ubuntu/perforce/ThirdPersonCpp/Binaries/Linux
ProjectParams.ValidateAndLog: ProjectBinariesPath=/home/ubuntu/perforce/ThirdPersonCpp/Binaries/Linux
ProjectParams.ValidateAndLog: ProjectGameExeFilename=/home/ubuntu/perforce/ThirdPersonCpp/Binaries/Linux/ThirdPersonCpp
ProjectParams.ValidateAndLog: ProjectGameExePath=/home/ubuntu/perforce/ThirdPersonCpp/Binaries/Linux/ThirdPersonCpp
ProjectParams.ValidateAndLog: Distribution=False
ProjectParams.ValidateAndLog: Prebuilt=False
ProjectParams.ValidateAndLog: Prereqs=False
ProjectParams.ValidateAndLog: NoBootstrapExe=False
ProjectParams.ValidateAndLog: RawProjectPath=/home/ubuntu/perforce/ThirdPersonCpp/ThirdPersonCpp.uproject
ProjectParams.ValidateAndLog: Rocket=False
ProjectParams.ValidateAndLog: Run=False
ProjectParams.ValidateAndLog: ServerConfigsToBuild=Development
ProjectParams.ValidateAndLog: ServerCookedTargets=GameServer
ProjectParams.ValidateAndLog: ServerTargetPlatform=Linux
ProjectParams.ValidateAndLog: ShortProjectName=ThirdPersonCpp
ProjectParams.ValidateAndLog: SignedPak=False
ProjectParams.ValidateAndLog: SignPak=
ProjectParams.ValidateAndLog: SkipCook=False
ProjectParams.ValidateAndLog: SkipCookOnTheFly=False
ProjectParams.ValidateAndLog: SkipPak=False
ProjectParams.ValidateAndLog: SkipStage=False
ProjectParams.ValidateAndLog: Stage=True
ProjectParams.ValidateAndLog: bUsesSteam=False
ProjectParams.ValidateAndLog: bUsesCEF3=False
ProjectParams.ValidateAndLog: bUsesSlate=True
ProjectParams.ValidateAndLog: bDebugBuildsActuallyUseDebugCRT=False
ProjectParams.ValidateAndLog: Project Params **************
InternalUtils.SafeFileExists: SafeFileExists /home/ubuntu/perforce/ThirdPersonCpp/ThirdPersonCpp.uproject=True
BuildCookRun.GetDefaultMap: Trying to find DefaultMap in ini files
InternalUtils.SafeFileExists: SafeFileExists /home/ubuntu/perforce/ThirdPersonCpp/Config/DefaultEngine.ini=True
BuildCookRun.GetDefaultMap: Looking for DefaultMap in /home/ubuntu/perforce/ThirdPersonCpp/Config/DefaultEngine.ini
InternalUtils.SafeReadAllLines: SafeReadAllLines /home/ubuntu/perforce/ThirdPersonCpp/Config/DefaultEngine.ini
InternalUtils.SafeReadAllLines: SafeReadAllLines /home/ubuntu/perforce/ThirdPersonCpp/Config/DefaultEngine.ini
BuildCookRun.GetDefaultMap: Found DefaultMap=/Game/ThirdPerson/Maps/ThirdPersonExampleMap
BuildCookRun.SetupParams: Cooking all maps
InternalUtils.SafeFileExists: SafeFileExists /home/ubuntu/perforce/ThirdPersonCpp/ThirdPersonCpp.uproject=True
InternalUtils.SafeFileExists: SafeFileExists /home/ubuntu/perforce/ThirdPersonCpp/ThirdPersonCpp.uproject=True
InternalUtils.SafeFileExists: SafeFileExists /home/ubuntu/perforce/ThirdPersonCpp/ThirdPersonCpp.uproject=True
Project.Cook: ********** COOK COMMAND STARTED **********
InternalUtils.SafeFileExists: SafeFileExists /home/ubuntu/UnrealEngine/Engine/Binaries/Linux/UE4Editor=True
Project.Cook: Cleaning cooked data.
CommandUtils.RunCommandlet: Running UE4Editor Cook for project /home/ubuntu/perforce/ThirdPersonCpp/ThirdPersonCpp.uproject
CommandUtils.RunCommandlet: Commandlet log file is /home/ubuntu/Library/Logs/Unreal Engine/LocalBuildLogs/Cook.4.txt
InternalUtils.SafeFileExists: SafeFileExists /home/ubuntu/UnrealEngine/Engine/Binaries/Linux/UE4Editor=True
CommandUtils.Run: Run: /home/ubuntu/UnrealEngine/Engine/Binaries/Linux/UE4Editor /home/ubuntu/perforce/ThirdPersonCpp/ThirdPersonCpp.uproject -run=Cook -MapIniSection=AllMaps -I18NPreset= -TargetPlatform=LinuxServer -buildmachine -Unversioned -fileopenlog -abslog="/home/ubuntu/Library/Logs/Unreal Engine/LocalBuildLogs/Cook.4.txt" -stdout -FORCELOGFLUSH -CrashForUAT -unattended -AllowStdOutLogVerbosity
UE4Editor: sh: 1: xdg-user-dir: not found
UE4Editor: Using binned.
UE4Editor: Increasing per-process limit of core file size to infinity.
UE4Editor:
UE4Editor: LogInit:Display: Running engine for game: ThirdPersonCppLogInit:Display: Running engine for game: ThirdPersonCpp
UE4Editor:
UE4Editor: LogLinuxPlatformFile:Warning: open('/home/ubuntu/perforce/ThirdPersonCpp/Intermediate/Config/CoalescedSourceConfigs/Engine.ini', Flags=0x00080041) failed: errno=13 (Permission denied)LogLinuxPlatformFile:Warning: open('/home/ubuntu/perforce/ThirdPersonCpp/Intermediate/Config/CoalescedSourceConfigs/Engine.ini', Flags=0x00080041) failed: errno=13 (Permission denied)
UE4Editor:
UE4Editor: LogConfig:Warning: Failed to saved backup for config[Engine]LogConfig:Warning: Failed to saved backup for config[Engine]
UE4Editor:
UE4Editor: LogLinuxPlatformFile:Warning: open('/home/ubuntu/perforce/ThirdPersonCpp/Intermediate/Config/CoalescedSourceConfigs/Game.ini', Flags=0x00080041) failed: errno=13 (Permission denied)LogLinuxPlatformFile:Warning: open('/home/ubuntu/perforce/ThirdPersonCpp/Intermediate/Config/CoalescedSourceConfigs/Game.ini', Flags=0x00080041) failed: errno=13 (Permission denied)
UE4Editor:
UE4Editor: LogConfig:Warning: Failed to saved backup for config[Game]LogConfig:Warning: Failed to saved backup for config[Game]
UE4Editor:
UE4Editor: LogLinuxPlatformFile:Warning: open('/home/ubuntu/perforce/ThirdPersonCpp/Intermediate/Config/CoalescedSourceConfigs/Input.ini', Flags=0x00080041) failed: errno=13 (Permission denied)LogLinuxPlatformFile:Warning: open('/home/ubuntu/perforce/ThirdPersonCpp/Intermediate/Config/CoalescedSourceConfigs/Input.ini', Flags=0x00080041) failed: errno=13 (Permission denied)
UE4Editor:
UE4Editor: LogConfig:Warning: Failed to saved backup for config[Input]LogConfig:Warning: Failed to saved backup for config[Input]
UE4Editor:
UE4Editor: LogLinuxPlatformFile:Warning: open('/home/ubuntu/perforce/ThirdPersonCpp/Intermediate/Config/CoalescedSourceConfigs/Editor.ini', Flags=0x00080041) failed: errno=13 (Permission denied)LogLinuxPlatformFile:Warning: open('/home/ubuntu/perforce/ThirdPersonCpp/Intermediate/Config/CoalescedSourceConfigs/Editor.ini', Flags=0x00080041) failed: errno=13 (Permission denied)
UE4Editor:
UE4Editor: LogConfig:Warning: Failed to saved backup for config[Editor]LogConfig:Warning: Failed to saved backup for config[Editor]
UE4Editor:
UE4Editor: LogLinuxPlatformFile:Warning: open('/home/ubuntu/perforce/ThirdPersonCpp/Intermediate/Config/CoalescedSourceConfigs/EditorLayout.ini', Flags=0x00080041) failed: errno=13 (Permission denied)LogLinuxPlatformFile:Warning: open('/home/ubuntu/perforce/ThirdPersonCpp/Intermediate/Config/CoalescedSourceConfigs/EditorLayout.ini', Flags=0x00080041) failed: errno=13 (Permission denied)
UE4Editor:
UE4Editor: LogConfig:Warning: Failed to saved backup for config[EditorLayout]LogConfig:Warning: Failed to saved backup for config[EditorLayout]
UE4Editor:
UE4Editor: LogLinuxPlatformFile:Warning: open('/home/ubuntu/perforce/ThirdPersonCpp/Intermediate/Config/CoalescedSourceConfigs/EditorUserSettings.ini', Flags=0x00080041) failed: errno=13 (Permission denied)LogLinuxPlatformFile:Warning: open('/home/ubuntu/perforce/ThirdPersonCpp/Intermediate/Config/CoalescedSourceConfigs/EditorUserSettings.ini', Flags=0x00080041) failed: errno=13 (Permission denied)
UE4Editor:
UE4Editor: LogConfig:Warning: Failed to saved backup for config[EditorUserSettings]LogConfig:Warning: Failed to saved backup for config[EditorUserSettings]
UE4Editor:
UE4Editor: LogLinuxPlatformFile:Warning: open('/home/ubuntu/perforce/ThirdPersonCpp/Intermediate/Config/CoalescedSourceConfigs/EditorKeyBindings.ini', Flags=0x00080041) failed: errno=13 (Permission denied)LogLinuxPlatformFile:Warning: open('/home/ubuntu/perforce/ThirdPersonCpp/Intermediate/Config/CoalescedSourceConfigs/EditorKeyBindings.ini', Flags=0x00080041) failed: errno=13 (Permission denied)
UE4Editor:
UE4Editor: LogConfig:Warning: Failed to saved backup for config[EditorKeyBindings]LogConfig:Warning: Failed to saved backup for config[EditorKeyBindings]
UE4Editor:
UE4Editor: LogLinuxPlatformFile:Warning: open('/home/ubuntu/perforce/ThirdPersonCpp/Intermediate/Config/CoalescedSourceConfigs/Compat.ini', Flags=0x00080041) failed: errno=13 (Permission denied)LogLinuxPlatformFile:Warning: open('/home/ubuntu/perforce/ThirdPersonCpp/Intermediate/Config/CoalescedSourceConfigs/Compat.ini', Flags=0x00080041) failed: errno=13 (Permission denied)
UE4Editor:
UE4Editor: LogConfig:Warning: Failed to saved backup for config[Compat]LogConfig:Warning: Failed to saved backup for config[Compat]
UE4Editor:
UE4Editor: LogLinuxPlatformFile:Warning: open('/home/ubuntu/perforce/ThirdPersonCpp/Intermediate/Config/CoalescedSourceConfigs/Lightmass.ini', Flags=0x00080041) failed: errno=13 (Permission denied)LogLinuxPlatformFile:Warning: open('/home/ubuntu/perforce/ThirdPersonCpp/Intermediate/Config/CoalescedSourceConfigs/Lightmass.ini', Flags=0x00080041) failed: errno=13 (Permission denied)
UE4Editor:
UE4Editor: LogConfig:Warning: Failed to saved backup for config[Lightmass]LogConfig:Warning: Failed to saved backup for config[Lightmass]
UE4Editor:
UE4Editor: LogLinuxPlatformFile:Warning: open('/home/ubuntu/perforce/ThirdPersonCpp/Intermediate/Config/CoalescedSourceConfigs/Scalability.ini', Flags=0x00080041) failed: errno=13 (Permission denied)LogLinuxPlatformFile:Warning: open('/home/ubuntu/perforce/ThirdPersonCpp/Intermediate/Config/CoalescedSourceConfigs/Scalability.ini', Flags=0x00080041) failed: errno=13 (Permission denied)
UE4Editor:
UE4Editor: LogConfig:Warning: Failed to saved backup for config[Scalability]LogConfig:Warning: Failed to saved backup for config[Scalability]
UE4Editor:
UE4Editor: LogLinuxPlatformFile:Warning: open('/home/ubuntu/perforce/ThirdPersonCpp/Intermediate/Config/CoalescedSourceConfigs/GameUserSettings.ini', Flags=0x00080041) failed: errno=13 (Permission denied)LogLinuxPlatformFile:Warning: open('/home/ubuntu/perforce/ThirdPersonCpp/Intermediate/Config/CoalescedSourceConfigs/GameUserSettings.ini', Flags=0x00080041) failed: errno=13 (Permission denied)
UE4Editor:
UE4Editor: LogConfig:Warning: Failed to saved backup for config[GameUserSettings]LogConfig:Warning: Failed to saved backup for config[GameUserSettings]
UE4Editor:
UE4Editor: LogInit: Version: 4.7.4-0+++depot+UE4-Releases+4.7LogInit: Version: 4.7.4-0+++depot+UE4-Releases+4.7
UE4Editor:
UE4Editor: LogInit: API Version: 0LogInit: API Version: 0
UE4Editor:
UE4Editor: LogInit: Compiled (64-bit): Mar 28 2015 22:48:40LogInit: Compiled (64-bit): Mar 28 2015 22:48:40
UE4Editor:
UE4Editor: LogInit: Compiled with Clang: 3.5.0 (tags/RELEASE_350/final)LogInit: Compiled with Clang: 3.5.0 (tags/RELEASE_350/final)
UE4Editor:
UE4Editor: LogInit: Build Configuration: DevelopmentLogInit: Build Configuration: Development
UE4Editor:
UE4Editor: LogInit: Branch Name: ++depot+UE4-Releases+4.7LogInit: Branch Name: ++depot+UE4-Releases+4.7
UE4Editor:
UE4Editor: LogInit: Command line: /home/ubuntu/perforce/ThirdPersonCpp/ThirdPersonCpp.uproject -run=Cook -MapIniSection=AllMaps -I18NPreset= -TargetPlatform=LinuxServer -buildmachine -Unversioned -fileopenlog -abslog="/home/ubuntu/Library/Logs/Unreal Engine/LocalBuildLogs/Cook.4.txt" -stdout -FORCELOGFLUSH -CrashForUAT -unattended -AllowStdOutLogVerbosityLogInit: Command line: /home/ubuntu/perforce/ThirdPersonCpp/ThirdPersonCpp.uproject -run=Cook -MapIniSection=AllMaps -I18NPreset= -TargetPlatform=LinuxServer -buildmachine -Unversioned -fileopenlog -abslog="/home/ubuntu/Library/Logs/Unreal Engine/LocalBuildLogs/Cook.4.txt" -stdout -FORCELOGFLUSH -CrashForUAT -unattended -AllowStdOutLogVerbosity
UE4Editor:
UE4Editor: LogInit: Base directory: /home/ubuntu/UnrealEngine/Engine/Binaries/Linux/LogInit: Base directory: /home/ubuntu/UnrealEngine/Engine/Binaries/Linux/
UE4Editor:
UE4Editor: LogInit: Rocket: 0LogInit: Rocket: 0
UE4Editor:
UE4Editor: [2015.03.28-23.25.22:171][ 0]LogTaskGraph: Started task graph with 3 named threads and 8 total threads.[2015.03.28-23.25.22:171][ 0]LogTaskGraph: Started task graph with 3 named threads and 8 total threads.
UE4Editor:
UE4Editor: [2015.03.28-23.25.22:176][ 0]LogOnline:Warning: No default platform service specified for OnlineSubsystem[2015.03.28-23.25.22:176][ 0]LogOnline:Warning: No default platform service specified for OnlineSubsystem
UE4Editor:
UE4Editor: [2015.03.28-23.25.22:317][ 0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.[2015.03.28-23.25.22:317][ 0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
UE4Editor:
UE4Editor: [2015.03.28-23.25.22:325][ 0]LogInit: Object subsystem initialized[2015.03.28-23.25.22:325][ 0]LogInit: Object subsystem initialized
UE4Editor:
UE4Editor: [2015.03.28-23.25.22:327][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'TranslucentSortAxis = (X=0.000000,Y=-1.000000,Z=0.000000)'[2015.03.28-23.25.22:327][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'TranslucentSortAxis = (X=0.000000,Y=-1.000000,Z=0.000000)'
UE4Editor:
UE4Editor: [2015.03.28-23.25.22:327][ 0]LogConsoleResponse:Warning: Found in ini file '/home/ubuntu/perforce/ThirdPersonCpp/Saved/Config/Linux/Engine.ini', in section '[/Script/Engine.RendererSettings]'[2015.03.28-23.25.22:327][ 0]LogConsoleResponse:Warning: Found in ini file '/home/ubuntu/perforce/ThirdPersonCpp/Saved/Config/Linux/Engine.ini', in section '[/Script/Engine.RendererSettings]'
UE4Editor:
UE4Editor: [2015.03.28-23.25.22:327][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleRule = ShortestSide'[2015.03.28-23.25.22:327][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleRule = ShortestSide'
UE4Editor:
UE4Editor: [2015.03.28-23.25.22:327][ 0]LogConsoleResponse:Warning: Found in ini file '/home/ubuntu/perforce/ThirdPersonCpp/Saved/Config/Linux/Engine.ini', in section '[/Script/Engine.RendererSettings]'[2015.03.28-23.25.22:327][ 0]LogConsoleResponse:Warning: Found in ini file '/home/ubuntu/perforce/ThirdPersonCpp/Saved/Config/Linux/Engine.ini', in section '[/Script/Engine.RendererSettings]'
UE4Editor:
UE4Editor: [2015.03.28-23.25.22:327][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleCurve = (EditorCurveData=(Keys=),ExternalCurve=None)'[2015.03.28-23.25.22:327][ 0]LogConsoleResponse:Warning: Skipping Unknown console variable: 'UIScaleCurve = (EditorCurveData=(Keys=),ExternalCurve=None)'
UE4Editor:
UE4Editor: [2015.03.28-23.25.22:327][ 0]LogConsoleResponse:Warning: Found in ini file '/home/ubuntu/perforce/ThirdPersonCpp/Saved/Config/Linux/Engine.ini', in section '[/Script/Engine.RendererSettings]'[2015.03.28-23.25.22:327][ 0]LogConsoleResponse:Warning: Found in ini file '/home/ubuntu/perforce/ThirdPersonCpp/Saved/Config/Linux/Engine.ini', in section '[/Script/Engine.RendererSettings]'
UE4Editor:
UE4Editor: [2015.03.28-23.25.22:327][ 0]LogInit: Initializing SDL.[2015.03.28-23.25.22:327][ 0]LogInit: Initializing SDL.
UE4Editor:
UE4Editor: Fatal error: [File:/home/ubuntu/UnrealEngine/Engine/Source/Runtime/Core/Private/Linux/LinuxApplication.cpp] [Line: 1225]
UE4Editor: FDisplayMetrics::GetDisplayMetrics: PlatformInitMultimedia() failed, cannot get display metrics
UE4Editor: [2015.03.28-23.25.22:329][ 0]LogInit:Warning: Could not initialize SDL: No available video device[2015.03.28-23.25.22:329][ 0]LogInit:Warning: Could not initialize SDL: No available video device
UE4Editor:
UE4Editor: Signal 11 caught.
UE4Editor: [Callstack] 02 0x00007fc40f481141 ReportCrash(FLinuxCrashContext const&)
UE4Editor: [Callstack] 03 0x000000000042945b EngineCrashHandler(FGenericCrashContext const&)
UE4Editor: [Callstack] 04 0x00007fc40f484475 PlatformCrashHandler(int, siginfo_t*, void*)
UE4Editor: [Callstack] 05 0x00007fc40fec4340 /lib/x86_64-linux-gnu/libpthread.so.0(+0x10340) [0x7fc40fec4340]
UE4Editor: [Callstack] 06 0x00007fc40f48da8c FOutputDeviceLinuxError::Serialize(wchar_t const*, ELogVerbosity::Type, FName const&)
UE4Editor: [Callstack] 07 0x00007fc40f522dcb FMsg::Logf(char const*, int, FName const&, ELogVerbosity::Type, wchar_t const*, ...)
UE4Editor: [Callstack] 08 0x00007fc40f47b6a5 FDisplayMetrics::GetDisplayMetrics(FDisplayMetrics&)
UE4Editor: [Callstack] 09 0x00007fc40c4b1d2b UGameEngine::ConditionallyOverrideSettings(int&, int&, EWindowMode::Type&)
UE4Editor: [Callstack] 10 0x00007fc40c4ca7a0 UGameUserSettings::PreloadResolutionSettings()
UE4Editor: [Callstack] 11 0x0000000000412ebe FEngineLoop::PreInit(wchar_t const*)
UE4Editor: [Callstack] 12 0x000000000041ed0d GuardedMain(wchar_t const*)
UE4Editor: [Callstack] 13 0x0000000000429ccf /home/ubuntu/UnrealEngine/Engine/Binaries/Linux/UE4Editor(main+0x81f) [0x429ccf]
UE4Editor: [Callstack] 14 0x00007fc404b94ec5 /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf5) [0x7fc404b94ec5]
UE4Editor: [Callstack] 15 0x0000000000410a9e /home/ubuntu/UnrealEngine/Engine/Binaries/Linux/UE4Editor() [0x410a9e]
UE4Editor: [2015.03.28-23.25.22:329][ 0]LogLinux:Error: appError called: FDisplayMetrics::GetDisplayMetrics: PlatformInitMultimedia() failed, cannot get display metrics[2015.03.28-23.25.22:329][ 0]LogLinux:Error: appError called: FDisplayMetrics::GetDisplayMetrics: PlatformInitMultimedia() failed, cannot get display metrics
UE4Editor: EngineCrashHandler: Signal=11
UE4Editor:
UE4Editor: [2015.03.28-23.25.22:361][ 0]LogLinux: === Critical error: ===
UE4Editor: Unhandled Exception: SIGSEGV: invalid attempt to access memory at address 0x00000003
UE4Editor: [2015.03.28-23.25.22:361][ 0]LogLinux: === Critical error: ===
UE4Editor: Unhandled Exception: SIGSEGV: invalid attempt to access memory at address 0x00000003
UE4Editor:
UE4Editor:
UE4Editor: [2015.03.28-23.25.22:361][ 0]LogLinux: FDisplayMetrics::GetDisplayMetrics: PlatformInitMultimedia() failed, cannot get display metrics
UE4Editor:
UE4Editor: [Callstack] 02 0x00007fc40f481141 ReportCrash(FLinuxCrashContext const&)
UE4Editor: [Callstack] 03 0x000000000042945b EngineCrashHandler(FGenericCrashContext const&)
UE4Editor: [Callstack] 04 0x00007fc40f484475 PlatformCrashHandler(int, siginfo_t*, void*)
UE4Editor: [Callstack] 05 0x00007fc40fec4340 /lib/x86_64-linux-gnu/libpthread.so.0(+0x10340) [0x7fc40fec4340]
UE4Editor: [Callstack] 06 0x00007fc40f48da8c FOutputDeviceLinuxError::Serialize(wchar_t const*, ELogVerbosity::Type, FName const&)
UE4Editor: [Callstack] 07 0x00007fc40f522dcb FMsg::Logf(char const*, int, FName const&, ELogVerbosity::Type, wchar_t const*, ...)
UE4Editor: [Callstack] 08 0x00007fc40f47b6a5 FDisplayMetrics::GetDisplayMetrics(FDisplayMetrics&)
UE4Editor: [Callstack] 09 0x00007fc40c4b1d2b UGameEngine::ConditionallyOverrideSettings(int&, int&, EWindowMode::Type&)
UE4Editor: [Callstack] 10 0x00007fc40c4ca7a0 UGameUserSettings::PreloadResolutionSettings()
UE4Editor: [Callstack] 11 0x0000000000412ebe FEngineLoop::PreInit(wchar_t const*)
UE4Editor: [Callstack] 12 0x000000000041ed0d GuardedMain(wchar_t const*)
UE4Editor: [Callstack] 13 0x0000000000429ccf /home/ubuntu/UnrealEngine/Engine/Binaries/Linux/UE4Editor(main+0x81f) [0x429ccf]
UE4Editor: [Callstack] 14 0x00007fc404b94ec5 /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf5) [0x7fc404b94ec5]
UE4Editor: [Callstack] 15 0x0000000000410a9e /home/ubuntu/UnrealEngine/Engine/Binaries/Linux/UE4Editor() [0x410a9e]
CommandUtils.Run: Run: Took 1.852265s to run UE4Editor, ExitCode=139
Project.Cook: Cook failed. Deleting cooked data.
ErrorReporter.Error: ERROR: AutomationTool error: Cook failed.
BuildCommand.Execute: ERROR: BUILD FAILED
Program.Main: ERROR: AutomationTool terminated with exception:
Program.Main: ERROR: Exception in AutomationTool: BUILD FAILED: Failed while running Cook for /home/ubuntu/perforce/ThirdPersonCpp/ThirdPersonCpp.uproject; see log /home/ubuntu/Library/Logs/Unreal Engine/LocalBuildLogs/Cook.4.txt
Stacktrace: at AutomationTool.CommandUtils.RunCommandlet (System.String ProjectName, System.String UE4Exe, System.String Commandlet, System.String Parameters) [0x00000] in <filename unknown>:0
at AutomationTool.CommandUtils.CookCommandlet (System.String ProjectName, System.String UE4Exe, System.String[] Maps, System.String[] Dirs, System.String InternationalizationPreset, System.String[] Cultures, System.String TargetPlatform, System.String Parameters) [0x00000] in <filename unknown>:0
at Project.Cook (AutomationTool.ProjectParams Params) [0x00000] in <filename unknown>:0
Program.Main: ERROR: BUILD FAILED: Failed while running Cook for /home/ubuntu/perforce/ThirdPersonCpp/ThirdPersonCpp.uproject; see log /home/ubuntu/Library/Logs/Unreal Engine/LocalBuildLogs/Cook.4.txt
ProcessManager.KillAll: Trying to kill 0 spawned processes.
Program.Main: AutomationTool exiting with ExitCode=25
Domain_ProcessExit
ProcessManager.KillAll: Trying to kill 0 spawned processes.
RunUAT ERROR: AutomationTool was unable to run successfully.
@AloshkaD
Copy link

I have the same error on Linux, any luck solving this issue?

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment