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better version of UE_LOG
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#define FUNCTION_NAME_LINE_NR (FString(__FUNCTION__) + TEXT("(") + FString::FromInt(__LINE__) + TEXT(")")) | |
#ifdef _MSC_VER | |
#define VALHALLA_LOG(LogCategory, Verbosity, FormatString, ...)\ | |
__if_exists(this)\ | |
{\ | |
if(GEngine->GetWorldFromContextObject(this, EGetWorldErrorMode::ReturnNull))\ | |
{\ | |
switch(GEngine->GetWorldFromContextObject(this, EGetWorldErrorMode::ReturnNull)->GetNetMode())\ | |
{\ | |
case NM_Client:\ | |
UE_LOG(LogCategory,Verbosity,TEXT("%s Client %d: %s"), *FUNCTION_NAME_LINE_NR, (GPlayInEditorID - 1), *FString::Printf(FormatString, ##__VA_ARGS__))\ | |
break;\ | |
case NM_DedicatedServer:\ | |
case NM_ListenServer:\ | |
UE_LOG(LogCategory, Verbosity, TEXT("%s Server: %s"), *FUNCTION_NAME_LINE_NR, *FString::Printf(FormatString, ##__VA_ARGS__))\ | |
break;\ | |
}\ | |
}\ | |
else\ | |
{\ | |
UE_LOG(LogCategory,Verbosity,TEXT("%s %s"), *FUNCTION_NAME_LINE_NR, *FString::Printf(FormatString, ##__VA_ARGS__))\ | |
}\ | |
}\ | |
__if_not_exists(this)\ | |
{\ | |
UE_LOG(LogCategory,Verbosity,TEXT("%s %s"), *FUNCTION_NAME_LINE_NR, *FString::Printf(FormatString, ##__VA_ARGS__))\ | |
} | |
#else | |
#define VALHALLA_LOG(LogCategory, Verbosity, FormatString, ...) UE_LOG(LogCategory,Verbosity,TEXT("%s %s"), *FUNCTION_NAME_LINE_NR, *FString::Printf(FormatString, ##__VA_ARGS__))\ | |
#endif |
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