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C:\valhalla\UnrealEngine [(4.11.0-release) +0 ~1 -0]> git status
HEAD detached at 4.11.0-release
Changes not staged for commit:
(use "git add <file>..." to update what will be committed)
(use "git checkout -- <file>..." to discard changes in working directory)
modified: Engine/Source/Runtime/Launch/Resources/Version.h
no changes added to commit (use "git add" and/or "git commit -a")
C:\valhalla\UnrealEngine [(4.11.0-release) +0 ~1 -0]> git diff
diff --git a/Engine/Source/Runtime/Launch/Resources/Version.h b/Engine/Source/Runtime/Launch/Resources/Version.h
index c34d39a..ff74708 100644
--- a/Engine/Source/Runtime/Launch/Resources/Version.h
+++ b/Engine/Source/Runtime/Launch/Resources/Version.h
@@ -8,8 +8,8 @@
#define ENGINE_IS_LICENSEE_VERSION 0
-#define BUILT_FROM_CHANGELIST 0
-#define BRANCH_NAME "UE4"
+#define BUILT_FROM_CHANGELIST 2927265
+#define BRANCH_NAME "++UE4+Release-4.11"
#define ENGINE_IS_PROMOTED_BUILD (BUILT_FROM_CHANGELIST > 0)
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