Created
April 2, 2016 14:56
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C:\valhalla\UnrealEngine [(4.11.0-release) +0 ~1 -0]> git status | |
HEAD detached at 4.11.0-release | |
Changes not staged for commit: | |
(use "git add <file>..." to update what will be committed) | |
(use "git checkout -- <file>..." to discard changes in working directory) | |
modified: Engine/Source/Runtime/Launch/Resources/Version.h | |
no changes added to commit (use "git add" and/or "git commit -a") | |
C:\valhalla\UnrealEngine [(4.11.0-release) +0 ~1 -0]> git diff | |
diff --git a/Engine/Source/Runtime/Launch/Resources/Version.h b/Engine/Source/Runtime/Launch/Resources/Version.h | |
index c34d39a..ff74708 100644 | |
--- a/Engine/Source/Runtime/Launch/Resources/Version.h | |
+++ b/Engine/Source/Runtime/Launch/Resources/Version.h | |
@@ -8,8 +8,8 @@ | |
#define ENGINE_IS_LICENSEE_VERSION 0 | |
-#define BUILT_FROM_CHANGELIST 0 | |
-#define BRANCH_NAME "UE4" | |
+#define BUILT_FROM_CHANGELIST 2927265 | |
+#define BRANCH_NAME "++UE4+Release-4.11" | |
#define ENGINE_IS_PROMOTED_BUILD (BUILT_FROM_CHANGELIST > 0) | |
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