Skip to content

Instantly share code, notes, and snippets.

@Pranavpaharia
Created October 25, 2019 14:27
Show Gist options
  • Star 0 You must be signed in to star a gist
  • Fork 0 You must be signed in to fork a gist
  • Save Pranavpaharia/c973cf3205b82f2579efabd5a257f8e2 to your computer and use it in GitHub Desktop.
Save Pranavpaharia/c973cf3205b82f2579efabd5a257f8e2 to your computer and use it in GitHub Desktop.
mbgl.cmake
if (NOT MBGL_PLATFORM)
if (CMAKE_HOST_SYSTEM_NAME STREQUAL "Darwin")
set(MBGL_PLATFORM "macos")
else()
set(MBGL_PLATFORM "linux")
endif()
endif()
if(WITH_NODEJS)
find_program(NodeJS_EXECUTABLE NAMES nodejs node)
if (NOT NodeJS_EXECUTABLE)
message(FATAL_ERROR "Could not find Node.js")
endif()
find_program(npm_EXECUTABLE NAMES npm)
if (NOT npm_EXECUTABLE)
message(FATAL_ERROR "Could not find npm")
endif()
execute_process(
COMMAND "${NodeJS_EXECUTABLE}" -e "process.stdout.write(process.versions.node)"
RESULT_VARIABLE _STATUS_CODE
OUTPUT_VARIABLE NodeJS_VERSION
ERROR_VARIABLE _STATUS_MESSAGE
)
if(NOT _STATUS_CODE EQUAL 0)
message(FATAL_ERROR "Could not detect Node.js version: ${_STATUS_MESSAGE}")
endif()
execute_process(
COMMAND "${NodeJS_EXECUTABLE}" -e "process.stdout.write(process.versions.modules)"
RESULT_VARIABLE _STATUS_CODE
OUTPUT_VARIABLE NodeJS_ABI
ERROR_VARIABLE _STATUS_MESSAGE
)
if(NOT _STATUS_CODE EQUAL 0)
message(FATAL_ERROR "Could not detect Node.js ABI version: ${_STATUS_MESSAGE}")
endif()
function(_npm_install DIRECTORY NAME ADDITIONAL_DEPS)
SET(NPM_INSTALL_FAILED FALSE)
if("${DIRECTORY}/package.json" IS_NEWER_THAN "${DIRECTORY}/node_modules/.${NAME}.stamp")
message(STATUS "Running 'npm install' for ${NAME}...")
execute_process(
COMMAND "${NodeJS_EXECUTABLE}" "${npm_EXECUTABLE}" install --verbose --ignore-scripts
WORKING_DIRECTORY "${DIRECTORY}"
RESULT_VARIABLE NPM_INSTALL_FAILED
OUTPUT_VARIABLE NPM_OUTPUT
ERROR_VARIABLE NPM_OUTPUT)
message(STATUS "Finished 'npm install' for ${NAME}...")
if(NOT NPM_INSTALL_FAILED)
execute_process(COMMAND ${CMAKE_COMMAND} -E touch "${DIRECTORY}/node_modules/.${NAME}.stamp")
else()
message(FATAL_ERROR "NPM install failed:\n${NPM_OUTPUT}")
endif()
endif()
add_custom_command(
OUTPUT "${DIRECTORY}/node_modules/.${NAME}.stamp"
COMMAND "${NodeJS_EXECUTABLE}" "${npm_EXECUTABLE}" install --ignore-scripts
COMMAND ${CMAKE_COMMAND} -E touch "${DIRECTORY}/node_modules/.${NAME}.stamp"
WORKING_DIRECTORY "${DIRECTORY}"
DEPENDS ${ADDITIONAL_DEPS} "${DIRECTORY}/package.json"
COMMENT "Running 'npm install' for ${NAME}...")
endfunction()
# Run submodule update
set(MBGL_SUBMODULES mapbox-gl-js)
if(MBGL_PLATFORM STREQUAL "ios")
list(APPEND MBGL_SUBMODULES platform/ios/vendor/mapbox-events-ios)
endif()
if(MBGL_PLATFORM STREQUAL "ios" OR MBGL_PLATFORM STREQUAL "macos")
list(APPEND MBGL_SUBMODULES platform/darwin/docs/theme)
endif()
message(STATUS "Updating submodules...")
execute_process(
COMMAND git submodule update --init ${MBGL_SUBMODULES}
WORKING_DIRECTORY "${CMAKE_SOURCE_DIR}")
if(NOT EXISTS "${CMAKE_SOURCE_DIR}/mapbox-gl-js/node_modules")
# Symlink mapbox-gl-js/node_modules so that the modules that are
# about to be installed get cached between CI runs.
execute_process(
COMMAND ln -sF ../node_modules .
WORKING_DIRECTORY "${CMAKE_SOURCE_DIR}/mapbox-gl-js")
endif()
# Add target for running submodule update during builds
add_custom_target(
update-submodules ALL
COMMAND git submodule update --init ${MBGL_SUBMODULES}
WORKING_DIRECTORY "${CMAKE_SOURCE_DIR}"
COMMENT "Updating submodules..."
)
set_target_properties(update-submodules PROPERTIES FOLDER "Misc")
# Run npm install for both directories, and add custom commands, and a target that depends on them.
_npm_install("${CMAKE_SOURCE_DIR}" mapbox-gl-native update-submodules)
_npm_install("${CMAKE_SOURCE_DIR}/mapbox-gl-js/test/integration" mapbox-gl-js "${CMAKE_SOURCE_DIR}/node_modules/.mapbox-gl-native.stamp")
add_custom_target(
npm-install ALL
DEPENDS "${CMAKE_SOURCE_DIR}/node_modules/.mapbox-gl-js.stamp"
)
set_target_properties(npm-install PROPERTIES FOLDER "Misc")
endif()
# Generate source groups so the files are properly sorted in IDEs like Xcode.
function(create_source_groups target)
get_target_property(type ${target} TYPE)
if(type AND type STREQUAL "INTERFACE_LIBRARY")
get_target_property(sources ${target} INTERFACE_SOURCES)
else()
get_target_property(sources ${target} SOURCES)
endif()
foreach(file ${sources})
get_filename_component(file "${file}" ABSOLUTE)
string(REGEX REPLACE "^${CMAKE_SOURCE_DIR}/" "" group "${file}")
get_filename_component(group "${group}" DIRECTORY)
string(REPLACE "/" "\\" group "${group}")
source_group("${group}" FILES "${file}")
endforeach()
endfunction()
function(load_sources_list VAR FILELIST)
set(_FILES)
file(READ "${FILELIST}" _LINES)
# Note: this isn't really parsing JSON, but it's good enough for our purposes.
set(_REGEX "(^|\n) *(\"([^\"]+)\" *: *)?\"([^\"]+)\",?(\n|$)")
string(REGEX MATCHALL "${_REGEX}" _MATCHES "${_LINES}")
foreach(_MATCH IN LISTS _MATCHES)
string(REGEX MATCH "${_REGEX}" _FILE "${_MATCH}")
if (_FILE AND NOT CMAKE_MATCH_3 STREQUAL "//")
list(APPEND _FILES "${CMAKE_SOURCE_DIR}/${CMAKE_MATCH_4}")
endif()
endforeach()
set(${VAR} "${_FILES}" PARENT_SCOPE)
set_property(DIRECTORY "${CMAKE_SOURCE_DIR}" APPEND PROPERTY CMAKE_CONFIGURE_DEPENDS "${FILELIST}")
endfunction()
function(target_sources_from_file TARGET TYPE FILELIST)
load_sources_list(_FILELIST "${FILELIST}")
target_sources(${TARGET} ${TYPE} "${_FILELIST}")
endfunction()
# Creates a library target for a vendored dependency
function(add_vendor_target NAME TYPE)
set(INCLUDE_TYPE "INTERFACE")
set(SOURCE_TYPE "INTERFACE")
if (TYPE STREQUAL "STATIC" OR TYPE STREQUAL "SHARED")
add_library(${NAME} ${TYPE} "${CMAKE_CURRENT_SOURCE_DIR}/cmake/empty.cpp")
set(INCLUDE_TYPE "PUBLIC")
set(SOURCE_TYPE "PRIVATE")
set_target_properties(${NAME} PROPERTIES SOURCES "")
else()
add_library(${NAME} ${TYPE})
endif()
set_target_properties(${NAME} PROPERTIES INTERFACE_SOURCES "")
file(STRINGS "${CMAKE_CURRENT_SOURCE_DIR}/vendor/${NAME}/files.txt" FILES)
foreach(FILE IN LISTS FILES)
target_sources(${NAME} ${SOURCE_TYPE} "${CMAKE_CURRENT_SOURCE_DIR}/vendor/${NAME}/${FILE}")
endforeach()
target_include_directories(${NAME} SYSTEM ${INCLUDE_TYPE} "${CMAKE_CURRENT_SOURCE_DIR}/vendor/${NAME}/include")
create_source_groups(${NAME})
endfunction()
# This little macro lets you set any XCode specific property
macro(set_xcode_property TARGET XCODE_PROPERTY XCODE_VALUE)
set_property(TARGET ${TARGET} PROPERTY XCODE_ATTRIBUTE_${XCODE_PROPERTY} ${XCODE_VALUE})
endmacro (set_xcode_property)
function(set_xcconfig_target_properties target)
# Create a list of linked libraries for use in the xcconfig generation script.
get_property(result TARGET ${target} PROPERTY INTERFACE_LINK_LIBRARIES)
string(GENEX_STRIP "${result}" result)
# Remove target names from the list of linker flags, since Xcode can't deal with them.
set(link_flags)
foreach(item IN LISTS result)
if (NOT TARGET ${item})
list(APPEND link_flags ${item})
endif()
endforeach()
string(REGEX REPLACE "(^|;)-framework " "\\1-framework;" link_flags "${link_flags}")
string(REPLACE ";" "\" \"" link_flags "${link_flags}")
set_xcode_property(${target} XCCONFIG_LINK_LIBRARIES "${link_flags}")
endfunction()
# Set Xcode project build settings to be consistent with the CXX flags we're
# using. (Otherwise, Xcode's defaults may override some of these.)
function(initialize_xcode_cxx_build_settings target)
# -Wall
set_xcode_property(${target} GCC_WARN_SIGN_COMPARE YES)
set_xcode_property(${target} GCC_WARN_UNINITIALIZED_AUTOS YES)
set_xcode_property(${target} GCC_WARN_UNKNOWN_PRAGMAS YES)
set_xcode_property(${target} GCC_WARN_UNUSED_FUNCTION YES)
set_xcode_property(${target} GCC_WARN_UNUSED_LABEL YES)
set_xcode_property(${target} GCC_WARN_UNUSED_PARAMETER YES)
set_xcode_property(${target} GCC_WARN_UNUSED_VARIABLE YES)
# -Wextra
set_xcode_property(${target} CLANG_WARN_EMPTY_BODY YES)
set_xcode_property(${target} GCC_WARN_ABOUT_MISSING_FIELD_INITIALIZERS YES)
# -Wshadow
set_xcode_property(${target} GCC_WARN_SHADOW YES)
# -Wnon-virtual-dtor
set_xcode_property(${target} GCC_WARN_NON_VIRTUAL_DESTRUCTOR YES)
# -Wnon-literal-conversion
set_xcode_property(${target} CLANG_WARN_NON_LITERAL_NULL_CONVERSION YES)
# -Wrange-loop-analysis
set_xcode_property(${target} CLANG_WARN_RANGE_LOOP_ANALYSIS YES)
# -flto
set_xcode_property(${target} LLVM_LTO $<$<OR:$<CONFIG:Release>,$<CONFIG:RelWithDebInfo>>:YES>)
# Make all build configurations debuggable — except Release.
set_xcode_property(${target} GCC_GENERATE_DEBUGGING_SYMBOLS $<$<NOT:$<CONFIG:Release>>:YES>)
# -Wunguarded-availability
set_xcode_property(${target} CLANG_WARN_UNGUARDED_AVAILABILITY YES_AGGRESSIVE)
if (DEFINED ENV{CI})
set_xcode_property(${target} COMPILER_INDEX_STORE_ENABLE NO)
endif()
endfunction()
# CMake 3.1 does not have this yet.
set(CMAKE_CXX14_STANDARD_COMPILE_OPTION "-std=c++14")
set(CMAKE_CXX14_EXTENSION_COMPILE_OPTION "-std=gnu++14")
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment