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Simple electron app to test pepper plugin load
#!/bin/bash
g++ ./hello.cc -shared -o libppapi_hello.so -I/home/robo/github/nacl_sdk/pepper_43/include -L/home/robo/github/nacl_sdk/pepper_43/lib/linux_host/Release -lppapi_cpp -lppapi -lpthread -Wall -fPIC
// Copyright (c) 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
/// @file hello_tutorial.cc
/// This example demonstrates loading, running and scripting a very simple NaCl
/// module. To load the NaCl module, the browser first looks for the
/// CreateModule() factory method (at the end of this file). It calls
/// CreateModule() once to load the module code. After the code is loaded,
/// CreateModule() is not called again.
///
/// Once the code is loaded, the browser calls the CreateInstance()
/// method on the object returned by CreateModule(). It calls CreateInstance()
/// each time it encounters an <embed> tag that references your NaCl module.
///
/// The browser can talk to your NaCl module via the postMessage() Javascript
/// function. When you call postMessage() on your NaCl module from the browser,
/// this becomes a call to the HandleMessage() method of your pp::Instance
/// subclass. You can send messages back to the browser by calling the
/// PostMessage() method on your pp::Instance. Note that these two methods
/// (postMessage() in Javascript and PostMessage() in C++) are asynchronous.
/// This means they return immediately - there is no waiting for the message
/// to be handled. This has implications in your program design, particularly
/// when mutating property values that are exposed to both the browser and the
/// NaCl module.
#include "ppapi/cpp/instance.h"
#include "ppapi/cpp/module.h"
#include "ppapi/cpp/var.h"
/// The Instance class. One of these exists for each instance of your NaCl
/// module on the web page. The browser will ask the Module object to create
/// a new Instance for each occurrence of the <embed> tag that has these
/// attributes:
/// src="hello_tutorial.nmf"
/// type="application/x-pnacl"
/// To communicate with the browser, you must override HandleMessage() to
/// receive messages from the browser, and use PostMessage() to send messages
/// back to the browser. Note that this interface is asynchronous.
class HelloTutorialInstance : public pp::Instance {
public:
/// The constructor creates the plugin-side instance.
/// @param[in] instance the handle to the browser-side plugin instance.
explicit HelloTutorialInstance(PP_Instance instance) : pp::Instance(instance)
{
pp::Var var_reply = pp::Var("hello from Pepper Plugin");
PostMessage(var_reply);
}
virtual ~HelloTutorialInstance() {}
/// Handler for messages coming in from the browser via postMessage(). The
/// @a var_message can contain be any pp:Var type; for example int, string
/// Array or Dictinary. Please see the pp:Var documentation for more details.
/// @param[in] var_message The message posted by the browser.
virtual void HandleMessage(const pp::Var& var_message) {
// TODO(sdk_user): 1. Make this function handle the incoming message.
}
};
/// The Module class. The browser calls the CreateInstance() method to create
/// an instance of your NaCl module on the web page. The browser creates a new
/// instance for each <embed> tag with type="application/x-pnacl".
class HelloTutorialModule : public pp::Module {
public:
HelloTutorialModule() : pp::Module() {}
virtual ~HelloTutorialModule() {}
/// Create and return a HelloTutorialInstance object.
/// @param[in] instance The browser-side instance.
/// @return the plugin-side instance.
virtual pp::Instance* CreateInstance(PP_Instance instance) {
return new HelloTutorialInstance(instance);
}
};
namespace pp {
/// Factory function called by the browser when the module is first loaded.
/// The browser keeps a singleton of this module. It calls the
/// CreateInstance() method on the object you return to make instances. There
/// is one instance per <embed> tag on the page. This is the main binding
/// point for your NaCl module with the browser.
Module* CreateModule() {
return new HelloTutorialModule();
}
} // namespace pp
var app = require('app');
var BrowserWindow = require('browser-window');
var path = require('path')
var mainWindow = null;
app.commandLine.appendSwitch('register-pepper-plugins', path.join(__dirname, 'libppapi_hello.so;application/x-hello'))
app.on('ready', function() {
mainWindow = new BrowserWindow({
height: 800,
width: 1024,
'web-preferences' : {
'plugins': true
}
});
mainWindow.loadUrl('file://' + __dirname + '/nacl.html');
});
<!DOCTYPE html>
<html>
<!--
Copyright (c) 2013 The Chromium Authors. All rights reserved.
Use of this source code is governed by a BSD-style license that can be
found in the LICENSE file.
-->
<head>
<title>hello_tutorial</title>
<script type="text/javascript">
// The 'message' event handler. This handler is fired when the NaCl module
// posts a message to the browser by calling PPB_Messaging.PostMessage()
// (in C) or pp::Instance.PostMessage() (in C++). This implementation
// simply displays the content of the message in an alert panel.
function handleMessage(message_event) {
alert(message_event.data);
}
</script>
</head>
<body>
<h1>NaCl C++ Tutorial: Getting Started</h1>
<p>
<div id="listener">
<script type="text/javascript">
var listener = document.getElementById('listener');
listener.addEventListener('message', handleMessage, true);
</script>
<embed id="hello_tutorial"
width=0 height=0
type="application/x-hello" />
</div>
</p>
</body>
</html>
{
"main": "main.js",
"name": "Pepper plugin test",
"description": "testing third party plugin load",
"version": "0.0.1",
"license": "MIT"
}
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