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@R1DD1387
R1DD1387 / Prodigy Mod Menu V.1
Last active April 29, 2022 16:22
Modmenu for the game Prodigy
function closeit(){
prodigydiv.remove()
}
setTimeout("closeit", 3000);
function getallCurrencies() {
PIXI.game.prodigy.player.backpack.data.currency=[]
x = PIXI.game.state.states.Boot._gameData.currency
for (i in x) {
PIXI.game.prodigy.player.backpack.data.currency[i] = {"ID": x[i].ID, "N": 9999999999}
}
@R1DD1387
R1DD1387 / Prodigy Mod Menu V.1
Created February 28, 2020 12:37
Modmenu for the game Prodigy
function closeit(){
prodigydiv.remove()
}
setTimeout("closeit", 3000);
function getallCurrencies() {
PIXI.game.prodigy.player.backpack.data.currency=[]
x = PIXI.game.state.states.Boot._gameData.currency
for (i in x) {
PIXI.game.prodigy.player.backpack.data.currency[i] = {"ID": x[i].ID, "N": 9999999999}
}
@R1DD1387
R1DD1387 / Prodigy Mod Menu V.1
Created February 28, 2020 12:37
Modmenu for the game Prodigy
function closeit(){
prodigydiv.remove()
}
setTimeout("closeit", 3000);
function getallCurrencies() {
PIXI.game.prodigy.player.backpack.data.currency=[]
x = PIXI.game.state.states.Boot._gameData.currency
for (i in x) {
PIXI.game.prodigy.player.backpack.data.currency[i] = {"ID": x[i].ID, "N": 9999999999}
}
Prodigy Coliseum Health hack
PIXI.game.prodigy.player.modifiers.damage=100000000; // 10000000x Damage
PIXI.game.prodigy.player.modifiers.maxHearts=100000000; // 100000000x HP
PIXI.game.prodigy.player.heal(9999999999999999999999999999999999999999999999)