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@defunkt
defunkt / clients.md
Created April 18, 2010 14:09
A list of Gist clients.

Gist Clients

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Editor Support

@fennb
fennb / gist:1283573
Created October 13, 2011 06:35
nginx microcaching config example
# Set cache dir
proxy_cache_path /var/cache/nginx levels=1:2
keys_zone=microcache:5m max_size=1000m;
# Virtualhost/server configuration
server {
listen 80;
server_name yourhost.domain.com;
# Define cached location (may not be whole site)
@neuronix
neuronix / gist:2016071
Created March 11, 2012 11:20
Rendering dynamic parameters in a dust.js helper
// Handy function to render dynamic parameters in a dust.js helper
function renderParameter(name, chunk, context, bodies, params) {
if (params && params[name]) {
if (typeof params[name] === "function") {
var output = "";
chunk.tap(function (data) {
output += data;
return "";
}).render(params[name], context).untap();
return output;
@sekati
sekati / xcode-build-bump.sh
Created July 24, 2012 20:44
Xcode Auto-increment Build & Version Numbers
# xcode-build-bump.sh
# @desc Auto-increment the build number every time the project is run.
# @usage
# 1. Select: your Target in Xcode
# 2. Select: Build Phases Tab
# 3. Select: Add Build Phase -> Add Run Script
# 4. Paste code below in to new "Run Script" section
# 5. Drag the "Run Script" below "Link Binaries With Libraries"
# 6. Insure that your starting build number is set to a whole integer and not a float (e.g. 1, not 1.0)
@mayoff
mayoff / makeAnimatedGif.m
Created February 16, 2013 23:00
Example of creating an animated GIF on iOS, with no 3rd-party code required. This should also be easy to port to OS X.
#import <UIKit/UIKit.h>
#import <ImageIO/ImageIO.h>
#import <MobileCoreServices/MobileCoreServices.h>
static UIImage *frameImage(CGSize size, CGFloat radians) {
UIGraphicsBeginImageContextWithOptions(size, YES, 1); {
[[UIColor whiteColor] setFill];
UIRectFill(CGRectInfinite);
CGContextRef gc = UIGraphicsGetCurrentContext();
CGContextTranslateCTM(gc, size.width / 2, size.height / 2);
@foozmeat
foozmeat / openssl-build.sh
Last active May 22, 2024 17:56
A shell script to build openssl for iOS and Mac. It currently builds: Mac -> i386 & x86_64 // iOS -> armv7, arm64 // iOS Simulator -> i386 & x86_64.
#!/bin/bash
# This script builds the iOS and Mac openSSL libraries
# Download openssl http://www.openssl.org/source/ and place the tarball next to this script
# Credits:
# https://github.com/st3fan/ios-openssl
# https://github.com/x2on/OpenSSL-for-iPhone/blob/master/build-libssl.sh
@mzupan
mzupan / etc-default-uwsgi-graphite
Created March 20, 2013 19:26
graphite with nginx and uwsgi
PYTHONPATH=/opt/graphite/webapp/graphite
MODULE=graphite_uwsgi
@jed
jed / how-to-set-up-stress-free-ssl-on-os-x.md
Last active July 10, 2024 14:35
How to set up stress-free SSL on an OS X development machine

How to set up stress-free SSL on an OS X development machine

One of the best ways to reduce complexity (read: stress) in web development is to minimize the differences between your development and production environments. After being frustrated by attempts to unify the approach to SSL on my local machine and in production, I searched for a workflow that would make the protocol invisible to me between all environments.

Most workflows make the following compromises:

  • Use HTTPS in production but HTTP locally. This is annoying because it makes the environments inconsistent, and the protocol choices leak up into the stack. For example, your web application needs to understand the underlying protocol when using the secure flag for cookies. If you don't get this right, your HTTP development server won't be able to read the cookies it writes, or worse, your HTTPS production server could pass sensitive cookies over an insecure connection.

  • Use production SSL certificates locally. This is annoying

@PaulKinlan
PaulKinlan / criticalcss-bookmarklet-devtool-snippet.js
Last active April 2, 2024 02:45
CriticalCSS Bookmarklet and Devtool Snippet.js
(function() {
var CSSCriticalPath = function(w, d, opts) {
var opt = opts || {};
var css = {};
var pushCSS = function(r) {
if(!!css[r.selectorText] === false) css[r.selectorText] = {};
var styles = r.style.cssText.split(/;(?![A-Za-z0-9])/);
for(var i = 0; i < styles.length; i++) {
if(!!styles[i] === false) continue;
var pair = styles[i].split(": ");
@m1entus
m1entus / build-ffmpeg.sh
Last active June 22, 2024 04:06
Installing ffmpeg ios libraries armv7, armv7s, i386
#!/bin/bash
###########################################################################
# Choose your ffmpeg version and your currently-installed iOS SDK version:
#
VERSION="2.0.2"
SDKVERSION="7.0"
ARCHS="armv7 armv7s i386"
#
#