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@Ratstail91
Created April 22, 2023 00:18
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# Dual Wielding Layer Cake
## Overview
The goal of this game is to have a campaign game that can be replayed multiple times, with elements of each playthrough impacting the next.
## Gameplay
### Board
The game comes with multiple different boards, which can be assmebled in several different ways to create different scenarios. There are three layers to a complete board - layers 1-3, and there are multiple instances of each layer, which can be swapped out as needed.
Layer 1 is the largest, with a "ring" of spaces that player pawns can occupy - 8x8, with the higher layers placed wthin the upper left edge, and the space furthest from the higher layers being the starting space (bottom right, marked with an "X").
Layer 2 is the middle layer, being only 4x4 spaces in size.
Layer 3 is the smallest, fitting snuggly on top.
There are "doorways" from layer 1 to 2 in the top left corner of each, and "doorways" from layer 2 to 3 in the bottom right of each, except where noted.
```
[1] [1] [1] [1] [1] [1] [1] [1]
[1] [2] [2] [2] [2] [1]
[1] [2] [3] [3] [2] [1]
[1] [2] [3] [3] [2] [1]
[1] [2] [2] [2] [2] [1]
[1] [1]
[1] [1]
[1] [1] [1] [1] [1] [1] [1] [X]
```
Potential Setup Options:
```
Valley/Forest -> Caves -> Ancient Basin
-> Slime Kingdom
-> Ruins -> Abandoned City
-> Beast's Den
-> Temple -> Devil's Door
-> Corrupted Grove
Town/Sewers -> Und. River -> Ancient Basin
-> Slime Kingdom
-> Ruins -> Abandoned City
-> Beast's Den
-> Temple -> Devil's Door
-> Corrupted Grove
Sacred Mountain -> Caves -> Abandoned City
-> Slime Kingdom
-> Temple -> Devil's Door
-> Beast's Den
-> Und. River -> Ancient Basin
-> Slime Kingdom
```
Pieces:
1. Valley/Forest
1. Town/Sewers
1. Sacred Mountain
2. Caves
2. Ruins
2. Temple
2. Underground River
3. Ancient Basin
3. Slime Kingdom
3. Abandoned City
3. Beast's Den
3. Devil's Door
3. Corrupted Grove
### Card Makeup
Cards have two sections - top and bottom. Combine a top from one card with a bottom from another to make an action...
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