ParticleOrchestrator.RequestParticleSpawn(clientOnly: true, ParticleOrchestraType.Keybrand, new ParticleOrchestraSettings
{
PositionInWorld = player.Center,
MovementVector = Vector2.One
});
View the guide at https://github.com/Rijam/TownNPCGuide/wiki now
Need help creating a Town NPC for your mod? Here is a comprehensive guide on how to do just that!
This guide focuses on "traditional" Town NPCs. The Traveling Merchant, Skeleton Merchant, Old Man, and Town Pets/Slimes are a little different.