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Diamondhunt 2 userscript bot
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// ==UserScript== | |
// @name DH2 Bot | |
// @namespace | |
// @version 0.5.1 | |
// @description | |
// @author Robin Kuiper | |
// @match http://*.diamondhunt.co/index.php | |
// @match https://*.diamondhunt.co/index.php | |
// @run-at document-idle | |
// @grant none | |
// ==/UserScript== | |
(function() { | |
'use strict'; | |
const SECONDS = 0x3E8; | |
const MINUTES = 0x3c * SECONDS; | |
const HOURS = 0x3c * MINUTES; | |
var firstRun = true; | |
/*******************/ | |
/* SMELTING | |
/*******************/ | |
var SMELT_AMOUNT = 360; | |
var bar; | |
// BAR DATABASE | |
const GLASS = { name: 'glass', time: 1, oil: 10, ingredient: 'sand' }; | |
const BARS = [ | |
//name: 'glass', time: 1, oil: 10, ingredient: 'sand' }, | |
//{ name: 'bronzeBar', time: 1, oil: 10, ingredient: 'copper', ingredient2: 'tin' }, | |
{ name: 'ironBar', time: 5, oil: 100, ingredient: 'iron' }, | |
{ name: 'silverBar', time: 10, oil: 300, ingredient: 'silver' }, | |
//{ name: 'goldBar', time: 30, oil: 1000, ingredient: 'gold' } | |
]; | |
// SET SMELT AMOUNT | |
if(boundPromethiumFurnace == 1) | |
SMELT_AMOUNT = 500; | |
else if (boundGoldFurnace == 1) | |
SMELT_AMOUNT = 300; | |
else if (boundSilverFurnace == 1) | |
SMELT_AMOUNT = 150; | |
else if (boundIronFurnace == 1) | |
SMELT_AMOUNT = 75; | |
else if (boundBronzeFurnace == 1) | |
SMELT_AMOUNT = 30; | |
else if (boundStoneFurnace == 1) | |
SMELT_AMOUNT = 10; | |
if(achCraftingEasyCompleted) | |
SMELT_AMOUNT += SMELT_AMOUNT / 100 * 10; | |
console.log(SMELT_AMOUNT); | |
// FIRST TIME | |
setTimeout(function() { | |
if(smeltingPerc === 0 && SMELT_AMOUNT !== null){ | |
bar = BARS[0]; | |
if(window[bar.ingredient] >= SMELT_AMOUNT && oil >= bar.oil * SMELT_AMOUNT){ | |
if(bar.name != "bronzeBar"){ | |
sendSmelt(bar.name, SMELT_AMOUNT); | |
} else { | |
if(window[bar.ingredient2] >= SMELT_AMOUNT){ | |
sendSmelt(bar.name, SMELT_AMOUNT); | |
} | |
} | |
} | |
} | |
}, 5000); | |
// SMELT INTERVAL | |
setTimeout(function() { | |
setInterval(function() { | |
if(smeltingPerc === 0 && SMELT_AMOUNT !== null){ | |
console.log("Not smelting atm"); | |
bar = BARS[Math.floor((Math.random() * BARS.length) + 0)]; | |
if(vialOfWater === 0 && sand >= 20){ | |
console.log("No more vials, smelting glass"); | |
bar = GLASS; | |
SMELT_AMOUNT = sand; | |
} | |
if(window[bar.ingredient] >= SMELT_AMOUNT && oil >= bar.oil * SMELT_AMOUNT){ | |
console.log("We have the right ingredients for the choosen bar."); | |
if(bar.name != "bronzeBar"){ | |
sendSmelt(bar.name, SMELT_AMOUNT); | |
} else { | |
if(window[bar.ingredient2] >= SMELT_AMOUNT){ | |
sendSmelt(bar.name, SMELT_AMOUNT); | |
} | |
} | |
} | |
} | |
}, 1 * MINUTES); | |
}, 20000); | |
function sendSmelt(bar, amount) { | |
var cmd = 'SMELT='; | |
cBytes(cmd + bar + '~' + amount); | |
console.log('smelting', bar, amount); | |
} | |
function sendCraft(item, amount=1){ | |
cBytes("MULTI_CRAFT=" + item + "~" + amount); | |
} | |
/*******************/ | |
/* FARMING | |
/*******************/ | |
var SeedsToPlant = ['wheatSeeds', 'dottedGreenLeafSeeds', 'redMushroomSeeds', 'limeLeafSeeds', 'snapegrassSeeds', 'greenLeafSeeds', 'blewitMushroomSeeds', 'carrotSeeds', 'tomatoSeeds', 'treeSeeds', 'oakTreeSeeds' ]; | |
setInterval(function(){ | |
for(var i = 0; i < 4; i++) { | |
//console.log("Empty farming-patch-text-" + (i + 1) + ": " + (window["farming-patch-text-" + (i + 1)].innerHTML == "Click to harvest")); | |
//if(window["farming-patch-text-" + (i + 1)].innerHTML == "Click to harvest") { | |
// sendHarvest(i + 1); | |
//} | |
if(window["farming-patch-text-" + (i + 1)].innerHTML == "Click to harvest" || window["farmingPatchTimer" + (i + 1)] == "0") { // || window["farmingPatchTimer" + (i + 1)] == "0" | |
sendHarvest(i + 1); | |
var seeded = false; | |
for(var j = 0; j < SeedsToPlant.length; j++) { | |
if(window[SeedsToPlant[j]] >= 1 && !seeded){ | |
sendPlant(SeedsToPlant[j], i + 1); | |
seeded = true; | |
break; | |
} | |
} | |
} | |
} | |
}, 5000); | |
function sendHarvest(patchId) { | |
var cmd = 'HARVEST='; | |
cBytes(cmd + patchId); | |
console.log('harvesting', patchId); | |
} | |
function sendPlant(seed, patchId) { | |
var cmd = 'PLANT='; | |
cBytes(cmd + seed + '~' + patchId); | |
console.log('planting', seed, 'in patch:', patchId); | |
} | |
/*******************/ | |
/* FARMING | |
/*******************/ | |
var CRAFTS = [ | |
{ name: 'vialOfWater', ingredients: [ { name: 'glass', amount: 5 }] } | |
]; | |
setInterval(function(){ | |
for(var i = 0; i < CRAFTS.length; i++){ | |
var canCraft = false; | |
for(var j = 0; j < CRAFTS[i].ingredients.length; j++){ | |
if(window[CRAFTS[i].ingredients[j].name] >= CRAFTS[i].ingredients[j].amount){ | |
canCraft = true; | |
}else | |
canCraft = false; | |
} | |
if(canCraft){ | |
sendCraft("vialOfWater", Math.floor(glass / 5)); | |
} | |
} | |
}, 20 * SECONDS); | |
/*******************/ | |
/* FIGHTING | |
/*******************/ | |
setInterval(function(){ | |
if(window["fight-cooldown"].innerHTML == "Ready" && combatGlobalCooldown == "0") { | |
if(energy >= 15000) { | |
sendFight('hauntedMansion'); | |
} else if(energy >= 7000) { | |
sendFight('northFields'); | |
} else*/ if(energy >= 3000) { | |
sendFight('volcano'); | |
} else if(energy >= 1000) { | |
sendFight('caves'); | |
} else if(energy >= 100) { | |
sendFight('forests'); | |
} else if (energy >= 50) { | |
sendFight('fields'); | |
}*/ | |
} | |
}, 10000); | |
function sendFight(location) { | |
var cmd = 'FIGHT='; | |
cBytes(cmd + location); | |
console.log('fighting at', location); | |
} | |
/*******************/ | |
/* BREWING/DRINKING | |
/*******************/ | |
var BREWS = ['stardustPotion', 'superStardustPotion']; //'essencePotion', 'superEssencePotion', 'treePotion', 'seedPotion', 'oilPotion', 'smeltingPotion', 'barPotion', 'superStardustPotion']; | |
BREWS = [ | |
{ | |
name: 'stardustPotion', | |
level: 1, | |
ingredients: [ | |
{ name: 'dottedGreenLeaf', amount: 1 }, | |
{ name: 'redMushroom', amount: 25 } | |
] | |
}, | |
{ | |
name: 'barPotion', | |
level: 20, | |
ingredients: [ | |
{ name: 'greenLeaf', amount: 3 }, | |
{ name: 'blewitMushroom', amount: 50 } | |
] | |
}, | |
{ | |
name: 'oilPotion', | |
level: 20, | |
ingredients: [ | |
{ name: 'greenLeaf', amount: 3 }, | |
{ name: 'blewitMushroom', amount: 50 } | |
] | |
}, | |
{ | |
name: 'superStardustPotion', | |
level: 20, | |
ingredients: [ | |
{ name: 'limeLeaf', amount: 5 }, | |
{ name: 'snapegrass', amount: 50 } | |
] | |
} | |
]; | |
setInterval(function(){ | |
// BREWING | |
/*var canBrew = true; | |
for(var i = 0; i < BREWS.length; i++){ | |
if(BREWS[i].level <= brewingLevelCache){ | |
for(var j = 0; j < BREWS[i].ingredients.length; j++){ | |
if(BREWS[i].ingredients[j].amount > window[BREWS[i].ingredients[j].name]){ | |
canBrew = false; | |
} | |
} | |
if(canBrew){ | |
var amount1 = | |
} | |
} | |
}*/ | |
if(dottedGreenLeaf > 0 && vialOfWater > 0 && redMushroom >= 25) { | |
var reds = Math.floor(redMushroom / 25); | |
sendBrew('stardustPotion', reds >= dottedGreenLeaf ? dottedGreenLeaf : reds); | |
} | |
if(limeLeaf >= 5 && vialOfWater >= 1 && snapegrass >= 50) { | |
var snapes = Math.floor(snapegrass / 50); | |
sendBrew('superStardustPotion', snapes >= limeLeaf ? limeLeaf : snapes); | |
} | |
if(greenLeaf >= 3 && vialOfWater >= 1 && blewitMushroom >= 50) { | |
var blewits = Math.floor(blewitMushroom / 50); | |
sendBrew('barPotion', blewits >= greenLeaf ? greenLeaf : blewits); | |
} | |
// Drinking | |
for(var j = 0; j < BREWS.length; j++) { | |
if(window[BREWS[j].name + "Timer"] == "0") { | |
if(window[BREWS[j].name] > 0) { | |
sendDrink(BREWS[j].name); | |
} | |
} | |
} | |
}, 5000); | |
function sendDrink(potion) { | |
var cmd = 'DRINK='; | |
cBytes(cmd + potion); | |
console.log('drinking', potion); | |
} | |
function sendBrew(potion, amount) { | |
var cmd = "BREW="; | |
cBytes(cmd + potion + "~" + amount); | |
console.log('brewing', amount, potion); | |
} | |
/*******************/ | |
/* FISHING BOAT | |
/*******************/ | |
var BOAT = null; | |
var BOATTIMER; | |
// SET BOAT | |
if(boundSteamBoat == 1) | |
BOAT = 'steamBoat'; | |
else if (boundCanoe == 1){ | |
BOAT = 'canoe'; | |
BOATTIMER = 6 * HOURS; | |
} | |
else if (boundSailBoat == 1) | |
BOAT = 'sailBoat'; | |
else if (boundRowBoat == 1){ | |
BOAT = 'rowBoat'; | |
BOATTIMER = 3 * HOURS; | |
} | |
BOAT = 'rowBoat'; | |
BOATTIMER = 3 * HOURS; | |
if(window[BOAT + "Timer"] === 0) | |
sendBoat(BOAT); | |
setInterval(function(){ | |
if(BOAT !== null){ | |
if(window[BOAT + "Timer"] === 0) { | |
sendBoat(BOAT); | |
} | |
} | |
}, 10 * MINUTES); | |
function sendBoat(boat) { | |
var cmd = ('BOAT='); | |
cBytes(cmd + boat); | |
console.log('sending', boat); | |
} | |
/*******************/ | |
/* WOODCUTTING | |
/*******************/ | |
setInterval(function(){ | |
for(var tree = 1; tree < 7; tree++) { | |
if(window["wc-div-tree-lbl-" + tree].innerHTML == "Ready To Harvest Tree!") {//"(ready)") { | |
if(window["treeUnlocked" + tree]) { | |
sendChop(tree); | |
} | |
} | |
} | |
}, 5000); | |
function sendChop(patch) { | |
var cmd = 'CHOP_TREE='; | |
cBytes(cmd + patch); | |
console.log('chopping', patch); | |
} | |
/*******************/ | |
/* UPDATE | |
/*******************/ | |
setInterval(function() { | |
update(); | |
}, 5 * MINUTES); | |
function update() { | |
if(webSocket.readyState > 1) | |
location.reload(); | |
console.log('UPDATED'); | |
} | |
})(); |
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