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@banaslee
banaslee / XGH - en.txt
Last active June 18, 2024 06:53
eXtreme Go-Horse Process
eXtreme Go Horse (XGH) Process
Source: http://gohorseprocess.wordpress.com
1. I think therefore it's not XGH.
In XGH you don't think, you do the first thing that comes to your mind. There's not a second option as the first one is faster.
2. There are 3 ways of solving a problem: the right way, the wrong way and the XGH way which is exactly like the wrong one but faster.
XGH is faster than any development process you know (see Axiom 14).
@joyrexus
joyrexus / README.md
Last active June 19, 2024 09:35 — forked from liamcurry/gist:2597326
Vanilla JS equivalents of jQuery methods

Sans jQuery

Events

// jQuery
$(document).ready(function() {
  // code
})
@traviskaufman
traviskaufman / logback_disable_in_unit_tests.md
Last active March 20, 2023 08:38
Logback: Disable all logging in unit tests

After scouring the internet and piece-mealing together the correct way to do this, here is a step-by-step, all-in-one-place guide to making logback STFU when running your unit tests.

Here's how to do it

Save the following as logback-test.xml under src/test/resources:

<configuration>
  <appender name="CONSOLE" class="ch.qos.logback.core.ConsoleAppender">
    <encoder class="ch.qos.logback.classic.encoder.PatternLayoutEncoder">
      <pattern>%msg%n</pattern>
@Pokechu22
Pokechu22 / Setting up MCP without a full MCP release.md
Last active May 14, 2024 17:52
Setting up MCP for newer versions (e.g. 1.12.2)

It's possible to use create an MCP installation for versions of Minecraft where there hasn't been a full MCP release. It takes a little bit of manual setup, but the end result is highly useful.

  1. Download and extract the most recent MCP build from http://www.modcoderpack.com/. (Currently, the latest build is http://www.modcoderpack.com/files/mcp940.zip)

  2. Edit version.cfg in the conf folder, and change ClientVersion and ServerVersion to the version you want (for instance, 1.12.2).

  3. Download the SRG zip for the version you want; these can generally be found at http://mcpbot.bspk.rs/mcp/<version>/mcp-<version>-srg.zip (for example, http://mcpbot.bspk.rs/mcp/1.11.2/mcp-1.11.2-srg.zip) or at http://files.minecraftforge.net/maven/de/oceanlabs/mcp/mcp/<version>/mcp-<version>-srg.zip (for example, http://files.minecraftforge.net/maven/de/oceanlabs/mcp/mcp/1.12.2/mcp-1.12.2-srg.zip). (For 1.12.1 and 1.12.2, only the minecraftforge link works)

  4. Extract that zip into the MCP conf folder, over

@DaleMatthews
DaleMatthews / capslock_navigation.ahk
Created January 15, 2017 05:39
AutoHotKey Caps Lock ijkl arrow keys
#NoEnv ; Recommended for performance and compatibility with future AutoHotkey releases.
; #Warn ; Enable warnings to assist with detecting common errors.
SendMode Input ; Recommended for new scripts due to its superior speed and reliability.
SetWorkingDir %A_ScriptDir% ; Ensures a consistent starting directory.
Alt::Ctrl
Ctrl::Alt
CapsLock::Send {Esc}
CapsLock & i::
@zcaceres
zcaceres / Eyeballing-This.md
Last active August 17, 2023 23:38
Understanding Binding and 'this' in Javascript by zach.dev

How to Eyeball Your ‘This’ Context in Javascript

The early programmer struggles with the Javascript keyword this. But understanding your this context is easier than it seems.

This is all about where a function is invoked. Often, early programmers worry about where the function was declared. Perhaps the function was declared in a specific file or a particular object. Surely this changes it's this!

Nope.

@williewillus
williewillus / primer.md
Last active April 22, 2024 15:29
1.13/1.14 update primer

This primer is licensed under CC0, do whatever you want.

BUT do note that this can be updated, so leave a link here so readers can see the updated information themselves.

1.13 and 1.14 are lumped together in this doc, you're on your own if you just want to go to 1.13 and not 1.14, for some reason.

1.15 stuff: https://gist.github.com/williewillus/30d7e3f775fe93c503bddf054ef3f93e

Things in Advance

  • ResourceLocation now throw on non-snake-case names instead of silently lowercasing for you, so you probably should go and change all those string constants now. More precisely, domains must only contain alphanumeric lowercase, underscore (_), dash (-), or dot (.). Paths have the same restrictions, but can also contain forward slashes (/).
@BoGnY
BoGnY / README.md
Last active June 25, 2024 18:15
[WINDOWS] How to enable auto-signing Git commits with GnuPG for programs that don't support it natively

[WINDOWS] How to enable auto-signing Git commits with GnuPG for programs that don't support it natively

This is a step-by-step guide on how to enable auto-signing Git commits with GPG for every applications that don't support it natively (eg. GitHub Desktop, Eclipse, Git Tower, ...)

Requirements

  • Install GPG4Win: this software is a bundle with latest version of GnuPG v2, Kleopatra v3 certificate manager, GNU Privacy Assistant (GPA) v0.9 which is a GUI that uses GTK+, GpgOL and GpgEX that are respectively an extension for MS Outlook and an extension for Windows Explorer shell
  • Install Git for Windows: so you can have a *nix based shell, this software is a bundle with latest version of Git which use MINGW environment, a Git bash shell, a Git GUI and an extension for Windows Explorer shell (Make sure your local version of Git is at least 2.0, otherwise Git don't have support for automatically sign your commits)
  • Verify
@williewillus
williewillus / 1132_to_114.xml
Last active July 16, 2022 02:14
1.13.2 -> 1.14 migration mappings
<?xml version="1.0" encoding="UTF-8"?>
<migrationMap>
<name value="1.13.2 to 1.14" />
<description value="1.13.2 to 1.14 MCP changes" />
<entry oldName="net.minecraft.GameVersion" newName="net.minecraft.util.MinecraftVersion" type="class" />
<entry oldName="net.minecraft.advancements.AdvancementList.Listener" newName="net.minecraft.advancements.AdvancementList.IListener" type="class" />
<entry oldName="net.minecraft.advancements.RequirementsStrategy" newName="net.minecraft.advancements.IRequirementsStrategy" type="class" />
<entry oldName="net.minecraft.advancements.criterion.AbstractCriterionInstance" newName="net.minecraft.advancements.criterion.CriterionInstance" type="class" />
<entry oldName="net.minecraft.block.Block.EnumOffsetType" newName="net.minecraft.block.Block.OffsetType" type="class" />
<entry oldName="net.minecraft.block.BlockAbstractBanner" newName="net.minecraft.block.AbstractBannerBlock" type="class" />