#How to create a .file
or .folder
on Windows
There are several ways
1. Rename
- Create
file.txt
- Rename to
.file.
, the last dot will be dropped, you'll have.file
Works the same with a file or a directory.
selector { | |
-ms-filter: "progid:DXImageTransform.Microsoft.Alpha(Opacity=30)"; | |
filter: alpha(opacity=30); | |
-moz-opacity: 0.3; | |
-khtml-opacity: 0.3; | |
opacity: 0.3; | |
} |
@mixin pixelated { | |
-ms-interpolation-mode: nearest-neighbor; // IE 7+ (non-standard property) | |
image-rendering: -webkit-optimize-contrast; // Safari 6, UC Browser 9.9 | |
image-rendering: -webkit-crisp-edges; // Safari 7+ | |
image-rendering: -moz-crisp-edges; // Firefox 3.6+ | |
image-rendering: -o-crisp-edges; // Opera 12 | |
image-rendering: pixelated; // Chrome 41+ and Opera 26+ | |
} |
var p1 = { | |
x: 20, | |
y: 20 | |
}; | |
var p2 = { | |
x: 40, | |
y: 40 | |
}; |
#How to create a .file
or .folder
on Windows
There are several ways
file.txt
.file.
, the last dot will be dropped, you'll have .file
Works the same with a file or a directory.
//META{"name":"spoilerAlert"}*// | |
/*@cc_on | |
@if (@_jscript) | |
// _jscrupt stolen (not really) from noodlebox#0155! | |
// Offer to self-install for clueless users that try to run this directly. | |
var shell = WScript.CreateObject("WScript.Shell"); | |
var fs = new ActiveXObject("Scripting.FileSystemObject"); | |
var pathPlugins = shell.ExpandEnvironmentStrings("%APPDATA%\\BetterDiscord\\plugins"); | |
var pathSelf = WScript.ScriptFullName; |
import { Pipe, PipeTransform } from '@angular/core'; | |
/* | |
* Convert bytes into largest possible unit. | |
* Takes an precision argument that defaults to 2. | |
* Usage: | |
* bytes | fileSize:precision | |
* Example: | |
* {{ 1024 | fileSize}} | |
* formats to: 1 KB |
//disable warning:"PerformSelector may cause a leak because its selector is unknown" | |
#pragma clang diagnostic push | |
#pragma clang diagnostic ignored "-Warc-performSelector-leaks" | |
[self.delegate performSelector:self.selector]; | |
#pragma clang diagnostic pop | |
# Unity generated and a few customs # | |
# ================================= # | |
Temp/* | |
Library/* | |
Build/* | |
Obj/* | |
WebBuild/* | |
WindowsBuild/* | |
# ===================================== # |
Windows Registry Editor Version 5.00 | |
[HKEY_CLASSES_ROOT\Folder\shell\Unity5] | |
@="" | |
"Icon"="%ProgramFiles%\\Unity\\Editor\\Unity.exe" | |
"MUIVerb"="Open as Unity Project" | |
[HKEY_CLASSES_ROOT\Folder\shell\Unity5\Command] | |
@="cmd /c start /D\"c:\\Program Files\\Unity\\Editor\\\" Unity.exe -projectPath \"%1\"" |
/* | |
Distributed under The MIT License: | |
http://opensource.org/licenses/mit-license.php | |
Permission is hereby granted, free of charge, to any person obtaining | |
a copy of this software and associated documentation files (the | |
"Software"), to deal in the Software without restriction, including | |
without limitation the rights to use, copy, modify, merge, publish, | |
distribute, sublicense, and/or sell copies of the Software, and to |