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&{template:default} {{name=**WFRP Standard Test**}} <v2.3 by Silvyre> {{@{selected|token_name}'s ?{Test|Select one:, attempt to use this macro was [[ 1t[[[d3-3]]] ]] | | |
Animosity, attempt to resist animosity (@{selected|Cl}) ?{Modifiers|None, |Customize, + [a modifier of] &#63;{Customize&#124;0&#125; } was [[ 1t[[[{[[{[[floor((floor(@{selected|Cl} ?{Modifiers}) - d100)/29.99)+1]],-2}kh1]],2}kl1]]] ]] | | |
Bargain, attempt to bargain (@{selected|Fel}) ?{Modifiers|None, |Charm (+10%), [using Charm] +10|Haggle (+10%), [using Haggle] +10|Seduction (+10%), [using Seduction] +10|Customize, + [a modifier of] &#63;{Customize&#124;0&#125; } was [[ 1t[[[{[[{[[floor((floor(@{selected|Fel} ?{Modifiers}) - d100)/29.99)+1]],-2}kh1]],2}kl1]]] ]] | | |
Bluff, attempt to bluff (@{selected|Fel}) ?{Modifiers|None, |Acting (+15%), [using Acting] +15|Charm (+10%), [using |
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/r [[ {{ceil((d10cs>?{Target|7}cf10cf1 - ?{Target} + 1e-2) / (10 - ?{Target})), 2 + 0d0}kl1, 0d0}kh1 ]] ?{Dice| | |
1, | | |
2, + [[ {{ceil((d10cs>?{Target}cf10cf1-?{Target}+1e-2)/(10-?{Target})),2+0d0}kl1,0d0}kh1 ]] | | |
3, + [[ {{ceil((d10cs>?{Target}cf10cf1-?{Target}+1e-2)/(10-?{Target})),2+0d0}kl1,0d0}kh1 ]] + [[ {{ceil((d10cs>?{Target}cf10cf1-?{Target}+1e-2)/(10-?{Target})),2+0d0}kl1,0d0}kh1 ]] | | |
4, + [[ {{ceil((d10cs>?{Target}cf10cf1-?{Target}+1e-2)/(10-?{Target})),2+0d0}kl1,0d0}kh1 ]] + [[ {{ceil((d10cs>?{Target}cf10cf1-?{Target}+1e-2)/(10-?{Target})),2+0d0}kl1,0d0}kh1 ]] + [[ {{ceil((d10cs>?{Target}cf10cf1-?{Target}+1e-2)/(10-?{Target})),2+0d0}kl1,0d0}kh1 ]] [4d10] | | |
5, + [[ {{ceil((d10cs>?{Target}cf10cf1-?{Target}+1e-2)/(10-?{Target})),2+0d0}kl1,0d0}kh1 ]] + [[ {{ceil((d10cs>?{Ta |
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Casting Level: [[ {@{truelevel} + { [Function C:] {ceil(floor((d10cs>1cf>1 - [[11 - @{truelevel}]])/2)/.99), 0d0}k1, [Function D:] floor(d[[{12 - @{truelevel}, 10}kl1]]cs>1cf>1 / [[{7 - @{truelevel}, 2}k1]]) }k1 * [Function E:] [[d2s2f1]], 0d0}k1 ]] | |
Wild Surge: [[ d20>20cf0 * [[d100]] ]] |
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! ?{Test|Summoning, (1) attempts to ``summon``|Binding, (2) attempts to ``bind``} ?{Magic + Skill + Modifiers|6 + 3 +0} (Note: this line is hidden from the text chat.) | |
/me ?{Test} a ``Force ?{Force|1} spirit!`` | |
?{Do you Push the Limit?| | |
No,?{Does the spirit Push the Limit?| | |
No, | |
/r [[ (?{Magic + Skill + Modifiers&#125;)d6>5cs>5sdk?{Force&#125; ]] - [[ [Spirit's Defense Test] [[?{Force&#125; * ?{Test&#125;]]d6>5cs>5sd ]] = Net Hits: | |
/w gm [``***Spirit:***`` Push the Limit?](!&amp;#13;/desc The spirit spends a point of Edge [Rating ?{Spirit's Edge Rating&amp;#124;1&amp;#125;] to Push the Limit... and got [[ ?{Spirit's Edge Rating&amp;#125;d6>5cs>5sdk1337! ]&amp;#93; extra hits!) [``***Spirit:***`` Second Chance?](!&amp;#13;/desc The spirit spends a point of Edge to reroll [[?{Dice to reroll&amp;#124;1&amp;#125;]&amp;#93; dice... and got [[ ?{Dice to reroll&amp;#125;d6>5cs>5sd ]&amp;#93; extra hits!) | | |
Yes,/me struggles to control th |
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&{template:default} {{name=James Bond 007 Task}} {{SC [[ ?{SC|50 * 3} ]] | |
Excellent (1): [[ 1 + d0cf0 ]] - [[ 1 + floor((?{SC} - 1) / 10) + d0cf0 ]] | |
Very Good (2): [[ 2 + floor((?{SC} - 1) / 10) + d0 ]] - [[ 2 + 2 * floor((?{SC} - 1) / 10) + d0 ]] | |
Good (3): [[ 3 + 2 * floor((?{SC} - 1) / 10) ]] - [[ {5 * (1 + floor((?{SC} - 1) / 10)), 98}kl1 ]] | |
Acceptable (4): [[ {6 + 5 * (floor((?{SC} - 1) / 10)), 99}kl1 + d0cf0cs1 ]] - [[ {[[ {?{SC}, [[ {6 + 5 * (floor((?{SC} - 1) / 10)), 99}kl1 ]]}kh1 ]], 99}kl1 + d0cf0cs1 ]] | |
Result: [[ 1d100<[[ {[[ {?{SC}, [[ {6 + 5 * (floor((?{SC} - 1) / 10)), 99}kl1 ]]}kh1 ]], 99}kl1 ]]cf>[[ {6 + 5 * (floor((?{SC} - 1) / 10)), 99}kl1 ]]cf<[[ 1 + floor((?{SC} - 1) / 10) ]]cs<[[ 2 + 2 * floor((?{SC} - 1) / 10) ]] ]] | |
(1 ⇒ success; 0 ⇒ failure) | |
}} |
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&{template:default} {{name=Crafting}} {{?{sp|50} sp (DC ?{DC|10}) | |
Initial cost: [[ floor(?{sp} / 3) ]] sp | |
Progress: [[ (1d20cs>[[ {[[{ceil(?{sp} * 2 / ?{DC}), ?{DC}}kh1]] - ?{Modifiers|0}, 0}kh1 ]]cf>[[ {[[{ceil(?{sp} * 3 / ?{DC}), ?{DC}}kh1]] - ?{Modifiers}, 0}kh1 ]]cf<[[ {?{DC} - 1 - ?{Modifiers}, 1}kh1 ]] + ?{Modifiers}) * ?{DC} + ?{Past progress|0} ]] of [[ ?{sp} ]] | |
Roll highlighting: | |
Check < DC ⇔ [[ 1 + d0cf0cs1 ]] | |
Check x DC ≥ sp x 2 ⇔ [[ 2 + d0 ]] | |
Check x DC ≥ sp x 3 ⇔ [[ 3 + d0cf0 ]] | |
}} |
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/r [[ [A] 1d10<9cs0cf10 ]] * [[ [B] {2 * 1d10ro10!1=1cs1cf0, 1 + 0d0>0}kh1 ]] * [[ [C] 1 + d9cf0 ]] | |
[[ [[ [A] 1d10<9cs0cf10 ]] * [[ [B] {2 * 1d10ro10!1=1cs1cf0, 1 + 0d0>0}kh1 ]] * [[ [C] 1 + d9cf0 ]] ]] |
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!power {{ | |
--tokenid|@{selected|token_id} | |
--emote|@{selected|character_name} Attacks! | |
--format|default | |
--name|Warrior Level @{selected|Level} | |
--leftsub|Action | |
--rightsub|Attack | |
--hroll|?{Weapon|Battleaxe, 1d10|Blackjack, 1d3|Blackjack (backstab), 2d6|Blowgun, 1d3|Blowgun (backstab), 1d5|Club, 1d4|Crossbow, 1d6|Dagger, 1d4|Dagger (backstab), 1d10|Dart, 1d4|Flail, 1d6|Garrote, 1d1|Garrote (backstab), 3d4|Handaxe, 1d6|Javelin, 1d6|Lance, 1d12|Longbow, 1d6|Longsword, 1d8|Mace, 1d6|Polearm, 1d10|Shortbow, 1d6|Short sword, 1d6|Sling, 1d4|Spear, 1d8|Staff, 1d4|Two-handed sword, 1d10|Warhammer, 1d8} |
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/r [[ {{ceil((?{Skill Check|15} - d20cs<?{Skill Check}cf<?{Focus|5}cf>20 + 1e-2) / (?{Skill Check} - ?{Focus})), {2}}kl1, {0}}kh1 ]] + [[ {{ceil((?{Skill Check} - d20cs<?{Skill Check}cf<?{Focus}cf>20 + 1e-2) / (?{Skill Check} - ?{Focus})), {2}}kl1, {0}}kh1 ]] ?{Dice Pool| | |
2d20, | | |
3d20, + [[ {{ceil((?{Skill Check} - d20cs<?{Skill Check}cf<?{Focus}cf>20 + 1e-2) / (?{Skill Check} - ?{Focus})), {2}}kl1, {0}}kh1 ]] | | |
4d20, + [[ {{ceil((?{Skill Check} - d20cs<?{Skill Check}cf<?{Focus}cf>20 + 1e-2) / (?{Skill Check} - ?{Focus})), {2}}kl1, {0}}kh1 ]] + [[ {{ceil((?{Skill Check} - d20cs<?{Skill Check}cf<?{Focus}cf>20 + 1e-2) / (?{Skill Check} - ?{Focus})), {2}}kl1, {0}}kh1 ]] | | |
5d20, + [[ {{ceil((?{Skill Check} - d20cs<?{Skill Check}cf<?{Focus}cf>20 + 1e-2) / (?{Skill Check} - ?{Focus})), {2}}kl1, {0}&# |
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/em rolls [[ 1d20cs<[[ {?{Stat|10} + ?{Mod|0}, 0}kh1 ]]cf=[[ {?{Stat} + ?{Mod}, 0}kh1 ]]cf>[[ {20 - (?{Stat} + ?{Mod} - 20), 20}kl1 ]] + [[ {?{Stat} + ?{Mod} - 20, 0}kh1 ]] ]] vs. [[ {?{Stat} + ?{Mod}, 20}kl1 ]]+[[ {?{Stat} + ?{Mod} - 20, 0}kh1 ]] |
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