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Save Syfaro/583e6e1a949e0156fd022db0f05625eb to your computer and use it in GitHub Desktop.
from typing import List, Iterator | |
import os | |
import urllib.request | |
import json | |
from dataclasses import dataclass | |
import argparse | |
PRODUCT_URL = "https://bad-dragon.com/api/products" | |
SAVE_DIR = "models" | |
@dataclass | |
class DownloadableProduct: | |
name: str | |
preview_object_url: str | |
preview_texture_map_url: str | |
preview_normal_map_url: str | |
def load_products() -> List[dict]: | |
with urllib.request.urlopen(PRODUCT_URL) as f: | |
return json.load(f) | |
def process_products(products: List[dict]) -> Iterator[DownloadableProduct]: | |
for product in products: | |
name = product.get("sku") | |
preview_object_url = product.get("previewObjModel", {}).get("url") | |
preview_texture_map_url = product.get("previewTextureMap", {}).get("url") | |
preview_normal_map_url = product.get("previewNormalMap", {}).get("url") | |
if ( | |
not name | |
or not preview_object_url | |
or not preview_texture_map_url | |
or not preview_normal_map_url | |
): | |
continue | |
yield DownloadableProduct( | |
name, preview_object_url, preview_texture_map_url, preview_normal_map_url | |
) | |
def download_file(url: str, path: str) -> None: | |
if os.path.exists(path): | |
print("Already downloaded {path}".format(path=path)) | |
return | |
print("Downloading {path}".format(path=path)) | |
urllib.request.urlretrieve(url, path) | |
def download_product( | |
product: DownloadableProduct, save_dir: str, include_maps: bool = False | |
) -> None: | |
download_file( | |
product.preview_object_url, | |
os.path.join(save_dir, "{name}.obj".format(name=product.name)), | |
) | |
if include_maps: | |
download_file( | |
product.preview_texture_map_url, | |
os.path.join(save_dir, "{name}_texture_map.png".format(name=product.name)), | |
) | |
download_file( | |
product.preview_normal_map_url, | |
os.path.join(save_dir, "{name}_normal_map.png".format(name=product.name)), | |
) | |
if __name__ == "__main__": | |
parser = argparse.ArgumentParser(description="Download Bad Dragon preview objects.") | |
parser.add_argument( | |
"--maps", help="include texture and normal maps", action="store_true" | |
) | |
parser.add_argument("dir", help="Path to save models", nargs="?", default=SAVE_DIR) | |
args = parser.parse_args() | |
if not os.path.exists(args.dir): | |
os.mkdir(args.dir) | |
print("Saving objects to {dir}".format(dir=args.dir)) | |
products = load_products() | |
for product in process_products(products): | |
download_product(product, args.dir, args.maps) |
i have tried everything created the file and coppied the script nothing worked
This script has gotten a surprising amount of use over the years! I've just revised it with a few new options, the most useful being it can now automatically download texture and normal maps by running it with the --maps
option (python dragon_download.py --maps
). It should also give errors if it can't create a missing models directory (and has an option to download to a different folder). I believe it's only compatible with Python 3.7 and later now.
I'm not sure if this script just doesn't work anymore or if I'm doing something wrong.
@TommyBoyio Just tested, it still works. It has to be ran in Python 3.x I believe. I didn't do anything special to make it work.
Python version: 3.9.10
I ran python3 dragon_download.py
It downloaded all the models for me.
hey uhm it isnt working for me could someone just send me like a folder full of all the models sorry
Works great, but is there any way to get the internal designs of the penetrables?
how do i get the textures for the different colors?
So I’m having a really hard time using this, I’m trying to get them into blender but it keeps coming up with an error and it doesn’t say what that error is but I think it has something to do with line 85. (I’m a complete noob when it comes to python scripts and blender)
The script wont run in blender, get the newest version of python and run the downloaded script on your desktop. It'll create a folder with the models.
…
So I did that now I don’t know how to get the models into blender it’s saying it’s the wrong file type (the file type is .obj)
you have to tell it to import .obj files, its one of the options in the "files" tab i think
…
Thank you it worked
is there a way to construct the model with the texture maps to give it the high res look like the preveiw?
Don't know if you still need the info, but the document (https://bad-dragon.com/api/products) contains the link to every image used on the BD website, including the normal maps. If you're searching for a specific normalmap (or anything else): ctrl+f for "title":"productname" (e.g. "title":"nox"), you'll find a section that also contains a bunch of id's. Look for "previewNormalMapId" in that section, then ctrl+f for that ID (for nox it's 1600). This should get you the url of the normal map.