Note
This no longer works in browser!
This no longer works if you're alone in vc! Somebody else has to join you!
Warning
There are now two quest types ("stream" and "play")! Pay attention to the instructions!
mat_colorcorrection 1 | |
mat_colcorrection_disableentities 0 | |
mat_hdr_level 2 | |
r_bloomtintr 0.2126 | |
r_bloomtintg 0.7152 | |
r_bloomtintb 0.0722 | |
r_bloomtintexponent 0.45 | |
mat_bloom_scalefactor_scalar 0.25 |
<# | |
.SYNOPSIS | |
Requires powershell 5 or later | |
Provides Get and Set functions for KnownFolders | |
.EXAMPLE | |
PS> Set-KnownFolderPath Desktop $ENV:USERPROFILE/Desktop | |
.EXAMPLE | |
PS> $Path="" | |
PS> Get-KnownFolderPath Desktop ([ref]$Path) | |
.LINK |
Below are the best practices for setting up an Enigmatica modpack instance.
Please do not ask for help in the comments, go the the support channel on our Discord.
Editing master files is generally dangerous so proceed with caution, i won't be responsible for your broken games and load orders. | |
1. Back up your plugins in case something goes wrong | |
3. Run FNVEdit with -AllowMasterFilesEdit -IKnowWhatImDoing -IKnowIllBreakMyGameWithThis arguments | |
4. In Module Selection window, load everything from your load order | |
5. When FNVEdit finishes loading, press Ctrl+A in the left window | |
6. Click right mouse button - apply script | |
7. Select new script in the dropdown, paste the script below in the window and click OK | |
8. Press Ctrl+S to save decompressed plugins when it finishes applying the script | |
9. Close the program |
Last updated on 2022/01/23
IMPORTANT: Blocking updates
Set your console's DNS to 168.235.092.108
(US) and 081.004.127.020
(EU) (use both) to block the console from downloading updates.
Settings > System Settings > Internet > Connect to the Internet > Select your connection > Change settings > DNS (Don't auto-obtain)
; Stewie Tweaks INI | |
; New options are generated when the game is launched | |
; ---------------------------------------------------------- | |
; Preset by Axonis - October 28th 2021 | |
; http://gist.github.com/Saxonis/6f2721d32b35231777941ee21022c1b2 | |
; Requires Stewie's Tweaks (www.nexusmods.com/newvegas/mods/66347) | |
; ---------------------------------------------------------- | |
[Tweaks] |
Here is a short guide that will help you setup your environment to create signed commits
or signed tags
with Git locally. This has been extensively tested on Windows with Git and the Github Desktop application: I use it every day for my professional development projects.
I you face any issue, feel free to leave a comment below.
// Inspired by https://twitter.com/coderitual/status/1112297299307384833 and https://tapajyoti-bose.medium.com/7-killer-one-liners-in-javascript-33db6798f5bf | |
// Remove any duplicates from an array of primitives. | |
const unique = [...new Set(arr)] | |
// Sleep in async functions. Use: await sleep(2000). | |
const sleep = (ms) => (new Promise(resolve => setTimeout(resolve, ms))); | |
// or | |
const sleep = util.promisify(setTimeout); |
param( | |
[string]$mo2MyGames = (Join-Path -Path ([environment]::GetFolderPath("MyDocuments")) -ChildPath "My Games\Fallout 76"), | |
[string]$targetIni = "Fallout76Custom.ini", | |
[string]$mo2Instance="$env:LOCALAPPDATA\ModOrganizer\Fallout 76", | |
[string]$mo2Profile="Default", | |
[string]$mo2GameFolder = "${env:ProgramFiles(x86)}\Bethesda.net Launcher\games\Fallout76" | |
) | |
<# | |
THE PROGRAM, BROKEN DOWN: | |
1) determine the load order for mods |