I hereby claim:
- I am TheStormkeeper on github.
- I am stormkeeper (https://keybase.io/stormkeeper) on keybase.
- I have a public key whose fingerprint is 99AD F6B8 E7E4 C3B4 E86D A548 6B5C E1D8 3F59 724D
To claim this, I am signing this object:
;---------------------- | |
; Star Castle | |
; By Scott Williamson | |
; Started 2/6/2008 | |
; CX2655 | |
;---------------------- | |
; | |
; TODO | |
; | |
;---------------------- |
; Retro-Halo by Eddy Fries - edf@halcyon.com | |
processor 6502 | |
include vcs.h | |
org $F000 | |
; Compile switches | |
NTSC = 0 | |
PAL = 1 | |
PAL60 = 2 |
TITLE BASIC M6502 8K VER 1.1 BY MICRO-SOFT | |
SEARCH M6502 | |
SALL | |
RADIX 10 ;THROUGHOUT ALL BUT MATH-PAK. | |
$Z:: ;STARTING POINT FOR M6502 SIMULATOR | |
ORG 0 ;START OFF AT LOCATION ZERO. | |
SUBTTL SWITCHES,MACROS. | |
REALIO=4 ;5=STM |
; | |
; MATCH 3 Game | |
; | |
; (c) 2018 - Paul C. Isaac | |
; | |
; Match three or more tiles of the same color | |
; horizontally to collapse blocks and score points. | |
; This 6502 assembly code runs in Easy6502 simulator | |
; Game renders to a 32 x 32 pixel 16 color screen |
; | |
; hello.asm | |
; | |
; A "Hello, World!" which illustrates an Atari 2600 programming | |
; introduction talk (slides at http://slideshare.net/chesterbr). | |
; | |
; This is free software (see license below). Build it with DASM | |
; (http://dasm-dillon.sourceforge.net/), by running: | |
; | |
; dasm hello.asm -ohello.bin -f3 |
LIST OFF | |
; *** E . T. T H E E X T R A - T E R R E S T R I A L *** | |
; Copyright 1982 Atari, Inc. | |
; Designer: Howard Scott Warshaw | |
; Artist: Jerome Domurat | |
; Analyzed, labeled and commented | |
; by Dennis Debro | |
; Last Update: July 18, 2006 | |
; |
; ***************************************************************************** | |
; | |
; $VER: ZeroGravity Source 1.0 (C) 1997 Matthijs Hollemans | |
; | |
; ***************************************************************************** | |
; | |
; This is the full source code to Zero Gravity. I used the very cool ASM-One | |
; V1.29 assembler from T.F.A. but that doesn't matter anyway because you won't | |
; be able to reassemble this without the required binary includes... | |
; |
;SMBDIS.ASM - A COMPREHENSIVE SUPER MARIO BROS. DISASSEMBLY | |
;by doppelganger (doppelheathen@gmail.com) | |
;This file is provided for your own use as-is. It will require the character rom data | |
;and an iNES file header to get it to work. | |
;There are so many people I have to thank for this, that taking all the credit for | |
;myself would be an unforgivable act of arrogance. Without their help this would | |
;probably not be possible. So I thank all the peeps in the nesdev scene whose insight into | |
;the 6502 and the NES helped me learn how it works (you guys know who you are, there's no |
I hereby claim:
To claim this, I am signing this object: