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@ThomasBurleson
Last active December 28, 2015 12:29
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Demonstrate how to guard targeted functions invocations using a `super` version of try-catch: The guard will report exceptions (with stack traces) via the logger function. If the target function returns a promise, then a rejection handler is attached; which will also report rejections and possible stack traces.
/**
* @param notifyFn Function used to log.debug exception information
* @param scope Object Receiver for the notifyFn invocation
*
* @return Function used to guard and invoke the targeted actionFn
*/
public function makeTryCatch( receiver:Object, notifyFn:Function = null ) : Function
{
// Lookup a default logger function if not specified
notifyFn ||= receiver[ "debug" ] as Function;
/**
* Report error (with stack trace if possible) to the logger function
*/
function reportError( reason : * ) : *
{
if ( notifyFn != null)
{
var message : String = String( reason );
var error : Error = reason as Error;
if ( error != null )
{
message = error.message + "\n" + error.getStackTrace();
}
notifyFn.apply( receiver, [ message ] );
}
return reason;
}
/**
* Publish the tryCatch() guard 'n report function
*/
return function tryCatch( actionFn : Function, scope:Object=null ) : *
{
try
{
// Invoke the targeted `actionFn`
var result : * = actionFn.apply( scope );
var promise : Promise = result as Promise;
if ( promise != null )
{
// Catch and report any promise rejection reason...
promise.otherwise( reportError );
}
actionFn = null;
return result;
} catch ( e:Error ) {
actionFn = null;
reportError( e );
throw e;
}
};
}
@ThomasBurleson
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var logger   = new Logger( "MyAsyncMusicService" );
var tryCatch = makeTryCatch( logger );

tryCatch( function( ):*
{
    return musicPlayer
            .play()
            .then( announceState( PlayStateEnum.PLAYING ) );
},this);

@ThomasBurleson
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Please note, the above code presumes use of the AS3 Promises library

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