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| function serverCmdloadme(%client, %save) | |
| { | |
| %player = %client.player; | |
| %BLID = %client.bl_id; | |
| if(!isFile("config/server/FalloutRPG/" @ %BLID @ ".txt")) | |
| { | |
| messageClient(%client, '', "<color:FFFFFF>Load was <color:FF0000>unsuccessful<color:FFFFFF>."); | |
| return; | |
| } |
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| Jailbot - RIP HPRC: like my voice cracked instantly and i said the first half of her name in like my fellatio register | |
| Peruvian Schoolgirl: i think i've been front row at enough EDM shows to speak normally when i can't hear myself | |
| Peruvian Schoolgirl: lmfao | |
| Peruvian Schoolgirl: FELLATIO REGISTER? | |
| Peruvian Schoolgirl: rofl | |
| Jailbot - RIP HPRC: ROFL | |
| Peruvian Schoolgirl: is that like | |
| Jailbot - RIP HPRC: i thought you missed it | |
| Peruvian Schoolgirl: the grunt exhale you make when getting head? | |
| Peruvian Schoolgirl: like |
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| datablock fxDTSBrickData (brickJailSpawnData) | |
| { | |
| brickFile = "./spawnPoint.blb"; | |
| category = "Special"; | |
| subCategory = "Interactive"; | |
| uiName = "Jail Spawn"; | |
| iconName = "base/client/ui/brickIcons/Spawn Point"; | |
| }; | |
| package brickJail { |
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| function linkify(%string) { | |
| %string = strReplace(%string, "https://", "http://"); | |
| %last = 0; | |
| for(%i = 0; %i < 5 && striPos(%string, "http://", %last) >= 0; %i++) { | |
| %pos = striPos(%string, "http://", %last)+7; | |
| %space = strPos(%string, " ", %pos); | |
| if(%space == -1) | |
| %space = strLen(%string); | |
| %link = getSubStr(%string, %pos, %space-%pos); | |
| %string = strReplace(%string, "http://" @ %link, |
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| 0.900 0.000 0.000 1.000 | |
| 245 205 47 255 | |
| 0.000 0.500 0.250 1.000 | |
| 43 78 255 255 | |
| 0.900 0.900 0.900 1.000 | |
| 0.750 0.750 0.750 1.000 | |
| 0.500 0.500 0.500 1.000 | |
| 0.200 0.200 0.200 1.000 | |
| 100 50 0 255 | |
| DIV:Standard |
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| //- Centhra Engine - | |
| #include <CE/AppFrontend.h> | |
| #include <CE/Base.h> | |
| #include <CE/Canvas.h> | |
| #include <CE/Game2D/Plane.h> | |
| #include <CE/Game2D/ZoneEntity.h> | |
| #include <CE/Game2D/ZoneCamera.h> | |
| #include <CE/UI/GameView2DCtrl.h> | |
| #include <CE/Thread.h> | |
| #include <CE/Socket.h> |
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| This is a Blockland save file. You probably shouldn't modify it cause you'll screw it up. | |
| 1 | |
| canals | |
| 0.898039 0.000000 0.000000 1.000000 | |
| 0.898039 0.898039 0.000000 1.000000 | |
| 0.000000 0.498039 0.247059 1.000000 | |
| 0.200000 0.000000 0.800000 1.000000 | |
| 0.898039 0.898039 0.898039 1.000000 | |
| 0.749020 0.749020 0.749020 1.000000 | |
| 0.498039 0.498039 0.498039 1.000000 |
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| function buildTerrain(%x,%y,%m,%b) | |
| { | |
| for(%i=0;%i<%x;%i++) | |
| { | |
| for(%j=0;%j<%y;%j++) | |
| { | |
| %tile[%i,%j] = getRandom(-1,1); | |
| } | |
| } |
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| traceroute to ny04.returntoblockland.com (192.241.71.218), 30 hops max, 60 byte packets | |
| 1 homeportal (192.168.1.254) 2.316 ms 21.341 ms 21.620 ms | |
| 2 99-74-216-2.lightspeed.sndgca.sbcglobal.net (99.74.216.2) 45.830 ms 47.972 ms 48.330 ms | |
| 3 * * * | |
| 4 12.83.70.137 (12.83.70.137) 51.913 ms 51.072 ms 52.252 ms | |
| 5 ggr2.la2ca.ip.att.net (12.122.129.97) 52.837 ms 53.188 ms 56.125 ms | |
| 6 las-bb1-link.telia.net (80.239.193.213) 54.872 ms 32.839 ms 42.876 ms | |
| 7 nyk-bb1-link.telia.net (213.155.135.116) 131.237 ms 122.748 ms 125.030 ms | |
| 8 buf-b1-link.telia.net (80.91.246.36) 133.018 ms 133.357 ms 133.358 ms | |
| 9 giglinx-ic-302533-buff-b1.c.telia.net (62.115.34.138) 117.543 ms 140.408 ms 140.396 ms |
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| use std::hashmap::*; | |
| type MasterMap = HashMap<(int, int, int), @mut MasterZone>; | |
| static size: int = 16; | |
| struct Voxel { | |
| x: int, | |
| y: int, | |
| z: int, |